Search found 233 matches
- Fri Oct 28, 2016 5:49 pm
- Forum: Implemented Suggestions
- Topic: Allow in-game name to be different from Factorio login name
- Replies: 14
- Views: 4166
Re: Allow in-game name to be different from Factorio login name
I would like to have two name fields under the preferences--one for my Factorio login and one for the in-game name. I realize you can change the name used and that will appear in-game, but as soon as you want to interact with downloads you need to change it back to re-auth and then revert it to you...
- Fri Oct 28, 2016 11:43 am
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 322
- Views: 154666
Re: [MOD 0.13.8+|0.14.x]Helmod: Assistant to plan its base.
I have a problem. The newest version is borked. The window is 'moved' to the side so much that I cannot move the mouse to close it by clicking on its close button.
- Fri Oct 28, 2016 10:44 am
- Forum: Implemented Suggestions
- Topic: Allow in-game name to be different from Factorio login name
- Replies: 14
- Views: 4166
Re: Allow in-game name to be different from Factorio login name
Can I change my Factorio Forum name?
- Sun Aug 21, 2016 7:16 am
- Forum: Ideas and Suggestions
- Topic: Nuclear Power from a Nuclear Engineer
- Replies: 94
- Views: 32792
Re: Nuclear Power from a Nuclear Engineer
I am amazed that in a thread about nuclear power with an actual nuclear engineer present nobody has mentioned the LFTR/Liquid Fluoride (Salt) Thorium Reactor (this video is worth watching, just 5 minutes where everything is explained about why Thorium is better) and the mod by Homusubi: https://foru...
- Sun Aug 14, 2016 8:07 am
- Forum: Mods
- Topic: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
- Replies: 24
- Views: 23453
Re: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
Me? What?Airat9000 wrote:work in 13.15! fix itDurabys wrote:Wut?Airat9000 wrote: test version 13.15
- Sat Aug 13, 2016 7:13 pm
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 83871
Re: Friday facts #151 - The plans for 0.14
So here´s how it would work in practise: - Deuterium is generated by processing water in a filtration building (resulting Deuterium is a fluid and requires alot of water to process) - Nuclear fuel is generated in an air filtration units (resulting fuel is solid and are made by radioactive particals...
- Sat Aug 13, 2016 6:25 pm
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 83871
Re: Friday facts #151 - The plans for 0.14
Woo! Nuclear Power I assume Fission... with U-238, U-235, Pu-235, etc? xD Not sure if it's gonna be one of Those Magical "BigReactors" Where you throw in Fuel and it Spits out Waste and Power without any Problem... eh, we'll see. but pls don't make it Unrealistically Dangerous xD (If ther...
- Sat Aug 13, 2016 3:06 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
- Replies: 24
- Views: 23453
Re: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
Wut?Airat9000 wrote: test version 13.15
- Sat Aug 13, 2016 8:59 am
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 83871
Re: Friday facts #151 - The plans for 0.14
Idea for Nuclear. Different mechanic than what's been suggested so far. My idea takes inspiration from the 'Thorium Molten Salt Reactor' craze going about (yes it's a good idea, but also yes there are some fundamental problems with it). Basically U-233 fissions, neutron hits Thorium atoms, Thorium ...
- Sat Aug 13, 2016 8:00 am
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 83871
Re: Friday facts #151 - The plans for 0.14
Woo! Nuclear Power I assume Fission... with U-238, U-235, Pu-235, etc? xD Not sure if it's gonna be one of Those Magical "BigReactors" Where you throw in Fuel and it Spits out Waste and Power without any Problem... eh, we'll see. but pls don't make it Unrealistically Dangerous xD (If ther...
- Sat Aug 13, 2016 7:48 am
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 83871
Re: Friday facts #151 - The plans for 0.14
I have an idea for a Nuclear Power option: Thunder Stone - Thorium and Rare Earth Mod: https://forums.factorio.com/viewtopic.php?f=94&t=23224 Unlike Uranium Thorium is abundant as Rare Earth element everywhere and so you do not need to find veins of the stuff on another continent. This means, yo...
- Sat Aug 13, 2016 7:39 am
- Forum: Mods
- Topic: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
- Replies: 24
- Views: 23453
Re: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
Guys!? Gals!? They are considering putting Nuclear Power into the base game! https://www.factorio.com/blog/post/fff-151 Most of the list of 0.14 plans won't be a big surprise as most of it was discussed in the past: Multiplayer rewrite Circuit network improvements Update optimizations Nuclear power ...
- Wed Jul 20, 2016 3:40 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
- Replies: 24
- Views: 23453
Re: [MOD 0.12.x] Thunder Stone - Thorium and Rare Earth Mod
Factorio Mods link Thunder Stone - Basic Thorium and Rare Earth Mod (Initial Alpha) I saw that there was a uranium mod already out there, and since thorium > uranium in every way bar atomic number, I decided to make a thorium mod. Features New ore : monazite, rarer than copper but not as rare as oi...