I figured out a way to power down smart inserters for the majority of the night automatically, I posted it over in the creations area. Since it is relevant to this discussion I figured I would xpost the link though.
https://forums.factorio.com/forum/vie ... ?f=8&t=205
Search found 23 matches
- Fri Feb 22, 2013 2:13 am
- Forum: General discussion
- Topic: All about Solar Power!
- Replies: 6
- Views: 8071
- Fri Feb 22, 2013 2:10 am
- Forum: Show your Creations
- Topic: Automatic Power down inserters at night
- Replies: 4
- Views: 11601
Automatic Power down inserters at night
I imagine this design can be improved greatly in terms of when it powers down/up by incorporating additional elements, but I imagine that we will get a device to do this without hacking around it eventually so I didn't want to put too much time into it. Works well for powering down inserters on fact...
- Thu Feb 21, 2013 11:55 pm
- Forum: General discussion
- Topic: Map editing
- Replies: 8
- Views: 11387
Re: Map editing
It may be bug, but making them negative seems to provide unlimited resources. (either that or it will crash out when it hits the edge of the variable size).