Search found 553 matches

by Jon8RFC
Fri Sep 24, 2021 5:56 pm
Forum: Releases
Topic: Version 1.1.40
Replies: 38
Views: 24375

Re: Version 1.1.40

I like this idea a lot. Hopefully the system weighs griefing admins and client account longevity. I always have a fear of irresponsible admins in games who have great power--the type who cause havoc for fun or who have small-man syndrome. Both types can abuse great ban systems like this. For example...
by Jon8RFC
Fri Feb 05, 2021 1:40 pm
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 167614

Re: Friday Facts #365 - Future plans

Ok, well, there are still features that people want, so what about also... A feature bounty system? If enough players want a new feature and they collectively pledge an amount where a particular developer finds it worthwhile, then that dev pockets 100% of bounty once the feature is implemented. None...
by Jon8RFC
Thu Feb 04, 2021 2:00 pm
Forum: Ideas and Suggestions
Topic: Moving single items from stack
Replies: 11
Views: 7959

Re: Moving single items from stack

What about a simple scroll wheel modifier to an item held in-hand? Pick up a stack, hold shift, scroll, and it picks up or puts back items from where they were taken. The "half of this, place in this slot, pick up half of that, right click twice" and then repeating gets tedious...especiall...
by Jon8RFC
Fri Jan 29, 2021 3:15 am
Forum: Balancing
Topic: Large trees should produce more wood
Replies: 4
Views: 2248

Large trees should produce more wood

As it is, dead trees produce 2 wood, and all others, larger AND smaller than dead trees, produce 4 wood. The rocks were once made variable, so what about having the large trees produce 6-8 wood, medium produce 4, small produce 2, and dead produce 1? I hadn't played a game on my own from the start in...
by Jon8RFC
Wed Jan 27, 2021 3:20 am
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 28806

Re: Version 1.1.19

I'm appreciating the experimental updates going back to an experimental release schedule.
by Jon8RFC
Tue Sep 22, 2020 1:00 pm
Forum: Off topic
Topic: ATTN: Rseding91...and people saving window positions on multiple monitors
Replies: 1
Views: 2901

ATTN: Rseding91...and people saving window positions on multiple monitors

@Rseding91 It works on my two monitors, DVI and HDMI, but I don't have displayport to test on, which I think I recall you were using. Hopefully it's a solution for you! https://github.com/adrianlungu/ScreenSleep Only one time among my many tests did it not work, and I think it's because my secondary...
by Jon8RFC
Sat Sep 05, 2020 12:12 am
Forum: Technical Help
Topic: Windows 10 performance increasing routine causing desyncs in MP
Replies: 12
Views: 2807

Re: Windows 10 performance increasing routine causing desyncs in MP

Uh oh! Let me clarify "Windows does exactly what you're describing..." Windows doesn't desync factorio or crash applications when priority changes. That makes no sense, but some may have inferred my statement in that way. Windows absolutely lowers priority when you alt+tab, and then perfor...
by Jon8RFC
Mon Aug 31, 2020 10:00 pm
Forum: Technical Help
Topic: Windows 10 performance increasing routine causing desyncs in MP
Replies: 12
Views: 2807

Re: Windows 10 performance increasing routine causing desyncs in MP

You can try launching the game with a higher priority. Create a shortcut and in the target field, put this (adjusted to your installation location): C:\Windows\System32\cmd.exe /c start "Factorio" /abovenormal "C:\Program Files\Factorio\bin\x64\factorio.exe" But, what Windows doe...
by Jon8RFC
Fri Aug 28, 2020 1:33 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Spidertron random speed slow downs?
Replies: 9
Views: 3339

Re: Spidertron random speed slow downs?

Really, you just need to move left/right or up/down (happens less frequently, it seems) and periodically the slowdowns happen when there's no obstacle in the way. The legs overextend, spidertron slows down, and the speedometer reflects the slow down. game speed 0.25: https://youtu.be/yOwX4NS8hrQ?t=61
by Jon8RFC
Sat Aug 22, 2020 11:42 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Spidertron random speed slow downs?
Replies: 9
Views: 3339

Re: Spidertron random speed slow downs?

Sorry. The legs slow and stretch out as if they get stuck on something and the speedometer drops simultaneously.
by Jon8RFC
Fri Aug 21, 2020 3:58 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 105860

Re: Friday Facts #360 - 1.0 is here!

I forgot there weren't anymore FFF. Dang it.
by Jon8RFC
Tue Aug 18, 2020 1:10 am
Forum: Resolved Problems and Bugs
Topic: [1.0.0] Spidertron shows wrong speed value
Replies: 3
Views: 2879

Re: [1.0.0] Spidertron shows wrong speed value

+ and speed not being 0 makes exoskeleton never idles and use full power even when not moving If it's walking on belts to stay stabilized, I'd expect that use power, but it didn't seem to use any. Just idling at >0 certainly doesn't seem to draw any power looking at the battery display, either. I d...
by Jon8RFC
Mon Aug 17, 2020 1:26 pm
Forum: Releases
Topic: Version 1.0.0
Replies: 130
Views: 100199

Re: Version 1.0.0

Will the updates now be delivered as normal games do in steam since the game is no longer an "early access" game and no longer experimental? For example, will users now get the 1.0.1 patch and later easily without any need to enable "experimental updates" in the standalone or ena...
by Jon8RFC
Sun Aug 16, 2020 7:25 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Spidertron random speed slow downs?
Replies: 9
Views: 3339

[kovarex] [1.0.0] Spidertron random speed slow downs?

There isn't anything in the way, but is it just the nature of the beast or a bug? You can see its legs lag behind and the speed drops noticeably.
https://youtu.be/V9yK7NZ1G9A
by Jon8RFC
Sun Aug 16, 2020 6:55 pm
Forum: Implemented Suggestions
Topic: [1.0.0] Spidertron grid can't be accessed as expected like player grid
Replies: 3
Views: 1485

[1.0.0] Spidertron grid can't be accessed as expected like player grid

On the bottom right, it seems as if the spidertron grid should be accessible like the player's grid while inside of the spidertron, but it can't be done.
https://youtu.be/VCAjytqq4gg
by Jon8RFC
Sun Aug 16, 2020 6:53 pm
Forum: Resolved Problems and Bugs
Topic: [1.0.0] Spidertron missing its own battery indicator
Replies: 4
Views: 2455

[1.0.0] Spidertron missing its own battery indicator

Where the player battery indicator is, there isn't one displayed for the spidertron while inside the spidertron.
https://imgur.com/a/CtMc405
by Jon8RFC
Wed Aug 12, 2020 8:55 am
Forum: Resolved Problems and Bugs
Topic: Game sounds are uncomfortable and obscure
Replies: 20
Views: 8159

Re: Game sounds are uncomfortable and obscure

I'm relieved that this report wasn't haphazardly marked as resolved, so that I can append mine to it:

viewtopic.php?f=11&t=80569

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