Search found 122 matches
- Sun Aug 13, 2017 1:40 pm
- Forum: Ideas and Suggestions
- Topic: Please allow mining drills to store at least ONE ore! :(
- Replies: 9
- Views: 4029
Re: Please allow mining drills to store at least ONE ore! :(
The problem is that the mining drill stops mining as soon as the drill can not release the ore to the belt. Wouldn't that mean that you have some backpressure? Drills do store one ore though, if you rotate a stopped drill it will release 1 ore in the new spot before resuming drilling, is just that ...
- Sat Aug 12, 2017 7:57 pm
- Forum: General discussion
- Topic: [Poll] Is it worth switching to electric furnace
- Replies: 36
- Views: 24397
Re: Is it worth switching to electric furnace
I don't find one option better than the other, I use either depending of the situation and what I want to achieve, so I can't vote.
- Wed Aug 09, 2017 4:16 am
- Forum: Ideas and Suggestions
- Topic: Electric System Rework
- Replies: 9
- Views: 6825
Re: Electric System Rework
Not true. It takes several seconds to discharge an accumulator at maximum output. See https://wiki.factorio.com/Units#Joule_.28J.29d3x0r wrote: You haven't gotten into mods and internals yet then...
Joules is Watts per tick not Watts per second in the internals.
- Mon Aug 07, 2017 9:53 pm
- Forum: General discussion
- Topic: Which Coal Liquefaction setup is better out of these 2?
- Replies: 10
- Views: 5219
Re: Which Coal Liquefaction setup is better out of these 2?
neither, just use pipes and a pump always on, the pipe's own capacity is enough as a buffer.
- Wed Aug 02, 2017 12:40 am
- Forum: Balancing
- Topic: Big worms too tanky
- Replies: 15
- Views: 4882
Re: Big worms too tanky
200 mags for a big worm means your ap-ammo damage isn't over the 10 points of flat resistance of the worm, do some upgrades. Problem is that this is early-game cleanup. It shouldn't need upgraded ap-ammo. ap-ammo alone should just clean house at this stage. This change made the whole endeavor point...
- Tue Aug 01, 2017 10:11 pm
- Forum: Balancing
- Topic: Big worms too tanky
- Replies: 15
- Views: 4882
Re: Big worms too tanky
200 mags for a big worm means your ap-ammo damage isn't over the 10 points of flat resistance of the worm, do some upgrades.
- Sun Jul 30, 2017 8:51 pm
- Forum: Technical Help
- Topic: Manual Install Factorio game on Linux Ubuntu 16.04
- Replies: 8
- Views: 9470
Re: Manual Install Factorio game on Linux Ubuntu 16.04
You're in a 32bit machine. The minimum requirements for factorio is a 64 bits system, although I do see that /bin/i386/factorio exists, but doesn't run for me.breikopf wrote: The error in the console is:Code: Select all
bash: ./bin/x64/factorio: cannot execute binary file: Exec format error
- Fri Jul 28, 2017 11:21 pm
- Forum: News
- Topic: Friday Facts #201 - 0.15 Stable, but not really
- Replies: 148
- Views: 52838
Re: Friday Facts #201 - 0.15 Stable, but not really
I think the game right now in terms of launching a single rocket is "spot on" with any of the presets. Nothing about the the baseline is clunky. However, you did add "infinite research" drives "bigger and bigger bases" without adding in features to make "bigger an...
- Thu Jul 27, 2017 4:16 pm
- Forum: General discussion
- Topic: Nuclear UPS problem theory: heat pipes the culprit?
- Replies: 4
- Views: 3105
Re: Nuclear UPS problem theory: heat pipes the culprit?
The UPS cost is because factorio is doing a basic simulation of the heat flow, just like it simulates the flow of liquids (afaik both are the same system), if you remove pipes, of course you get more UPS since you're making the network smaller and is less work to simulate. The other more performant ...
- Mon Jul 24, 2017 9:35 pm
- Forum: Ideas and Suggestions
- Topic: Train wagons carrying one item button
- Replies: 74
- Views: 19930
- Sun Jul 23, 2017 8:38 pm
- Forum: Gameplay Help
- Topic: Anyone had this problem with Uranium?
- Replies: 5
- Views: 2762
Re: Anyone had this problem with Uranium?
Found two patches. But still pretty hard to find without cheating it.
- Sun Jul 23, 2017 5:11 am
- Forum: Gameplay Help
- Topic: Anyone had this problem with Uranium?
- Replies: 5
- Views: 2762
Re: Anyone had this problem with Uranium?
can you share the map string?
- Thu Jul 06, 2017 12:20 am
- Forum: 1 / 0 magic
- Topic: [15.27] Pressing Alt stops player [Ubuntu]
- Replies: 19
- Views: 5335
Re: [15.27] Pressing Alt stops player [Ubuntu]
However now I believe that is the window manager catching the keystroke because, like in most distros, alt is for clicking and dragging a window. In any case, using the alt key is always problematic in Linux OSes, I would just rebind it to something else. I haven't ever seen that use of the Alt key...
- Wed Jul 05, 2017 11:16 pm
- Forum: 1 / 0 magic
- Topic: [15.27] Pressing Alt stops player [Ubuntu]
- Replies: 19
- Views: 5335
Re: [15.27] Pressing Alt stops player [Ubuntu]
you probably don't have the shortcut enabled then, the HUD is the search bar that lets you type-search a command of an app instead of using its menus, you can't miss it when you press alt. I tried disabling that shortcut and I confirm that the player stops walking when I press it. However now I beli...
- Wed Jul 05, 2017 10:14 pm
- Forum: 1 / 0 magic
- Topic: [15.27] Pressing Alt stops player [Ubuntu]
- Replies: 19
- Views: 5335
Re: [15.27] Pressing Alt stops player [Ubuntu]
Just to be clear, typically the Windows key in Ubuntu opens the dash board, not the hud. You aren't mixing them up?LegionMammal978 wrote:No, the Ubuntu HUD is bound to the Windows key on my system.m44v wrote:Isn't ubuntu's hud interfering?. In my system left alt brings up the hud so I have detailed info bound to other key.
- Wed Jul 05, 2017 9:03 pm
- Forum: 1 / 0 magic
- Topic: [15.27] Pressing Alt stops player [Ubuntu]
- Replies: 19
- Views: 5335
Re: [15.27] Pressing Alt stops player [Ubuntu]
Isn't ubuntu's hud interfering?. In my system left alt brings up the hud so I have detailed info bound to other key.
- Sat Jul 01, 2017 9:32 pm
- Forum: Not a bug
- Topic: Profanity as Roboport name
- Replies: 7
- Views: 3191
Re: Profanity as Roboport name
Is not profanity, but feels like propaganda though. This is not a historical game where the mention of "the fürher" would make sense in the context. The baker's intention was likely to troll and generate controversy.
- Sat Jul 01, 2017 9:22 pm
- Forum: Ideas and Suggestions
- Topic: Split powersupply in AC/DC
- Replies: 6
- Views: 2653
Re: Split powersupply in AC/DC
Simplified simulation of typical electric networks of Factorio megabases would probably be possible to program fast enough (especially if wiring would be more clever) (it could use another thread) but it would need efficient programming with C. The "would probably be possible" is a feeble...
- Sat Jun 24, 2017 8:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] 0.15.23 burner inserter read signal pulses twice
- Replies: 1
- Views: 2177
[Twinsen] 0.15.23 burner inserter read signal pulses twice
When a burner inserter picks fuel for feed itself (and not for load a container) the read hand contents signal will pulse twice.
Attached is the image of a test, the decider combinator is set for count everything, with 1 solid fuel and 1 iron in the belt, results 2 solid fuel, 1 iron.
Attached is the image of a test, the decider combinator is set for count everything, with 1 solid fuel and 1 iron in the belt, results 2 solid fuel, 1 iron.
- Tue Jun 20, 2017 6:13 pm
- Forum: General discussion
- Topic: Platinum and gold
- Replies: 25
- Views: 9324
Re: Platinum and gold
Aluminium and silicon are the most obvious resources missing IMO.