Search found 105 matches

by ixu
Wed Jun 26, 2019 11:27 am
Forum: Mods
Topic: [MOD 0.16.x] HardCrafting 0.6.1
Replies: 55
Views: 32145

Re: [MOD 0.16.x] HardCrafting 0.6.1

Fixed the problems with autoplace and now this version worked for me.
Would you be so kind to test the new version?
by ixu
Mon Jun 24, 2019 10:21 am
Forum: Mods
Topic: [MOD 0.16.x] HardCrafting 0.6.1
Replies: 55
Views: 32145

Re: [MOD 0.16.x] HardCrafting 0.6.1

Tried to perform the upgrade to 0.17. It was not too easy, but I managed it to create a working version. It would be nice if someone can test this too. Probably I can put this version online soon. (Or the developer itself will take over) Additional remark: This version requires Boblibrary Sorry, it ...
by ixu
Thu Mar 07, 2019 2:23 pm
Forum: Mods
Topic: [MOD 0.16.x] HardCrafting 0.6.1
Replies: 55
Views: 32145

Re: [MOD 0.16.x] HardCrafting 0.6.1

Are you going to update your mod to version 0.17?

I would like to restart my Let's-Play series to present your great mod.
https://www.youtube.com/playlist?list=P ... hq9tCzzdCi
by ixu
Sat Dec 03, 2016 10:52 am
Forum: Tools
Topic: Examine savegames
Replies: 4
Views: 4476

Re: Examine savegames

Thanks. Works fine.
I did it in C#.
I think it is not suitable to present the code here (It's almost the same, but adapted to my style.)
If you want to have a look at it, it will be on github soon.
by ixu
Thu Nov 03, 2016 3:15 pm
Forum: Tools
Topic: Examine savegames
Replies: 4
Views: 4476

Examine savegames

I'm searching for a way get the mod names and their versions from a savegame, something like mod-list.json.

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