Search found 96 matches

by Wakaba-chan
Thu Jun 16, 2016 2:58 pm
Forum: Ideas and Requests For Mods
Topic: No electricity, only burner energy mod?
Replies: 9
Views: 3486

Re: No electricity, only burner energy mod?

I'm currently working on a modpack with a burner lab in it... The gist is that you start with nothing, and very few available tools for crafting. You need to research electricity, which of course requires some kind of burner lab and assembler. I've been waiting for 0.13 to drop so I can update ever...
by Wakaba-chan
Sun Jun 12, 2016 10:01 pm
Forum: Modding help
Topic: Burner option for all buildings
Replies: 3
Views: 835

Re: Burner option for all buildings

Hello, Now I'm making mod that removes all the electricity from the game and make all structures working on fuel. But when I make ...energy_source = { type = "burner", ... for - Lamp - Radar - Small pump - Roboport that's does not work. I mean, no fuel slot appears. Is it possible this wo...
by Wakaba-chan
Sun Jun 12, 2016 9:52 pm
Forum: Spread the Word
Topic: Factorio need IRL Stuff (Merchandise).
Replies: 73
Views: 50276

Merchandise

Hello, I love Factorio very much, but what I love reeeeeeeeally badly is THIS tank. Also I love the Car and machinegun turrets. Every stuff in Factorio is very cool - thanks you your designers! But what I wanted to ask: is it possible that you will make them real? I don't know how to put it in Engli...
by Wakaba-chan
Sun Jun 12, 2016 9:43 pm
Forum: Modding help
Topic: Burner option for all buildings
Replies: 3
Views: 835

Burner option for all buildings

Hello, Now I'm making mod that removes all the electricity from the game and make all structures working on fuel. But when I make ...energy_source = { type = "burner", ... for - Lamp - Radar - Small pump - Roboport that's does not work. I mean, no fuel slot appears. Is it possible this wou...
by Wakaba-chan
Thu Jun 09, 2016 8:05 pm
Forum: Ideas and Requests For Mods
Topic: No electricity, only burner energy mod?
Replies: 9
Views: 3486

Re: No electricity, only burner energy mod?

I've researched this question a bit and here we go... Good news: Lab can be burnerified, but Radar and Roboport can not. So now I learning through Lua documentation about how to create my own Radar with burning slot. And here is the question: can I hope that Factorio team will turn on such an option...
by Wakaba-chan
Thu Jun 09, 2016 5:42 pm
Forum: Mods
Topic: [MOD 0.13.0] Satellite Radar
Replies: 62
Views: 37311

Re: [MOD 0.12.x] Satellite Radar

And no, that won't work. There are other places that needs fixes and you can't check for name = "radar" on some of them, like you do on on_entity_died, because the mod replaces all "radar" with satellite radars when built. So no vanilla radar entities will ever be placed down. I...
by Wakaba-chan
Thu Jun 09, 2016 3:05 pm
Forum: Mods
Topic: [MOD 0.13.0] Satellite Radar
Replies: 62
Views: 37311

Re: [MOD 0.12.x] Satellite Radar

And no, that won't work. There are other places that needs fixes and you can't check for name = "radar" on some of them, like you do on on_entity_died, because the mod replaces all "radar" with satellite radars when built. So no vanilla radar entities will ever be placed down. I...
by Wakaba-chan
Wed Jun 08, 2016 8:22 pm
Forum: Mods
Topic: [MOD 0.13.0] Satellite Radar
Replies: 62
Views: 37311

Re: [MOD 0.12.x] Satellite Radar

Hello, Thank you for cool mod! But tried it with Ion Cannon mod and your mod replaced all auto-tracking radars from that mod :c I wish I could have both of them in game. I corrected your control.lua like this function BuiltEntity(event) if event.created_entity.[b]name=="radar" [/b]and even...
by Wakaba-chan
Sat Jun 04, 2016 10:58 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 323147

Re: [MOD 0.12.34] Orbital Ion Cannon 1.2.3

But each time I launch Ion Cannon, Vanilla Factorio disappoints me with the message "Rocket was launched without satellite" and does not increase launched rocket counter. :c Could you probably fix this, please? I don't play Bob's mods, only Base + RSO. Not possible in 0.12 to do this with...
by Wakaba-chan
Sat Jun 04, 2016 5:59 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 323147

Re: [MOD 0.12.34] Orbital Ion Cannon 1.2.3

Hello, Thank you very much for this mod! It makes late-game much more fun when you should wipe dozens of biters nests to conquer new fields. :D But each time I launch Ion Cannon, Vanilla Factorio disappoints me with the message "Rocket was launched without satellite" and does not increase ...
by Wakaba-chan
Thu Jun 02, 2016 5:42 pm
Forum: Mods
Topic: [MOD 0.12.29] BurnTheWood - Turn wood into coal
Replies: 14
Views: 12474

Re: [MOD 0.12.29] BurnTheWood - Turn wood into coal

Hello, Thank you for cool mod! I very ecology-lover engineer, so I don't like when I should waste wood... Now I can turn it to coal and make some chemistry! But I believe there should be some % of lost in this transformation. Say, 3 woods turn into 1 coal? Otherwise, it turn 8 MJ into 8MJ - 100% eff...
by Wakaba-chan
Mon May 30, 2016 1:43 pm
Forum: Mods
Topic: [MOD 0.12.x] Manufacturing Units
Replies: 22
Views: 36405

Re: [MOD 0.12.x] Manufacturing Units

Klonan wrote:
Wakaba-chan wrote:Hello,

I was interested in your mod. But when I tried to start new game, it show this error:
error message
All settings are standart.
This isn't this mod
Oops, sorry, you right.
by Wakaba-chan
Mon May 30, 2016 1:42 pm
Forum: Mods
Topic: [Discontinued] Burner Assembly Machine
Replies: 7
Views: 12870

Re: [MOD 0.12.x] Burner Assembly Machine

Hello,

I was interested in your mod. But when I tried to start new game, it show this error:
error message
All settings are standart.
by Wakaba-chan
Mon May 30, 2016 12:16 pm
Forum: Mods
Topic: [MOD 0.12.x] Manufacturing Units
Replies: 22
Views: 36405

Re: [MOD 0.12.x] Manufacturing Units

Hello,

I was interested in your mod. But when I tried to start new game, it show this error:
error message
All settings are standart.
by Wakaba-chan
Mon May 30, 2016 11:55 am
Forum: Ideas and Requests For Mods
Topic: No electricity, only burner energy mod?
Replies: 9
Views: 3486

Re: No electricity, only burner energy mod?

BlakeMW wrote:Note that not everything can be burnerfied
I believe at the moment it's not possible to make a burner lab which will be the main obstacle
I haven't start to dig deep yet, but what is wrong with burner lab? If I burnerfy other buildings, I can do same with lab, why not?

And thank you for links!
by Wakaba-chan
Mon May 30, 2016 7:05 am
Forum: Ideas and Requests For Mods
Topic: No electricity, only burner energy mod?
Replies: 9
Views: 3486

No electricity, only burner energy mod?

Hello, Is there any mod that removes electricity from game completely? I mean, I want that there be not only burner inserter, mining drill and furnace but also assembling machines, and everithing else. I want to place radar and box with coal next to it and make inserter to feed it. And I will need t...

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