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by 5thHorseman
Mon Jun 20, 2016 10:39 pm
Forum: Implemented Suggestions
Topic: Stop Rock Abuse
Replies: 20
Views: 6840

Re: Stop Rock Abuse

While I can't actually get as excited about it as you, I agree that rocks should serve some purpose even if that purpose is to give you some stone when you destroy it. Might make a nice early-game influx of stone for furnaces. Destroy one, get 5-10 furnaces' worth of stone or so.
by 5thHorseman
Sat Jun 18, 2016 8:14 pm
Forum: General discussion
Topic: Uncertainty factor
Replies: 19
Views: 11005

Re: Uncertainty factor

ssilk wrote:In other words: What you (and we all) want is reliable uncertainty. :D
We demand rigidly defined areas of doubt and uncertainty!
by 5thHorseman
Sat Jun 18, 2016 5:18 pm
Forum: Gameplay Help
Topic: Home Key
Replies: 3
Views: 1359

Re: Home Key

Actually one cool idea that wouldn't involve teleporting to "home" would be if you - for instance - held the "home" key down your character would run or drive (depending on your current state) directly toward a spot you designated, pathing around lakes and structures, and maybe e...
by 5thHorseman
Fri Jun 17, 2016 5:23 pm
Forum: News
Topic: Friday Facts #143 - Nat Punching Again
Replies: 114
Views: 50053

Re: Friday Facts #143 - Nat Punching Again

Sweet. I was hoping I could finish my current world before the next major update, and now it looks like I can. Well, if I actually do it and don't just futz around with robots and biters all week :D
by 5thHorseman
Fri Jun 17, 2016 5:21 pm
Forum: Ideas and Suggestions
Topic: Defoliant for the game start?
Replies: 9
Views: 3189

Re: Defoliant for the game start?

ssilk wrote:Use poison capsules?
You play very differently than I if you consider Military 3 tech "game start." :)
by 5thHorseman
Fri Jun 17, 2016 12:04 am
Forum: Gameplay Help
Topic: How long do you stay on the burner phase?
Replies: 7
Views: 3247

Re: How long do you stay on the burner phase?

I rush so fast to get out of the burner phase, I think I end up spending longer in it simply because I refuse to make more burner anythings :D
by 5thHorseman
Thu Jun 16, 2016 2:55 pm
Forum: General discussion
Topic: favourite factorio feature?
Replies: 16
Views: 4986

Re: favourite factorio feature?

DedlySpyder wrote:I love how every little QoL thing I can think if is in the game.
Very much this. It seems really obvious that the devs really love playing this game and every time they can't do something they want to do, they code it in. And then we benefit :)
by 5thHorseman
Thu Jun 16, 2016 8:46 am
Forum: General discussion
Topic: favourite factorio feature?
Replies: 16
Views: 4986

Re: favourite factorio feature?

I like how it's far easier to list the stuff that you CAN'T automate, than the stuff you CAN. I know that's basically saying "I like Factorio" but there it is :D I found myself in all other sandboxy building games getting annoyed that I had to hand-build everything, or hand-feed ingredient...
by 5thHorseman
Wed Jun 15, 2016 2:18 am
Forum: Gameplay Help
Topic: Can't get alien artifacts
Replies: 15
Views: 4549

Re: Can't get alien artifacts

I can't get mods because I can't get the mod manager because I can't get java 8 because I don't have a job. Can I get a direct link to download java 8 from somebody? What does not having a job have to do with not getting Java? It's free. I've never modded Factorio so don't know the details of that,...
by 5thHorseman
Tue Jun 14, 2016 9:05 pm
Forum: Gameplay Help
Topic: Can't get alien artifacts
Replies: 15
Views: 4549

Re: Can't get alien artifacts

I can't get mods because I can't get the mod manager because I can't get java 8 because I don't have a job. Can I get a direct link to download java 8 from somebody? What does not having a job have to do with not getting Java? It's free. I've never modded Factorio so don't know the details of that,...
by 5thHorseman
Tue Jun 14, 2016 6:09 pm
Forum: Ideas and Requests For Mods
Topic: [IDEA] Randomizing the ingredients and times for factories
Replies: 17
Views: 5296

Re: [IDEA] Randomizing the ingredients and times for factories

Another problem i see is people restarting over and over because they don't like the map generation, or they don't like the recipes. I don't see this as a problem. If someone downloads and installs a mod and then goes out of his or her way to circumvent that mod's main purpose, then why are they do...
by 5thHorseman
Tue Jun 14, 2016 11:10 am
Forum: General discussion
Topic: What inspired you to buy Factorio?
Replies: 29
Views: 9465

Re: What inspired you to buy Factorio?

It'd been on my radar forever. I finished Darkest Dungeon (beat it 3 times, boo-yah) and No Man's Sky's delayed, so I had a Game Hole to fill. I looked through my Steam Watch List and remembered being intrigued but not totally sold by a very early version of it. I watched a couple YouTube let's play...
by 5thHorseman
Sat Jun 11, 2016 2:28 am
Forum: Implemented Suggestions
Topic: Inventory size upgrade
Replies: 5
Views: 8270

Re: Inventory size upgrade

You're in luck.

"The inventory space was running out in the later game, so we made the armor give the character an inventory size bonuses (up to 30)."

I'd link to the post but I get "You are not allowed to post URLs in your first post on this forum!" :D

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