Search found 87 matches

by aeros1
Sat Aug 06, 2016 2:36 am
Forum: Ideas and Suggestions
Topic: A better Way to Built Electric Network / New way of connecting to electricity
Replies: 12
Views: 4457

Re: New way of connecting to electricity

So what you really want is an easier way to separate networks, right? Rather a better way to build separate networks. Current game is not really supports separate networks well. It could be nice some hot button to disable autoconnect, and only connect to previous pole. Also I'd like something to ma...
by aeros1
Sat Aug 06, 2016 2:27 am
Forum: Ideas and Suggestions
Topic: Circuit network idea
Replies: 8
Views: 2721

Re: Circuit network idea

I have two things to ask about: 1. I was playing with the circuit networks in factorio and I missed something. There could be some kind of machine that can be connected to circuit network and is able to send messages to player. That may be used to tell player that production of something was finish...
by aeros1
Sat Aug 06, 2016 1:44 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1399283

Re: Development and Discussion

Angel i believe petrochem mod will be very great addition to bob mods, please don't make replace in bob mods, changing of some recipies is optimal variant - for example - recipie of lithia water and is changed as i can saw, looks good Your mods and bob mods must be good friends? making override is ...
by aeros1
Sat Aug 06, 2016 1:22 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1399283

Re: Development and Discussion

Hey all! I have a question about Yuoki mods. I do not seem to find any research in game or anything regarding how to get Yuoki ores when you have Angels mods installed. It says it supports it, but I see it no where to be found. Any ideas? Regards First it is infinite ores mod which rules spawn of o...
by aeros1
Fri Aug 05, 2016 9:53 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1399283

Re: Development and Discussion

Thanks for answer. In reguards of new icons override. Happy to see half recipes are temporary as I thought, and you was just eager to give alpha to play and test us around with those slight fixes. In reguards of barrelling is anyone uses barrelling for close transportation? I meen belts are useful, ...
by aeros1
Fri Aug 05, 2016 7:15 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1399283

Re: Development and Discussion

Installed the 2.0.11 version of RSO, still no gas wells. Also, not seeing the building in the crafting menu anywhere either. Might I have grabbed the wrong version of the test mod? You have angelsinfiniteore as well? I cant set it as hard dependency because the ore mod needs to know which configura...
by aeros1
Wed Aug 03, 2016 4:09 am
Forum: Bob's mods
Topic: [0.13.x][0.13.3] Bob's Tweaks mod
Replies: 39
Views: 51055

Re: [0.13.x][0.13.2] Bob's Tweaks mod

Actually there one thing I'd like to see less dead end recipes. Some recipes you need just few. Cobalt steel, amethyst. LAst one is even worse. All other gems are mostly go on laser turrets and modules. But Amethyst do nothing. Laser rifle batteries, laser defence and god modules. God modules disabl...

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