Search found 87 matches
- Sat Aug 06, 2016 2:36 am
- Forum: Ideas and Suggestions
- Topic: A better Way to Built Electric Network / New way of connecting to electricity
- Replies: 12
- Views: 4457
Re: New way of connecting to electricity
So what you really want is an easier way to separate networks, right? Rather a better way to build separate networks. Current game is not really supports separate networks well. It could be nice some hot button to disable autoconnect, and only connect to previous pole. Also I'd like something to ma...
- Sat Aug 06, 2016 2:27 am
- Forum: Ideas and Suggestions
- Topic: Circuit network idea
- Replies: 8
- Views: 2721
Re: Circuit network idea
I have two things to ask about: 1. I was playing with the circuit networks in factorio and I missed something. There could be some kind of machine that can be connected to circuit network and is able to send messages to player. That may be used to tell player that production of something was finish...
- Sat Aug 06, 2016 1:44 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399283
Re: Development and Discussion
Angel i believe petrochem mod will be very great addition to bob mods, please don't make replace in bob mods, changing of some recipies is optimal variant - for example - recipie of lithia water and is changed as i can saw, looks good Your mods and bob mods must be good friends? making override is ...
- Sat Aug 06, 2016 1:22 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399283
Re: Development and Discussion
Hey all! I have a question about Yuoki mods. I do not seem to find any research in game or anything regarding how to get Yuoki ores when you have Angels mods installed. It says it supports it, but I see it no where to be found. Any ideas? Regards First it is infinite ores mod which rules spawn of o...
- Fri Aug 05, 2016 9:53 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399283
Re: Development and Discussion
Thanks for answer. In reguards of new icons override. Happy to see half recipes are temporary as I thought, and you was just eager to give alpha to play and test us around with those slight fixes. In reguards of barrelling is anyone uses barrelling for close transportation? I meen belts are useful, ...
- Fri Aug 05, 2016 7:15 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399283
Re: Development and Discussion
Installed the 2.0.11 version of RSO, still no gas wells. Also, not seeing the building in the crafting menu anywhere either. Might I have grabbed the wrong version of the test mod? You have angelsinfiniteore as well? I cant set it as hard dependency because the ore mod needs to know which configura...
- Wed Aug 03, 2016 4:09 am
- Forum: Bob's mods
- Topic: [0.13.x][0.13.3] Bob's Tweaks mod
- Replies: 39
- Views: 51055
Re: [0.13.x][0.13.2] Bob's Tweaks mod
Actually there one thing I'd like to see less dead end recipes. Some recipes you need just few. Cobalt steel, amethyst. LAst one is even worse. All other gems are mostly go on laser turrets and modules. But Amethyst do nothing. Laser rifle batteries, laser defence and god modules. God modules disabl...