That worked, thanks.Valrandir wrote:I resolved the problem.
The path to the server setting file must be manually specified. It wasn't.
For example, start the server with:
bin/x64/factorio --server-settings ~/factorio/data/server-settings.json --start-server path_to_savefile.zip
Search found 26 matches
- Thu Apr 27, 2017 7:28 am
- Forum: Technical Help
- Topic: [0.15.1][Solved] Server not showing up in Public Browser
- Replies: 8
- Views: 8098
Re: [0.15.1] Server not showing up in Public Browser
- Tue Apr 25, 2017 9:05 am
- Forum: Technical Help
- Topic: 0.15 Small interrupts during game
- Replies: 14
- Views: 4117
Re: 0.15 Small interrupts during game
One core? Is your system super old? Support for 32 bit systems has been discontinued in this update so try checking to make sure you have 64 bit.
- Tue Apr 25, 2017 4:24 am
- Forum: Technical Help
- Topic: [0.15.1][Solved] Server not showing up in Public Browser
- Replies: 8
- Views: 8098
[0.15.1][Solved] Server not showing up in Public Browser
HI. I am trying to run a vanilla dedicated server on Linux and I don't know why it doesn't show up in the public browser. I think the port forwarding is still good from when I last ran the server but I can't check since the server is at my parents house. Does everything look normal or did I do somet...
- Wed Sep 07, 2016 2:48 am
- Forum: Mods
- Topic: [MOD 0.17] HandyHands - Autocrafting - v1.2.2 ammo & pause
- Replies: 120
- Views: 50027
Re: [MOD 0.13] HandyHands - Autocrafting - v1.2.2 ammo & pause
Hey I'm running a Linux headless server and I got a crash when I tried to join with no one else online. 14587.241 Error MainLoop.cpp:698: Exception at tick 6213515: Error while running event on_tick (ID 0) No crafting queue. stack traceback: __HandyHands__/control.lua:56: in function <__HandyHands__...
- Mon Sep 05, 2016 10:51 am
- Forum: Mods
- Topic: [MOD 0.12.12+] Research queue 1.2.6
- Replies: 194
- Views: 121578
Re: [MOD 0.12.12+] Research queue 1.2.6
After playing with this mod a bit I have two suggestions: 1. Add scrolling but if not, make it so when you press the down button the window doesn't resize and the buttons move. 2. Can you add a key to open and close the GUI and also close it with "e" like the other GUIs. I recently had a p...
- Sun Aug 21, 2016 11:52 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 117310
Re: [linux] Dedicated server init script
I'm trying to setup my server but I try to run it and it says it cant find factorio.service but I put it in /factorio-init. How do I fix this? Thanks.