Search found 103 matches

by Andrzejef
Fri Oct 07, 2016 9:29 pm
Forum: News
Topic: Friday Facts #159 - Research revolution
Replies: 248
Views: 105809

Re: Friday Facts #159 - Research revolution

I think I start going in the direction not really along the factorio-way. You know, I stopped upgrading my factory at one point, just to expand the railways :) First rail signal network that works with logic modules, then roboport in trains announenent, now this fluid wagon... Two words for ya: choo...
by Andrzejef
Sat Sep 03, 2016 2:47 am
Forum: News
Topic: Friday facts #154 - Challenge us
Replies: 61
Views: 30312

Re: Friday facts #154 - Challenge us

Hey, any chance of getting OUR hands on that embedded C++ editor (to script bots to automatically search and errect forward camps and factories)? The idea gets me somewhat thrilled, one can say to bits.

...

Should I show myself out? :P
by Andrzejef
Sat Aug 27, 2016 3:24 pm
Forum: News
Topic: Friday facts #153 - 0.13 Stable, 0.14 Experimental
Replies: 98
Views: 45203

Re: Friday facts #153 - 0.13 Stable, 0.14 Experimental

Hi, - finally registered just to ask this question: Infering from this (and the picture of tank from FFF that I have no idea how to attach :( ): Vehicles that have equipment grids can use all of the current equipment; tanks can go faster, have shields, provide night vision to any players in them and...

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