Search found 160 matches

by hansinator
Thu Feb 02, 2017 12:39 pm
Forum: General discussion
Topic: Parrallel processing in games & applications
Replies: 433
Views: 203763

Re: Parrallel processing in games & applications

Hey guys, nice to see that you got a little past theory and turned to something real :D I believe your benchmarks are comparing meaningless things. It is too low-level. What I think you need to compare is the performance of accessing linked lists and arrays. Looking up elements of a linked list, esp...
by hansinator
Thu Feb 02, 2017 12:21 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Final (Maxed) Designs
Replies: 99
Views: 94378

Re: Final (Maxed) Designs

Thank you <3
by hansinator
Wed Feb 01, 2017 11:29 pm
Forum: Combinator Creations
Topic: Balanced Ordering Service
Replies: 5
Views: 3089

Re: Balanced Ordering Service

Interesting solution! :) Here's mine: https://s29.postimg.org/wuajj16rb/precise_requester.jpg The constant combinator above the steel chest is used to set the requested items. Can you figure out how it works? H4sIAAAAAAAA/91X246bMBD9lYjHCqqYkGyqrfsNVV9XFXLwZGMVbGqbaCOUf68NSxNuhlS7WalPKBnP+MyZmWObikU...
by hansinator
Mon Jan 30, 2017 10:23 pm
Forum: General discussion
Topic: soo 0.15.
Replies: 26
Views: 9926

Re: soo 0.15.

Sorry my inner voice keeps repeating "don't feed the troll!".
by hansinator
Mon Jan 30, 2017 9:34 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Final (Maxed) Designs
Replies: 99
Views: 94378

Re: Final (Maxed) Designs

DerivePi wrote:Sounds good hansinator! You're hired :D
Glad you agree, but it's your thread. I can't edit it. If you have already built your setups you could at least post blueprint strings so I or others wouldn't have to build it just to post blueprints..
by hansinator
Mon Jan 30, 2017 9:25 pm
Forum: Show your Creations
Topic: Flamethrower ammo setup - its own refinery
Replies: 6
Views: 7010

Re: Flamethrower ammo setup - its own refinery

Nice, but did you notice the "show your creations" sub-forum?
by hansinator
Mon Jan 30, 2017 8:41 pm
Forum: News
Topic: Friday Facts #175 - Programmable Speaker
Replies: 88
Views: 41571

Re: Friday Facts #175 - Programmable Speaker

Maybe, maybe not but the point I am making is that out of everything is speakers something that is Really Needed? Yes, it is really needed. Trust me! Boy are you getting on my nerves.. Your rants are all over the place. Don't you know when to stop? Hint: now is the time. Edit: I mean, look at it. Y...
by hansinator
Mon Jan 30, 2017 8:38 pm
Forum: Off topic
Topic: Hello World!
Replies: 7
Views: 3464

Re: Hello World!

It is monday evening and we all have nothing better to do than hanging around in the Factorio forum I guess!
by hansinator
Mon Jan 30, 2017 7:32 pm
Forum: Not a bug
Topic: Savegame taking as Excessively long time to load.
Replies: 14
Views: 4701

Re: Savegame taking as Excessively long time to load.

The current system exists as it does to allow electric poles to migrate size correctly when they're changed. I've looked into it and it's simply the massive increase in work that has to be done when you have something that large. You know I can't stop answering smart-ass suggestions if you keep the...
by hansinator
Mon Jan 30, 2017 7:20 pm
Forum: Technical Help
Topic: Map download never finishes [14.5] headless windows
Replies: 89
Views: 59157

Re: Map download never finishes [14.5] headless windows

But really, I'm left wanting more. A workaround is just a workaround, not a proper solution. As a software developer myself, I expect the underlying APIs, frameworks, and yes - networks, to behave they way they are supposed to behave. So I would like to ask that you keep investigating your network ...
by hansinator
Mon Jan 30, 2017 7:05 pm
Forum: Not a bug
Topic: Savegame taking as Excessively long time to load.
Replies: 14
Views: 4701

Re: Savegame taking as Excessively long time to load.

I've looked into it but except in these extreme cases it's plenty fast. The problem is by making a 100x100 pole you've increased the amount of work it has to do by a factor of 123. The largest pole in the base game is 9x9. I was thinking about a different approach than searching for poles, but it d...
by hansinator
Mon Jan 30, 2017 6:52 pm
Forum: General discussion
Topic: soo 0.15.
Replies: 26
Views: 9926

Re: soo 0.15.

The only thing that really bugs me about performance is the autosave. With RAM speeds exceeding 50 GiB/s nowadays, why does it take several seconds to make a copy of the game-state to calculate a save from? From what I understand, autosave -pauses the game -creates a copy of the game-state -resumes...
by hansinator
Mon Jan 30, 2017 6:36 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Final (Maxed) Designs
Replies: 99
Views: 94378

Re: Final (Maxed) Designs

Mhh that are some valid points you made there. The content of this thread is not bad at all, but the "how it is presented" could be improved, as some posts before already suggested. See, the CAD drawings are nice, but they are alienating to many players, I guess. Maybe you could add in-gam...
by hansinator
Mon Jan 30, 2017 6:23 pm
Forum: General discussion
Topic: soo 0.15.
Replies: 26
Views: 9926

Re: soo 0.15.

Let's try sarcasm: Dear Sparkysam, you've bought that expensive CPU with so many cores and Factorio just won't make use of all the dollars you've paid. What a pity! The devs just ignore your right to performance that comes boxed with these kind of CPUs. You've got my sympathy to the fullest! Okay, e...
by hansinator
Sun Jan 29, 2017 11:41 pm
Forum: Not a bug
Topic: Savegame taking as Excessively long time to load.
Replies: 14
Views: 4701

Re: Savegame taking as Excessively long time to load.

You're using a mod that makes a 100x100 area electric pole. That causes a massive slowdown in how electric networks are loaded in that every single electric pole and every single entity that can connect to power on load now has to search a 100x100 area around itself to see if there's a pole it shou...
by hansinator
Sun Jan 29, 2017 10:53 pm
Forum: News
Topic: Friday Facts #175 - Programmable Speaker
Replies: 88
Views: 41571

Re: Friday Facts #175 - Programmable Speaker

I saw a question why the fluid flow of a pump could be interesting in Twinsens long circuit network list screenshot. I once thought it might be useful in this application where it would've been nice to know when a pipe is empty: viewtopic.php?f=8&t=35683
by hansinator
Sun Jan 29, 2017 10:25 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Final (Maxed) Designs
Replies: 99
Views: 94378

Re: Final (Maxed) Designs

Why is this topic even sticky? There are still no blueprints, just awkward CAD drawings and frankly the designs from vanattefeldt for example are even more "maxed" out.
by hansinator
Sun Jan 29, 2017 4:02 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Demand rebalancer/inverse rebalancer
Replies: 61
Views: 65457

Re: Demand rebalancer/inverse rebalancer

Now I'm a little excited. My design is much better. This one only distributes the even inputs to the even outputs and the odd inputs to the odd outputs. Look how easy it was to clog it. Yes the 2-belt version is not perfect under all circumstances, but the 1-belt version truly is. The 2-belt versio...
by hansinator
Fri Jan 27, 2017 11:30 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Demand rebalancer/inverse rebalancer
Replies: 61
Views: 65457

Re: Demand rebalancer/inverse rebalancer

Image
Image

These are the best lane re-balancers I know of. They always take balanced from the input lanes. Found here: https://imgur.com/a/sgAsj#lsEagUO
by hansinator
Fri Jan 27, 2017 8:35 pm
Forum: Technical Help
Topic: Map download never finishes [14.5] headless windows
Replies: 89
Views: 59157

Re: Map download never finishes [14.5] headless windows

Hi, I read about this in the FFF. Given that the 5-byte packet that Twinsen posted on Stackexchange is being dropped I doubt that it is any intentional filtering. If it was, the structure that is filtered must be something like 0[C|D]xxxx0000. To me this looks too generic. As for calling Comcast and...

Go to advanced search