Search found 239 matches

by meganothing
Wed Jul 31, 2019 7:48 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

means 456 players in Apri 2019 got the rocket achievement when approximately 1000 new players per month tried the game. So approximately 45,6% of new players have reached the rocket achievement. Not sure about that one. This could means many older player got to launch their first rocket unmodded, a...
by meganothing
Wed Jul 31, 2019 7:18 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

Sorry but that is were you are wrong. The advanced players even if they enabled mods at some point for whatever reason during their progression never drop out of the total statistics. ... That said what you can do though and what BlueTemplar wrote about and what I think he meant is the change from ...
by meganothing
Wed Jul 31, 2019 6:54 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

What you are saying is to make note of this percentage, wait a month, then look at the new stat? This is still comparing to all history. No. Wube surely gets absolute number of players at any time (developers have access to a lot more statistics, details and exact numbers, not a simple rounded perc...
by meganothing
Wed Jul 31, 2019 6:37 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 286177

Re: Friday Facts #305 - The Oil Changes

It's EA fore a reason. While I get this, I'm also still a bit conflicted. I paid into EA to support this game because I liked what I saw and the direction it was going at that time. In 0.17, there have been shifts away from that. If it shifts far enough away, can I withdraw my support? Buy only rel...
by meganothing
Wed Jul 31, 2019 4:27 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

Many players I know keep pointing to Steam achievements as the metric to show how hard oil is, and I believe you all have mentioned it once or twice. What occurred to me, though, is this: the people who have probably given the game a try and then quit are very likely not to retry after an update, o...
by meganothing
Wed Jul 31, 2019 2:51 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

The problem is now more about the measurement of success. At the moment we all have just opinions about what the change will accomplish. Facts will be available only after some time and a statistically relevant number of new users had a chance to play it. But will Wube remember to check the numbers...
by meganothing
Tue Jul 30, 2019 10:47 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

The point of the post I was replying to is that we shouldn't panic because this is still the experimental branch and subject to further change. My point is that the people who could give the desired feedback for the change wouldn't see it until it became stable and most likely not subject to furthe...
by meganothing
Tue Jul 30, 2019 10:05 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 138704

Re: Version 0.17.60

Except the target audience for this change isn't even playing on the experimental branch , they're playing on the stable branch. The people whose feedback is needed for this won't get this until it's been declared stable and extremely unlikely to change again. So please explain into which version t...
by meganothing
Sat Jul 27, 2019 1:07 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 286177

Re: Friday Facts #305 - The Oil Changes

BlueTemplar wrote:
Sat Jul 27, 2019 10:29 am
I was already thinking that I should dial down my posting, and so I will, but... my posts insulting someone ?!?
That accusation surprised me too. Maybe morsk should post one or two examples to show what he means.
by meganothing
Fri Jul 26, 2019 3:39 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 286177

Re: Friday Facts #305 - The Oil Changes

I'm ok with the oil changes now. "Roadblocks" have been addressed and there is even more reason for needing AOP now. The FFF didn't address any of the GUI suggestions, so Wube seems to think the GUI is not part of the problem. ... Please do note the GUI update is not yet finished. ;) Exce...
by meganothing
Fri Jul 26, 2019 3:26 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 286177

Re: Friday Facts #305 - The Oil Changes

I'm ok with the oil changes now. "Roadblocks" have been addressed and there is even more reason for needing AOP now. The FFF didn't address any of the GUI suggestions, so Wube seems to think the GUI is not part of the problem. While I think this BOP alone won't really make a big difference...
by meganothing
Tue Jul 23, 2019 12:18 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

Some people in this thread posted some GUI improvement ideas (for example this list at the end of https://forums.factorio.com/viewtopic.php?f=38&t=73443&start=340#p443944 ), a friend of mine had another one: * The hover window has a status line that is very inconspicuous with all the other i...
by meganothing
Mon Jul 22, 2019 8:24 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

Did you even read what I wrote? I was talking about the problems with forcing people to use mods, none of which have anything to do with backwards compatibility or expecting the game to be static, and you rambled back at me about the meaning of the term "Early Access". And your random acc...
by meganothing
Mon Jul 22, 2019 8:01 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

Wube are not pampering their players. 7 days to die and other similar early-access games are exploiting them. And you're so used to this exploitation that good development practices and treating the players well feels like pampering. Oh really? Then what can a developer do if he really wants to dev...
by meganothing
Mon Jul 22, 2019 5:00 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

Actually, I'm pretty sure we're more investors. Not really. An investor usually has shares, he owns part of the game or at least gets a share from the profits. You don't. You payed for the game and you payed for also getting early access to the game. You are a player. The only rights you have by la...
by meganothing
Mon Jul 22, 2019 4:16 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

I am not the original poster, but here is my issue with "forcing" people to use mods that substantially change the gameplay: [four reasons...] ... but as stated some pages back, that confidence is cracked . You are treating an Early-Access game as a service game. This is not a service gam...
by meganothing
Mon Jul 22, 2019 3:02 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

Never said I was, but please, do keep mansplaining to me what I already know and said. So descriptions like "this joke nerf pitched at the lowest common denominator" (obviously showing your contempt) is just a message that this nerf is of no concern to you? Why post it at all then? Why pu...
by meganothing
Mon Jul 22, 2019 1:44 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

I don't bother playing games that aren't complex and interesting enough to not have to crack open a friggin' webpage occasionally, like that's some massive burden. If I'd had access to today's technology when I was a kid, it wouldn't have been any different then. I'm also far past the stage where l...
by meganothing
Sun Jul 21, 2019 6:02 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

I am quite surprised how many times I have read "the problem of multiple output refining is just delayed" in a bad meaning. The fact that it's split (delayed) is a huge benefit - first time around you learn how basic pumpjack/fluid transport/refinery/chemplant works, and second time aroun...
by meganothing
Sat Jul 20, 2019 12:45 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 211705

Re: Friday Facts #304 - Small bugs; Big changes

I'm not sure if it was communicated correctly. Advanced oil processing is going to be used not only because the need of lubricant in later stages (not so much later if you want robots), but mainly because of it being vastly more efficient. Without productivity modules it is 100% more efficient, wit...

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