Search found 339 matches

by LuziferSenpai
Fri Oct 02, 2015 11:25 am
Forum: Mods
Topic: [0.12.x] ExtendedRobotic
Replies: 2
Views: 5946

Re: [0.12.x] ExtendedRobotic

It adds one or more higher-tier placeable RoboPorts? What are their stats? 2 1 is a Extender(standard Roboport Graphic) And the Orange is a Cunstruction Port, with a small Radius of Logistic for the Storage Chests and a bigger radius for the Construction. And than there are 3 new Types of each Robo...
by LuziferSenpai
Fri Oct 02, 2015 6:22 am
Forum: Mods
Topic: [0.12.x] ExtendedRobotic
Replies: 2
Views: 5946

[0.12.x] ExtendedRobotic

Type: MOD Name: ExtendedRobotic Description: Adds new Robots and Roboports License: MIT Version: 0.1.0 Release: 2015-10-02 Tested-With-Factorio-Version: 0.12.10 Category: Logistics Tags: Roboports, Robots Download-Url: Version 12.x ExtendedRobotic_0.1.0.zip Tech Logistic Extender Has no Inventory!! ...
by LuziferSenpai
Fri Oct 02, 2015 6:14 am
Forum: Mods
Topic: [0.12.x] BetterPersoPorts
Replies: 7
Views: 9643

[0.12.x] BetterPersoPorts

Type: MOD Name: BetterPersoPorts Description: Adds 2 new Personal Roboports License: MIT Version: 0.1.0 Release: 2015-10-02 Tested-With-Factorio-Version: 0.12.8 Category: Personal Roboport Tags: Equipment, Personal Roboports Download-Url: BetterPersoPorts_0.1.0.zip **WARNING** DONT GET UPDATED ANYMO...
by LuziferSenpai
Fri Oct 02, 2015 6:09 am
Forum: Mods
Topic: [0.12.x] Accu100
Replies: 1
Views: 5973

[0.12.x] Accu100

Type: MOD Name: Accu x 100 Description: Adds a Accumulator x 100 License: MIT Version: 0.1.0 Release: 2015-10-02 Tested-With-Factorio-Version: 0.12.8 Category: Accumulator Tags: Accumulator, Energy Download-Url: Accu100_0.1.0.zip ss (2015-10-02 at 08.06.52).jpg ss (2015-10-02 at 08.07.10).jpg ss (20...
by LuziferSenpai
Fri Oct 02, 2015 5:44 am
Forum: Mods
Topic: [0.12.x] BetterMines
Replies: 2
Views: 9303

[0.12.x] BetterMines

Type: MOD Name: Better Mines Description: Adds a new Mine License: MIT Version: 0.1.0 Release: 2015-10-02 Tested-With-Factorio-Version: 0.12.8 Category: Landmine Tags: Landmine, BOOOOM Download-Url: BetterMines_0.1.0.zip **WARNING** NOT SUPPORTED ANYMORE **WARNING** ss (2015-10-02 at 07.42.39).jpg s...
by LuziferSenpai
Fri Oct 02, 2015 5:27 am
Forum: Mods
Topic: [0.12.x] TechChanges
Replies: 0
Views: 3923

[0.12.x] TechChanges

Type: MOD Name: Tech Changes Description: Chanes Technology ands adds new Technology License: MIT Version: 0.1.0 Release: 2015-10-02 Tested-With-Factorio-Version: 0.12.8 Category: Technology Tags: Tech Changes Download-Url: TechChanges_0.1.0.zip New Technologys: Inserter 1 Inserter 2 Toolbelt 2 Pois...
by LuziferSenpai
Thu Oct 01, 2015 7:33 am
Forum: Mods
Topic: [MOD 0.12.x] Aircraft
Replies: 65
Views: 101794

Re: [MOD 0.12.x] Aircraft

Hey.

Here i have a Small Bug Fix to your MOD.

Add this 2 Lines in the locale en in the item-name Order.

aircraft-machine-gun = Machine gun
aircraft-rocket-launcher = Rocket launcher

With that the Items in the Gunship are named.
by LuziferSenpai
Sat Sep 26, 2015 10:04 pm
Forum: Won't implement
Topic: Support for Modders
Replies: 2
Views: 5029

Support for Modders

I think about that Modders can add new Types for Technology Unlock or Items creating. And that we can add to the Vanilla Items Wire support etc.
by LuziferSenpai
Fri Sep 25, 2015 2:14 am
Forum: Mods
Topic: [MOD 0.12.x] Better Ore Map View
Replies: 16
Views: 27759

Re: [0.12.x] Better Ore Map View

I activated this midgame, instead of replacing old color to new one, now i have various ore map color. Uninstalling the mod didn't revert this. :cry: So how do i revert the map view ? I dont know what the problem by you is, because by me and other Guys its all fine. Its only changing the data raw n...
by LuziferSenpai
Mon Sep 21, 2015 8:41 pm
Forum: Mods
Topic: [MOD 0.12.x] Better Ore Map View
Replies: 16
Views: 27759

Re: [0.12.x] Better Ore Map View

Talguy wrote:Awesome, thanks!
No Problem, that are only 3 Lines of Code ^^
by LuziferSenpai
Sun Sep 20, 2015 7:43 pm
Forum: Mods
Topic: [MOD 0.12.x] Better Ore Map View
Replies: 16
Views: 27759

[MOD 0.12.x] Better Ore Map View

Type: MOD Name: Better Ore Map View Description: Changes the color of the Ores on the Map. License: MIT Version: 0.1.1 Release: 2015-09-20 Tested-With-Factorio-Version: 0.12.30 Category: Map Color Change Tags: Color Change Download-Url: BetterOreMapView_0.1.1.zip Ressources.png v0.1.0 Release v0.1.1...
by LuziferSenpai
Fri Sep 18, 2015 11:44 pm
Forum: Modding discussion
Topic: Pipe Connection
Replies: 1
Views: 5511

Pipe Connection

Is there a way to set up a Categorie for Pipe Connection? I mean that they only connect to the Categorie not to other.
by LuziferSenpai
Fri Sep 18, 2015 10:42 pm
Forum: Ideas and Requests For Mods
Topic: Train Schedule changing
Replies: 1
Views: 3274

Train Schedule changing

A Wire Condiction that changes the Schedule of a Train, that means you can change by a Wire Conduction the next Station, you say: Go to Station 5 in the Plan than the Trains goes there, i dont know how i code that. When its possible pls help me.
by LuziferSenpai
Fri Sep 18, 2015 6:59 pm
Forum: Mods
Topic: [0.12.x] Straight Pipes
Replies: 2
Views: 7672

[0.12.x] Straight Pipes

Type: Mod Name: Straight Pipes Description: Adds 10 new pipes which will combine only in specific directions License: MIT Version: 0.2.0 Release: 2015-09-18 Tested-With-Factorio-Version: 0.12.10 Category: Pipes Tags: Pipes Download-Url: Straight_Pipes_0.2.1.zip ss (2015-10-17 at 08.26.40).jpg ss (20...
by LuziferSenpai
Thu Sep 17, 2015 11:31 pm
Forum: Mods
Topic: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
Replies: 160
Views: 124339

Re: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!

Ähm yea, if you choose one of this recipes in a Assembler you get the Item for free ;) so you can cheat really OP. Pls fix thanks.
by LuziferSenpai
Thu Sep 10, 2015 8:52 am
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 147
Views: 85464

Re: [MOD 0.12.6+]AutoTrash 0.0.1

You need a migration Folder, because when guys install that they Gui show up ;)
by LuziferSenpai
Tue Sep 08, 2015 8:48 pm
Forum: Mods
Topic: [MOD 0.12.x] Crafting Speed Research
Replies: 22
Views: 43868

Re: [MOD 0.12.x] Crafting Speed Research

This MOD exits already ;) Its called craftfaster ;)
by LuziferSenpai
Tue Sep 08, 2015 8:42 pm
Forum: Bob's mods
Topic: A Question.
Replies: 1
Views: 3355

A Question.

Can i pls your Images for my MOD? I only need the Images for the Modules, i like your Design and i will make a complet Change to Vanilla.
by LuziferSenpai
Mon Sep 07, 2015 4:47 am
Forum: Ideas and Requests For Mods
Topic: Red/Green Wire using on Gates and Signals
Replies: 1
Views: 3321

Red/Green Wire using on Gates and Signals

I have a Idea for a new Type of Gates and Signals.

They are interracting with Red and Green Wires.

But i dont know how to programm that in, because i dont know who i find the signal entity and so on.

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