Search found 339 matches

by LuziferSenpai
Wed Feb 26, 2020 4:42 am
Forum: Won't implement
Topic: Making Group Permissions modable
Replies: 1
Views: 860

Making Group Permissions modable

Hey, it would be awesome if we could add Group Permissions to the selection and they trigger a Event, when changed. factorio_fUUcHP4PE9.png Usage: For Mods that have special Multiplayer Features, so they dont need to put that into a GUI orso. And Admins have a better control over it. Greetz, Luzifer
by LuziferSenpai
Wed Feb 26, 2020 12:28 am
Forum: Not a bug
Topic: [0.18.9] Utility sprite utility/remove was removed
Replies: 4
Views: 853

[0.18.9] Utility sprite utility/remove was removed

Hey,

in 18.9 the utility sprite utility/remove was removed.

Greetz,

Luzifer
by LuziferSenpai
Tue Feb 25, 2020 3:15 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.9] just /promote doesnt error
Replies: 1
Views: 601

[0.18.9] just /promote doesnt error

Hey,

when you just do /promote it doesnt error.

Greetz,

Luzifer
by LuziferSenpai
Wed Jan 22, 2020 3:03 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.0] Stuck in editor UI
Replies: 1
Views: 1566

[0.18.0] Stuck in editor UI

Hey,

when I was working with the Editor and then pressed on the Dropdown inside Tools I couldnt press ANY other GUI Button.
factorio_suMyKuBdip.jpg
factorio_suMyKuBdip.jpg (2.95 MiB) Viewed 1566 times
Greetz,

Luzifer
by LuziferSenpai
Sun Dec 08, 2019 5:52 pm
Forum: Implemented mod requests
Topic: ChooseElemButton EntityType/s
Replies: 4
Views: 1764

Re: ChooseElemButton EntityType/s

So, any Progress here?
by LuziferSenpai
Tue Nov 12, 2019 2:27 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [17.76] Item GUI has a offset
Replies: 1
Views: 2583

[kovarex] [17.76] Item GUI has a offset

Hey,

I think this shouldnt be.
factorio_kJaFy6A8JZ.png
factorio_kJaFy6A8JZ.png (306.93 KiB) Viewed 2583 times
Greetz,

Luzifer
by LuziferSenpai
Mon Nov 04, 2019 10:31 pm
Forum: Not a bug
Topic: [17.75] Crafting Speed is not shown right.
Replies: 1
Views: 545

[17.75] Crafting Speed is not shown right.

Hey, I mostly use formulas to calculate my needs. So when I now mathed it out, this happend: I have a refinery with a crafting speed of 2.5, 63 beacons with each 12 modules of 125% speed bonus and a distribution efficiency of 1. Inside the refinery are non - speed bonus. So when I now math it out: (...
by LuziferSenpai
Sat Oct 19, 2019 10:09 pm
Forum: Implemented mod requests
Topic: ChooseElemButton EntityType/s
Replies: 4
Views: 1764

ChooseElemButton EntityType/s

Hey,

it would be nice if we could specify the type/s that a chooseelembutton is showing, so we can use it make simpler upgrade gui's for stuff, the base Game doesnt Upgrade.

Greetz,

Luzifer
by LuziferSenpai
Tue Oct 01, 2019 9:40 pm
Forum: Minor issues
Topic: [17.69] GuiElement Switch
Replies: 3
Views: 1673

Re: [17.69] GuiElement Switch

For the first Screenshot: /c local frame = game.players[1].gui.screen.add{ type = "frame", name = "TEST01", direction = "vertical", style = "dialog_frame" } local flow = frame.add{ type = "flow", name = "TEST02", direction = "horizonta...
by LuziferSenpai
Mon Sep 30, 2019 3:26 pm
Forum: Resolved Problems and Bugs
Topic: [17.69] on_gui_switch_state_changed
Replies: 6
Views: 3390

Re: [17.69] on_gui_switch_state_changed

Here is the Modification which has this Problem:
Electronic_Locomotives_0.3.0.zip
(14.32 MiB) Downloaded 149 times
by LuziferSenpai
Mon Sep 30, 2019 6:30 am
Forum: Minor issues
Topic: [17.69] GuiElement Switch
Replies: 3
Views: 1673

[17.69] GuiElement Switch

Hey,

when you have the GuiElement Switch, with Captions left/right and then something besides that inside a flow and then resize your Window this happens:
factorio_CMuqEvPMXb.png
factorio_CMuqEvPMXb.png (20.41 KiB) Viewed 1673 times
Same goes with applying a width to the Frame its in:
factorio_CSo0Wd5sik.png
factorio_CSo0Wd5sik.png (27.05 KiB) Viewed 1642 times
Greetz,

Luzifer
by LuziferSenpai
Mon Sep 30, 2019 6:24 am
Forum: Resolved Problems and Bugs
Topic: [17.69] on_gui_switch_state_changed
Replies: 6
Views: 3390

Re: [17.69] on_gui_switch_state_changed

What I mean is:

You have the GuiElement Switch and its not a 3times Switch, its only a 2 times switch, so from left to right, not left to middle to right.

And then you have the Event and print something or log it and it shows that it gets 2times triggers when you go from left to right or viceversa.
by LuziferSenpai
Sun Sep 29, 2019 7:26 pm
Forum: Resolved Problems and Bugs
Topic: [17.69] on_gui_switch_state_changed
Replies: 6
Views: 3390

[17.69] on_gui_switch_state_changed

Hey,

even when "none" is disabled, the state gets triggert, which results in false output, when not testing for the current State.

Greetz,

Luzifer
by LuziferSenpai
Mon Sep 23, 2019 10:43 pm
Forum: Minor issues
Topic: [17.69] Vanilla GUI not on top
Replies: 2
Views: 1356

[17.69] Vanilla GUI not on top

Hey,

the Vanilla GUI is not everytime on Top ;)
factorio_rbLrrcEGxa.png
factorio_rbLrrcEGxa.png (909.05 KiB) Viewed 1356 times
I can still interact with the Dropdown.

Greetz,

Luzifer
by LuziferSenpai
Mon Sep 23, 2019 3:48 pm
Forum: Modding interface requests
Topic: maximum_wire_distance
Replies: 0
Views: 519

maximum_wire_distance

Hey,

would it be possible to make maximum_wire_distance infinite, but above 50 is will not search for an Pole?

Greetz,

Luzifer
by LuziferSenpai
Thu Sep 19, 2019 2:46 pm
Forum: Ideas and Requests For Mods
Topic: [Solved] Rich text input assistant GUI
Replies: 9
Views: 2984

Re: Rich text input assistant GUI

I can work on that, but pls write something like that inside my Github ;)
by LuziferSenpai
Thu Sep 19, 2019 1:43 pm
Forum: Ideas and Requests For Mods
Topic: [Solved] Rich text input assistant GUI
Replies: 9
Views: 2984

Re: Rich text input assistant GUI

Schallfalke wrote:
Sun Sep 01, 2019 5:32 pm
LuziferSenpai wrote:
Sun Sep 01, 2019 3:26 am
Is in WORK!
Thanks! Looking forward to it. :)
https://mods.factorio.com/mod/Rich_Text_Helper
by LuziferSenpai
Wed Sep 18, 2019 5:22 pm
Forum: Minor issues
Topic: [kovarex] [17.68] Train Stop GUI not updating
Replies: 1
Views: 1017

Re: [kovarex] [17.68] Train Stop GUI not updating

A little Update, the same goes with when you have the GUI open and have 4 or more Trains assigned to the Station, if one of them then loses its assignment the GUI doesnt get smaller, when it goes back to 3 besides each other.
by LuziferSenpai
Wed Sep 18, 2019 8:25 am
Forum: Modding interface requests
Topic: A way to reduce the Size of the Train GUI
Replies: 0
Views: 501

A way to reduce the Size of the Train GUI

Hey,

It would be nice if we could reduze the Size of the Trains GUI, because when were are using Modifications with GUI's that need to be open at the same time, its difficult to put them all on the Screen!

Greetz,

Luzifer
by LuziferSenpai
Wed Sep 18, 2019 8:24 am
Forum: Not a bug
Topic: [wheybags] [17.68] Rich Text virtual-signal
Replies: 8
Views: 1640

Re: [wheybags] [17.68] Rich Text virtual-signal

I just need to to put the type as Rich Text Filter, in that way it should work.

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