Search found 27 matches
- Sat Oct 14, 2017 6:10 am
- Forum: News
- Topic: Friday Facts #212 - The GUI update (Part 1)
- Replies: 151
- Views: 65730
Re: Friday Facts #212 - The GUI update (Part 1)
please make player's inventory always a separate window. eg. make it clear that it is a separate thing from the train/chest/assembler..
- Mon Oct 09, 2017 6:35 pm
- Forum: Ideas and Suggestions
- Topic: Console contrast improvement (it's hard to read right now)
- Replies: 19
- Views: 8034
Re: Grey background for chat
PLEASE do this!
- Mon Oct 09, 2017 6:34 pm
- Forum: Ideas and Suggestions
- Topic: [Dedicated Server] Save on Last player quit
- Replies: 1
- Views: 1329
Re: [Dedicated Server] Save on Last player quit
PLEASE do this!
- Fri May 19, 2017 5:30 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 153546
Re: Friday Facts #191 - Gui improvements
I love it!
- Sat Nov 19, 2016 1:02 am
- Forum: News
- Topic: Friday Facts #165 - Death by a thousand cuts
- Replies: 101
- Views: 46019
Re: Friday Facts #165 - Death by a thousand cuts
what about mods and performance?! me and few friends are playing factorio on vps (at wedos). when we were only playing vanilla (0.13 back then), our limit was basicly only memory. cpu usage at about 20 %. after that i changed vps: same cpu performance, double the memory, updated to 0.14 and added bo...
- Sat Oct 08, 2016 8:31 pm
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 106746
Re: Friday Facts #159 - Research revolution
alien artifacts -> pink sciences -> make laboratories produce alien plates out of them (with all the previous sciences as well) -> use alien plates in some end-game recipes that needs to be regularly crafted (ammo, blue belts, robots, upgrades, ...) this is better end-game use of laboratories than i...
- Fri Sep 23, 2016 9:01 pm
- Forum: News
- Topic: Friday facts #157 - We are able to eat paper, but we don't do it
- Replies: 91
- Views: 42434
Re: Friday facts #157 - We are able to eat paper, but we don't do it
decorations: as long as they have no actual impact on the gameplay (or do they?), why store them at all? they can be regenerated every time a player can see the chunk, or when (or preferably after) the game loads a map. i can see only a limited number of special cases, eg, when the player changes la...