Search found 83 matches
- Wed Dec 14, 2016 3:07 pm
- Forum: Gameplay Help
- Topic: Too much petroleum gas
- Replies: 22
- Views: 26380
Re: Too much petroleum gas
What'd I do if I were you is install black market. It allows you to sell resources you produce too much of for ingame currency (U) that you can then buy other things with using special tanks and chests for items/liquids, making factorio a HELLUVA LOT SIMPLER...... Like seriously..... with bob's mod...
- Wed Dec 14, 2016 3:03 pm
- Forum: Ideas and Suggestions
- Topic: Suggestion about a water pump.
- Replies: 173
- Views: 40039
Re: Poll: Offshore Pump Should Need Energy
Lemme point this out to the poster of the OP: No water no electricity, no matter how much coal you throw in the boilers. So if you wanna ever move past the start of the game pumps need to work by themselves, or you need one that works by itself and others that require electricity but are upgraded ve...
- Wed Dec 14, 2016 2:59 pm
- Forum: Ideas and Suggestions
- Topic: [Nuclear power] Mining and processing Uranium
- Replies: 8
- Views: 5672
Re: [Nuclear power] Mining and processing Uranium
Pretty cool insight into what may be coming in 0.15. However, is the process as you have (nicely) Laid out here too complicated? I wonder how much depth the devs will be willing to put into things, considering how comparatively light other production chains are in the vanilla game. My two cents wou...
- Wed Dec 14, 2016 2:50 pm
- Forum: Ideas and Suggestions
- Topic: User Dev Proposal:Depth system for Factorio
- Replies: 6
- Views: 2812
Re: User Dev Proposal:Depth system for Factorio
-Yoyobaue; (Hope I spelled that correctly) Yes, but the goal isn't to be consistent. While this has evolved to be more take an old command and conquer, and throw it in a blender with factorio, then launch that into space, I still think that we should have at least one, if not more Z levels below the...
- Mon Dec 12, 2016 7:48 pm
- Forum: Ideas and Suggestions
- Topic: User Dev Proposal:Depth system for Factorio
- Replies: 6
- Views: 2812
Re: User Dev Proposal:Depth system for Factorio
+Ssilk Exactly like that, But, with a difference where you can possibly go inside mountains via "Mine Entrances" That show a sprite of a tunnel entrance using something akin to a Sim city 2000 visual representation but redefined in the fact that you may enter the mountain as a different le...
- Mon Dec 12, 2016 7:38 pm
- Forum: Ideas and Suggestions
- Topic: User Dev Proposal:Depth system for Factorio
- Replies: 6
- Views: 2812
Re: User Dev Proposal:Depth system for Factorio
+Hannu, I was thinking more of take the original Fallout, and make it into factorio almost with levels that interact only to a certain degree, IE: Keep factorio factorio but add in multiple "Worlds" stacked on top of each other with different resources, maybe different enemies, and so on, ...
- Fri Dec 09, 2016 9:00 pm
- Forum: Ideas and Suggestions
- Topic: User Dev Proposal:Depth system for Factorio
- Replies: 6
- Views: 2812
User Dev Proposal:Depth system for Factorio
Personally, Devs, I'd like to see a series of procedurally generated z levels, even with an option to build upwards like a skyscraper or something. I think this would add a depth that, (no offense) has been lacking for a little while, but I would also like to caution you against making this Z level ...
- Mon Nov 21, 2016 9:28 pm
- Forum: Multiplayer
- Topic: Looking for one or two freinds to play with!
- Replies: 4
- Views: 1543
Re: Looking for one or two freinds to play with!
Hiya, I'm Thad. I'd be happy to play MP, just pick a date/time
- Mon Nov 21, 2016 8:11 pm
- Forum: Development Proposals
- Topic: Hidden ores
- Replies: 138
- Views: 127721
Re: Hidden ores
Personally, Devs, I'd like to see a series of procedurally generated z levels, even with an option to build upwards like a skyscraper or something. I think this would add a depth that, (no offense) has been lacking for a little while, but I would also like to caution you against making this Z level ...
- Mon Nov 21, 2016 7:28 pm
- Forum: Gameplay Help
- Topic: Too much petroleum gas
- Replies: 22
- Views: 26380
Re: Too much petroleum gas
What'd I do if I were you is install black market. It allows you to sell resources you produce too much of for ingame currency (U) that you can then buy other things with using special tanks and chests for items/liquids, making factorio a HELLUVA LOT SIMPLER...... Like seriously..... with bob's mods...
- Fri Nov 18, 2016 6:24 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
I just found something out about bob's mods and now I feel like an idiot because..... So to start focus on two things, research and combat, Why? Because when you get assembly machine 6's things get WAY easier and more organized. If you try to mass produce electric circuits for example, you'll find t...
- Thu Nov 03, 2016 4:11 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
I'm working with Yuoki industries and bobs mods now so I think I got the hang of things. This game is just where you have to figure out everything by experimenting. which I love.
- Mon Oct 24, 2016 3:15 am
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
THANKS!!!
- Mon Oct 24, 2016 1:27 am
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
Best get to it.........
- Mon Oct 24, 2016 1:27 am
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
Ohhhhh......... Shoot. That means I need 7,500 roboports............
- Sun Oct 23, 2016 11:47 pm
- Forum: Gameplay Help
- Topic: "You have been defeated" - WTF??
- Replies: 13
- Views: 5928
Re: "You have been defeated" - WTF??
I remember..... I completed all the training things in the demo and then bought the game and stayed up for two days straight...... Well my friend you couldn't have picked a better drug to be addicted to ;) Also, At least with being run over by that train, if you play freeplay you'll get an achieveme...
- Sun Oct 23, 2016 11:38 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
sth that took me a bit of time to figure out for myself re: oil processing (and production buffers in general) when starting out it is tempting to put excess oil production in additional storage tanks (often to prevent the system from backing up), and excess item production in chests. in actuality,...
- Sun Oct 23, 2016 11:35 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
Only once, and intentionally, for the watch your step achievement. I'm reaaaalllll careful like that.Smarty wrote:how many times did you get hit by a train?
- Sun Oct 23, 2016 11:22 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
Well, I've learned to look at ratios. Thanks by the way, tore down this factory like 5 times, rebuilt, won the game. Started new factory, and discovered an amazing thing to do...... Belts? Pff after you get robots just tear those suckas out and pop these bad boys in :D Check out the result on the ma...
- Wed Oct 12, 2016 6:16 pm
- Forum: Gameplay Help
- Topic: Am I doing this right?
- Replies: 29
- Views: 10620
Re: Am I doing this right?
And of course tips/tricks for making this more efficient? I've noticed I need to reorganize because my production formula is well.... Spaghetti..... No main bus. Just a mess.