The main problem with the default settigs is that very rare is quite not really very rare...
I've set up my Railworld with RSO and the first non start orefield is about 50 big power poles away (and has about 7M ore inside), that's what I undestand under very rare...
Search found 71 matches
- Mon May 22, 2017 10:20 am
- Forum: General discussion
- Topic: Ore gen, there's no middle ground
- Replies: 14
- Views: 6637
- Tue May 16, 2017 1:49 pm
- Forum: Not a bug
- Topic: Stacksize white bottles...
- Replies: 1
- Views: 724
Stacksize white bottles...
Is it a bug or a feature, that the white bottles stack for 2.000 instead of 200 like all other science bottles?
- Sat May 13, 2017 8:08 pm
- Forum: Duplicates
- Topic: Mixed Ores with uranium Ores
- Replies: 1
- Views: 981
Mixed Ores with uranium Ores
Hio,
I don't know, if bug or feature, but when you have an ore field which will mix with Uranium, you can't harvest the ore, which doesn't need acid.
I don't know, if bug or feature, but when you have an ore field which will mix with Uranium, you can't harvest the ore, which doesn't need acid.
- Fri May 12, 2017 11:08 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15] [Hanziq] Rail signal remains red when there is no train in the block (MR)
- Replies: 13
- Views: 7286
Re: [0.15] [Hanziq] Rail signal remains red when there is no train in the block
same here, Chainsignals placed with Blueprints should can have that problem, perhaps when it's placed before the Rail is set?
- Fri May 05, 2017 7:14 pm
- Forum: Duplicates
- Topic: 0.15.8 trains broke
- Replies: 42
- Views: 14868
Re: 0.15.8 trains broke
same here,
mouse over while sitting in a vehicle produces a game crash...
mouse over while sitting in a vehicle produces a game crash...
- Fri May 05, 2017 7:08 pm
- Forum: Duplicates
- Topic: [0.15.8] Car inventory crashes
- Replies: 1
- Views: 685
[0.15.8] Car inventory crashes
Hio... When you want to get into the car inventory when you sit in it, the game crashes. 0.002 2017-05-05 21:04:39; Factorio 0.15.8 (build 29493, win64, steam) 0.002 Operating system: Windows 10 (build 15063) 0.002 Program arguments: "C:\Spiele\Steam\steamapps\common\Factorio\bin\x64\Factorio.e...
- Fri Dec 23, 2016 8:31 pm
- Forum: Gameplay Help
- Topic: Train station design questions: waiting bay
- Replies: 18
- Views: 16143
Re: Train station design questions: waiting bay
So I observated my waiting bays on the unload stations. The trains seem to recalculate their route pretty frequently and I documentated it with 2 pictures: First it waited on the chain signal even if there was a slot free... 20161223212517_1.jpg But after 10-20 secs it decided to get in the free wai...
- Thu Dec 22, 2016 7:32 pm
- Forum: Gameplay Help
- Topic: Train station design questions: waiting bay
- Replies: 18
- Views: 16143
Re: Train station design questions: waiting bay
Here is my Waiting bay for my Main-train-station, and it's working fine. the next train waits in the diagonal until one of the 3 waiting bays is empty:
Picture
- Wed Dec 21, 2016 11:11 pm
- Forum: Gameplay Help
- Topic: Train station design questions: waiting bay
- Replies: 18
- Views: 16143
Re: Train station design questions: waiting bay
Do the upper normal Signals to Chain signals and the normal Signals to the first free spot when a train is in and it should work, Maybe even without Pre-Station...
- Tue Dec 13, 2016 10:53 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 512977
Re: Simple Questions and Short Answers
Simple Question... When I give 2-x Train station equal names, do the trains go to all of the same named stations for random or do they always go to the nearest station from their actual position? background: I want to make more than 1 smelting stations and would now know if i have to numberize them ...
- Sun Nov 13, 2016 9:02 pm
- Forum: Combinator Creations
- Topic: Digital Display, Yay!
- Replies: 114
- Views: 150628
Re: Digital Display, Yay!
Now here's mine display: https://abload.de/img/factorio_fixedsys_dis8ro47.jpg It's the Fixedsys font (all but the "0", I let the "/" out for saving one combination, else the 0 would take 32 different lamps), and i've orientated me on the existing 8-block digits, this one has 45 d...