Wow thanks!
i updated it and now its working again.
Search found 109 matches
- Wed Aug 12, 2015 6:35 pm
- Forum: Technical Help
- Topic: [0.12.1] Unexpected error, CTD (with mods)
- Replies: 2
- Views: 3361
- Wed Aug 12, 2015 2:43 pm
- Forum: Technical Help
- Topic: [0.12.1] Unexpected error, CTD (with mods)
- Replies: 2
- Views: 3361
[0.12.1] Unexpected error, CTD (with mods)
Hi there, i hope this is the right place to post this: Description: i was changing the config from RSO-mod: "disableEnemyExpansion = false" to true After changing, the error happened and the game crashed to the desktop. Crashlog: http://pastebin.com/XGkSdeFm Mods Used: "CORE-DyTech-Co...
- Sun Jul 26, 2015 12:12 am
- Forum: Not a bug
- Topic: Console commands not working?
- Replies: 3
- Views: 4814
Re: Console commands not working?
Seems like the wiki is outdated.
Anyways, thank you!
Edit: it has to be game.forces['enemy'].kill_all_units()
Anyways, thank you!
Edit: it has to be game.forces['enemy'].kill_all_units()
- Sat Jul 25, 2015 8:32 pm
- Forum: Not a bug
- Topic: Console commands not working?
- Replies: 3
- Views: 4814
Console commands not working?
Hi there,
i was playing around with the console a bit and saw that some commands are not working while others are.
Did the command change or is it a bug?
i was playing around with the console a bit and saw that some commands are not working while others are.
Did the command change or is it a bug?
- Sun Aug 31, 2014 11:05 am
- Forum: Mods
- Topic: [MOD 0.10.2] Automatic Rail Laying Machine
- Replies: 143
- Views: 78139
Re: [MOD 0.10.2] Automatic Rail Laying Machine
i can confirm this.
it worked fine until the 0.10.9 update.
it worked fine until the 0.10.9 update.
- Wed Aug 20, 2014 3:56 pm
- Forum: Ideas and Suggestions
- Topic: Road-rail vehicle
- Replies: 0
- Views: 2066
Road-rail vehicle
Hello, i saw one of these today and immediately imagined it in the game. http://upload.wikimedia.org/wikipedia/commons/e/ef/Two-way-vehicle_unimog.jpg http://i.imgur.com/7wtipEr.jpg http://upload.wikimedia.org/wikipedia/commons/1/18/HiRail.jpg just think of the possibilities .. drive on your rails w...
- Fri Aug 08, 2014 6:56 am
- Forum: Implemented Suggestions
- Topic: allow replacing belts with splitters
- Replies: 25
- Views: 22390
Re: allow replacing belts with splitters
also allow the opposite when you want to remove a splitter with a belt
- Mon Aug 04, 2014 8:41 pm
- Forum: Ideas and Suggestions
- Topic: Hysteresis for logistic system
- Replies: 5
- Views: 2131
Re: Hysteresis for logistic system
The current behavior is also a bit like so: If a chest if full, then nothing will be requested, until one stack is empty. well that is only halfway correct this chest here is satisfied http://i.imgur.com/DxtCxO6.png while this one is requesting http://i.imgur.com/cb5azyE.png now imagine the chest i...
- Sat Aug 02, 2014 2:01 pm
- Forum: Ideas and Suggestions
- Topic: Hysteresis for logistic system
- Replies: 5
- Views: 2131
Hysteresis for logistic system
hi, i want to suggest a hysteresis setting for the logistic system. example: a requester chest is set to maintain 500 items with a hysteresis of +200. so the logistic bots will fill that chest with 700 items and then only start filling again when the value drops below 500 items. another possibility ...