Search found 109 matches

by Brathahn
Fri Jan 20, 2023 2:54 pm
Forum: Questions, reviews and ratings
Topic: Inventory management - one request for each item
Replies: 2
Views: 662

Re: Inventory management - one request for each item

not sure if this is what you are looking for exactly, but try the logistic request manager:
https://mods.factorio.com/mod/LogisticRequestManager
by Brathahn
Thu Jan 19, 2023 9:56 pm
Forum: Questions, reviews and ratings
Topic: Looking for a ore patch spawner mod
Replies: 12
Views: 2832

Re: Looking for a ore patch spawner mod

just use the creative mod.
https://mods.factorio.com/mod/creative-mod

it gives you a magic wand to spawn recources, enemies, terrain and all the other things. you can also delete stuff with it.
by Brathahn
Fri Jan 13, 2023 7:22 pm
Forum: Releases
Topic: Version 1.1.76
Replies: 11
Views: 15335

Re: Version 1.1.76

FactorioBot wrote: ↑
Fri Jan 13, 2023 4:04 pm
[*] Fixed visual artifact in water when zoomed out.
i noticed this. it looked like stripes on the seabed. i originally thought this was introduced by a mod as it didnt look that bad.
what caused it? corrupted textures?
by Brathahn
Wed Sep 22, 2021 5:16 pm
Forum: Releases
Topic: Version 1.1.40
Replies: 38
Views: 24385

Re: Version 1.1.40

Is there or will there be some appeal system for those on the ban recommendation list? Also what happens to people like me, who likes to join random (public) servers with people on it, that just outright kick/ban you the moment you join just because they are too dumb to make it private/set a passwo...
by Brathahn
Thu Apr 01, 2021 8:45 am
Forum: Questions, reviews and ratings
Topic: Biter Corpse
Replies: 1
Views: 1943

Re: Biter Corpse

Try Noxys Fading:

https://mods.factorio.com/mod/Noxys_QuickerStumpFade

you can set the time for corpses to fade away
by Brathahn
Wed Oct 14, 2020 8:53 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.14] Single steam engine shows 960kW available power
Replies: 25
Views: 11627

Re: [0.18.14] Single steam engine shows 960kW available power

I, for one, think this issue should be moved to either "minor issues" or "wont fix".
As this is clearly not a feature nor intended behavior.
by Brathahn
Sat Sep 19, 2020 10:06 am
Forum: Combinator Creations
Topic: Remote Controlled Circuit Switch
Replies: 22
Views: 10080

Re: Remote Controlled Circuit Switch

I created a remote switch ispired by the pump and tank design but without the need for a fluid. In case there is no water around. 2020-09-19 12_00_27-Window.png 2020-09-19 12_00_38-Window.png Its basically two counters and the one on the right resets the left when it has power. The lamp turns off th...
by Brathahn
Sat Sep 19, 2020 9:35 am
Forum: Combinator Creations
Topic: Overly Complicated Sushi Belt for Uneven Ingredients w/o Loop
Replies: 7
Views: 4896

Re: Overly Complicated Sushi Belt for Uneven Ingredients w/o Loop

This looks really cool!
Can you provide a blueprint for others to explore it?
by Brathahn
Mon Sep 07, 2020 6:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.14] Single steam engine shows 960kW available power
Replies: 25
Views: 11627

Re: Power calculation not correct?

I did some more testing and found out that the power of connected consumers is also wrong. 20 radars with 300kW each should summarize to 6MW.. but the info shows 6,4MW 2020-09-07 20_36_36-Window.png also there is no extra power generated.. when i connect a single steam turbine to those radars it wil...
by Brathahn
Mon Sep 07, 2020 6:04 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.14] Single steam engine shows 960kW available power
Replies: 25
Views: 11627

Power calculation not correct?

Hi, im not sure if this is a bug so i post it here in case i have overlooked something. i took a look at my power setup and noticed something odd: the calculated maximum power in the electric network info window does'nt seem to be correct. for example i have a network of 240 steam engines so i assum...
by Brathahn
Mon Dec 30, 2019 5:34 am
Forum: Modding help
Topic: Modifying a mod with another mod
Replies: 5
Views: 1921

Modifying a mod with another mod

Hi, is it possible to remove/change funcions or recipes from mods with another mod? If yes, are there examples of it or how this would be done? lets say i have downloaded mod-A from the mod portal but i dont like certain functions or recipes added by that mod. so my usual action would be: unzip the ...
by Brathahn
Wed Dec 25, 2019 10:17 pm
Forum: Mods
Topic: [MOD 0.17] Tiny mining drill
Replies: 0
Views: 1089

[MOD 0.17] Tiny mining drill

Hello, i want to show my first mod here: The tiny mining drill https://mods.factorio.com/mod/tinyminingdrill This mod adds a tiny mining drill. Its like the standard mining drill but only one tile big. May be super OP. Fluid mining/sharing works. I made this mod for the diggy scenario where you have...
by Brathahn
Fri Jun 28, 2019 6:59 pm
Forum: News
Topic: Friday Facts #301 - Crash site: First state
Replies: 52
Views: 26653

Re: Friday Facts #301 - Crash site: First state

Amarula wrote: ↑
Fri Jun 28, 2019 5:52 pm
Who is number one?
obviously:
Image
by Brathahn
Tue Feb 26, 2019 10:14 pm
Forum: Resolved Problems and Bugs
Topic: [0.17] update from 0.17 to 0.17.1 gives error
Replies: 9
Views: 4212

Re: [0.17] update from 0.17 to 0.17.1 gives error

i have the same error


log:
factorio-previous.log
(4.89 KiB) Downloaded 189 times
by Brathahn
Tue Feb 26, 2019 5:40 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.0] Error on start, file missing
Replies: 13
Views: 5039

Re: [0.17.0] Error on start, file missing

edit:
when you download the experimental release directly, it works fine.
by Brathahn
Tue Feb 26, 2019 5:36 pm
Forum: Releases
Topic: Version 0.17.0
Replies: 162
Views: 246918

Re: Version 0.17.0

Updated installation linux gives me File __base__/campaigns/beta/description.json not found (No such file or directory) Guess I can fix it from the download, but you should know that this happened. Edit: I don't think downloading 1,1Gig of full game is worth one json file, can I get it standalone s...
by Brathahn
Tue Feb 26, 2019 5:28 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.0] Error on start, file missing
Replies: 13
Views: 5039

[0.17.0] Error on start, file missing

Hi,
this must be the first bug report of 0.17...
i downloaded the zip file of 0.16.51 from the website and updated it to 0.17

when the game tries to start i get this error message:
017bug.PNG
017bug.PNG (214.33 KiB) Viewed 5039 times
german text says: the system cannot find the specified file

please help!
by Brathahn
Fri Feb 15, 2019 4:58 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 85197

Re: Friday Facts #282 - 0.17 in sight

what.PNG
what.PNG (21.29 KiB) Viewed 19678 times
new ores?
by Brathahn
Tue Feb 12, 2019 8:14 pm
Forum: Ideas and Suggestions
Topic: More Markers
Replies: 8
Views: 2548

Re: More Markers

not really as you can use the filter function of a splitter/balancer (idk the english name) to separate 2 lines of a belt if you have only one resource on one side of the belt Oh, and if you want to separate a belt using an underground one you must place an input and a output underground belt. you ...

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