Search found 159 matches

by npuldon
Tue Feb 12, 2019 1:05 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

TwentyEighty wrote:
Mon Feb 11, 2019 10:49 pm
Are your mods updated? Pressured air is unlocked by Coal Processing 1, at least for PYRO
yes, my mods are updated.

the recipe is unlocked at red science but the actual machine which uses that recipe, the pressure pump, is not until blue science. please confirm
by npuldon
Mon Feb 11, 2019 10:55 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

.
by npuldon
Mon Feb 11, 2019 9:42 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

Anyone know how to get nitrogen/pressurized air for blue science in Py mods? It seems to be locked behind blue science recipes (the pressure pump).
by npuldon
Mon Feb 11, 2019 9:36 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

why would a building be unlocked by do different techs at difference levels? I don't see how that makes any sense. Welcoming some enlightenment on this one
by npuldon
Mon Feb 11, 2019 9:21 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

what is this then? A bug?

https://i.imgur.com/YZ5cMxR.png
by npuldon
Mon Feb 11, 2019 7:36 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

So the recipe to turn raw coal into coal is unlocked with red science but the machine to actually perform this recipe (secondary crusher) is locked behind blue science. Is this intended? If so, could we get some insight into why?

Thank you
by npuldon
Sun Feb 10, 2019 6:36 pm
Forum: Mods
Topic: [MOD 0.14] Text Plates
Replies: 95
Views: 43726

Re: [MOD 0.14] Text Plates

Any movement on this? The error still happens.
by npuldon
Sun Feb 03, 2019 7:09 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

interesting
by npuldon
Sun Feb 03, 2019 6:57 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

how do you get red science? It requires glass which requires excavation (green science) to obtain quartz ore. doesn't seem possible with the current dependency configuration to get quartz ore you make a crystal mine building and place it on quartz ore.. That looks to be working. Thank you. It's rea...
by npuldon
Sun Feb 03, 2019 6:47 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

how do you get red science?

It requires glass which requires excavation (green science) to obtain quartz ore. doesn't seem possible with the current dependency configuration
by npuldon
Mon Jan 21, 2019 9:20 pm
Forum: Mods
Topic: [MOD 0.18.x] Al's Science Shuffle
Replies: 10
Views: 3073

Re: [MOD 0.16.x] Al's Science Shuffle

Very impressed with your reply. thanks for taking the time! Perhaps consider adding some of this info to the mod description on the portal.

Cheers
by npuldon
Mon Jan 21, 2019 4:22 pm
Forum: Mods
Topic: [MOD 0.18.x] Al's Science Shuffle
Replies: 10
Views: 3073

Re: [MOD 0.16.x] Al's Science Shuffle

From mod description ''while keeping complexity and total resources balanced.'

How does it implement this claim?
by npuldon
Fri Dec 21, 2018 4:08 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

FYI your link for raw ores in the mod portal takes you to py fusion instead of this mod

viewtopic.php?f=94&t=51490&sid=f5d85f76 ... 036f829064

Cheers
by npuldon
Fri Dec 21, 2018 4:06 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

Is this what Continuous deployment is like?

https://www.wikiwand.com/en/Continuous_deployment
by npuldon
Fri Dec 14, 2018 3:25 pm
Forum: Mods
Topic: [MOD 0.12.26] Picker: Easily select items from inventory
Replies: 125
Views: 64915

Re: [MOD 0.12.26] Picker: Easily select items from inventory

this a pretty helpful at night so your flashlight points at the thing you are interacting with.
by npuldon
Sun Dec 09, 2018 8:23 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

just not how RSO intends them to be. aka placed after water is placed, and not before like in vanilla (which is horrid for aesthetics and predictability IMO)
by npuldon
Sun Dec 09, 2018 8:20 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

for all the similar ones I would think yes, but I'm not sure if that would apply to the news rock type ores
by npuldon
Sun Dec 09, 2018 8:13 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

I think I need to surrender on making RSO support for whole set of mods by myself. There is a total of 37 ores when you start up whole py set. (Not to mention my PC saying it's really heavy - about 7 GB VRAM and 9GB of RAM used up by Factorio with high res graphics) Might need to ask Nexela to take...
by npuldon
Sun Dec 09, 2018 8:11 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

Yeah, you'd need a 1080ti to run PyMods with Alien Biomes since it would be over 8GB pf VRAM and probably going to need 16GB of RAM too. bit rough for a game like factorio that doesn't have the fancy graphics of other games. The demise of sprites
by npuldon
Sun Dec 09, 2018 6:37 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 439002

Re: pY Raw Ores Discussion

glad to help

Go to advanced search