Search found 227 matches
- Thu Nov 09, 2023 1:58 pm
- Forum: Not a bug
- Topic: [Linux] GLSL Not supported error
- Replies: 12
- Views: 1251
Re: [Linux] GLSL Not supported error
Is this still the same computer as 2 years ago that has a ATI RS690 [Radeon X1200] in it that only supports OpenGL 2.0 (and because of that Glsl 1.2 max) Old post: https://forums.factorio.com/viewtopic.php?f=49&t=99623 Also you did an override on the OpenGL version your system reports. (MESA_GL_...
- Mon Oct 30, 2023 7:54 pm
- Forum: Logistic Train Network
- Topic: Min. max. train length
- Replies: 4
- Views: 785
Re: Min. max. train length
I don't think it's technical. But I don't know why
- Mon Oct 30, 2023 5:58 pm
- Forum: Logistic Train Network
- Topic: Min. max. train length
- Replies: 4
- Views: 785
Re: Min. max. train length
Min/Max length and train number signals only work for requesters and providers. Depots ignore them. Trains return to the depot with the same name the started in. So name your depot after what train the serve. Different train type -- different name. For limiting trains you can use the vanilla train s...
- Thu Oct 26, 2023 4:19 pm
- Forum: Logistic Train Network
- Topic: Threshold and Stack Threshold
- Replies: 58
- Views: 21967
Re: Requestor LTN Stop being used as Provider Stop
You can't mark a station as requester only. standard provide threshold is 1000 I think. So if you didn't set a higher one 6400 + 1000 = 7400 is enough that ltn thinks it's a provider. You can raise that 1000 standard in modoption. Or you can set a an absurdly high provide threshold in each requester...
- Mon Oct 23, 2023 4:35 am
- Forum: Logistic Train Network
- Topic: Trains coming to LTN provider very slowly
- Replies: 1
- Views: 394
Re: Trains coming to LTN provider very slowly
Tests the mine, isn't it? What are the settings in the Warehouse?
- Tue Oct 03, 2023 8:07 pm
- Forum: Logistic Train Network
- Topic: Letting train leave if the station is missing requested items?
- Replies: 5
- Views: 816
Re: Letting train leave if the station is missing requested items?
You are loading mixed goods randomly placed into 4 Cargo Wagons?
What are your typical deliverys?
Are you sure you cant Limit your mixed deliverys to 1 Wagon or Sort your stuff better?
What are your typical deliverys?
Are you sure you cant Limit your mixed deliverys to 1 Wagon or Sort your stuff better?
- Sat Sep 30, 2023 5:42 pm
- Forum: Ideas and Requests For Mods
- Topic: Pump Filter for Fluids
- Replies: 6
- Views: 768
Re: Pump Filter for Fluids
Yes. According to the manual the train stopp also sends train inventory
viewtopic.php?f=214&t=51072
viewtopic.php?f=214&t=51072
- Fri Sep 29, 2023 11:20 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 79872
Re: Friday Facts #378 - Trains on another level
Very nice.
How many "mods" are in that Expansion Pack?
How many "mods" are in that Expansion Pack?
- Sat Sep 23, 2023 9:17 am
- Forum: General discussion
- Topic: The big question: Are you going to try v2?
- Replies: 30
- Views: 4944
Re: The big question: Are you going to try v2?
I think i will not try V2 Vanilla.
I don't have enough time time to try space age and V2.
That means my 500 hours+ run will end when V2 hits and a new Space age run will start.
I don't have enough time time to try space age and V2.
That means my 500 hours+ run will end when V2 hits and a new Space age run will start.
- Sat Sep 16, 2023 7:19 am
- Forum: General discussion
- Topic: Quality Poll
- Replies: 22
- Views: 2714
Re: Quality Poll
Sorry but there have been better suggestions for quality names.
Poll should be stopped and restarted with more options.
Poll should be stopped and restarted with more options.
- Fri Sep 15, 2023 1:15 pm
- Forum: Ideas and Suggestions
- Topic: All achievements in one playthrough in the expansion
- Replies: 3
- Views: 618
Re: All achievements in one playthrough in the expansion
Cool? Yes
Should they try to avoid breaking it? I don't think so.
If they come up with something that it is fun for the average player then it should be included.
Should they try to avoid breaking it? I don't think so.
If they come up with something that it is fun for the average player then it should be included.
- Mon Sep 11, 2023 10:44 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 132378
Re: Friday Facts #375 - Quality
... Problem with quality design as presented is that once you introduce quality to the system, you have to introduce it across the entire production chain, because mixing quality in a recipe is going to essentially void the higher quality product. Therefore if you use it as a part of standard produ...
- Fri Sep 08, 2023 2:14 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 132378
Re: Friday Facts #375 - Quality
You only get higher quality items if you have quality modules in your machine.It says that it will be "invisible". What I don't understand is whether I'll get the items with different stats regardless or not.
- Fri Sep 08, 2023 2:05 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 132378
Re: Friday Facts #375 - Quality
Withe the same setup you will newer have a guarantee to have the same output. In some cases the layout is optimised in a way that this randomnes can cause blockages. As far as I understand the quantity of the item output only changes if you build higher quality assemblers. That's something you choo...
- Fri Sep 08, 2023 1:37 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 132378
Re: Friday Facts #375 - Quality
This is part of the DLC only or it will be integrated in the whole game? I hope you could turn this stupid RNG off. If this is activated by DLC I really starting to considered to not buy it righ now Because it is so HUGE game changing thing that you would have to change absolutely whole facotry fro...
- Sun Sep 03, 2023 8:31 pm
- Forum: Logistic Train Network
- Topic: Can't configure 2nd train setup
- Replies: 5
- Views: 620
Re: Can't configure 2nd train setup
I think it's that: You have max train length 1 set but your train has a loco and a wagon = 2maximum train length (optional) - maximum length of locos + wagon allowed in this station (default=0 no limit)
- Mon Aug 28, 2023 3:51 pm
- Forum: Gameplay Help
- Topic: Circuts: Add two item counts from different sources then enable/disable
- Replies: 5
- Views: 699
Re: Circuts: Add two item counts from different sources then enable/disable
If a and b are different liquids then it's very easy:
Connect all of them with red wire and set the pumps to start if "anything<100" no combinators needed.
Debugging: connect your output to a power pole then you can see the signal
Connect all of them with red wire and set the pumps to start if "anything<100" no combinators needed.
Debugging: connect your output to a power pole then you can see the signal
- Wed Aug 09, 2023 7:08 pm
- Forum: Questions, reviews and ratings
- Topic: Can you help me with this LTN combinator modernized ?
- Replies: 4
- Views: 634
Re: Can you help me with this LTN combinator modernized ?
100.000 ist the maximum that will be delivered.
Request threshold: Don't schedule deliverys until 70.000 are missing.
Result: Scheduling starts at 30.000
Request threshold: Don't schedule deliverys until 70.000 are missing.
Result: Scheduling starts at 30.000
- Wed Aug 09, 2023 4:35 pm
- Forum: Questions, reviews and ratings
- Topic: Can you help me with this LTN combinator modernized ?
- Replies: 4
- Views: 634
Re: Can you help me with this LTN combinator modernized ?
Did you try -100.000 oil, and 70.000 request threshold?
- Sun Jul 30, 2023 7:48 am
- Forum: Logistic Train Network
- Topic: [Not a Bug] Update 1.18.4 corrupt SpaceExploration mod
- Replies: 9
- Views: 1867
Re: [Not a Bug] Update 1.18.4 corrupt SpaceExploration mod
wiwiweb wrote:Should be fixed in the version just released (SE 0.6.112)