We've had a lot of griefing in our servers lately from people who just handcraft atomic bombs. It would be nice to limit that in some way. Adding a new /permissions entry could do the trick.
Cheers,
Search found 145 matches
- Sat Jun 10, 2017 7:19 am
- Forum: Ideas and Suggestions
- Topic: add "use" or "craft" atomic bomb to items in /permissions
- Replies: 1
- Views: 797
- Thu Jun 08, 2017 1:23 pm
- Forum: Ideas and Suggestions
- Topic: Set image in description for multiplayer games
- Replies: 2
- Views: 889
Set image in description for multiplayer games
Hi, I would like to suggest that we have an "image" field over description in the server config. This image would be the path of an image to be used as banner or description for an online server and and additional way to explain what a server/map is about at a quick glance. It could either...
- Sat Jun 03, 2017 11:14 am
- Forum: Ideas and Suggestions
- Topic: Dynamic Marketplace
- Replies: 0
- Views: 720
Dynamic Marketplace
Hi, Some of you might know about the "market" item in the game. But currently I feel it is very limited. The items for sale and currency need to be hard-coded into the game. I would like to suggest that you could create "trades" on the spot. The way this should work is that you w...
- Sat Jun 03, 2017 8:15 am
- Forum: Not a bug
- Topic: Bots try to place structure already in place
- Replies: 1
- Views: 689
Bots try to place structure already in place
This is how it works: Build large structure (using BP), someone else marks it for deconstruction and it gets partially deconstructed, then you place the blueprint right on top of it to rebuild what has been deconstructed before you remove all the left over "deconstruction marks". The new b...
- Thu Jun 01, 2017 5:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.15.17] Extreme performance loss in the blueprint menu
- Replies: 5
- Views: 3405
Re: [0.15.17] Extreme performance loss in the blueprint menu
/P C = 113 o_0
- Fri May 26, 2017 11:59 am
- Forum: Multiplayer
- Topic: Need advice on dedicated servers (20+ players)
- Replies: 2
- Views: 1329
Need advice on dedicated servers (20+ players)
Hi, I've been running a server successfully for the past few weeks (redlabel & mewmew) but the servers become too unstable after 20-25 players usually. I've used nc1.eu and low.ms and got a Factorio server. But I'm considering to get something more powerful and I want to know it will make a diff...
- Wed May 24, 2017 6:42 pm
- Forum: Ideas and Suggestions
- Topic: more /color preset names
- Replies: 0
- Views: 464
more /color preset names
Hi,
I would like devs to include more color presets that can be used by typing their name.
I would suggest doing a search:
https://www.google.com/search?q=color+names
And include the top 30 or so names.
I would like devs to include more color presets that can be used by typing their name.
I would suggest doing a search:
https://www.google.com/search?q=color+names
And include the top 30 or so names.
- Sun May 21, 2017 6:38 pm
- Forum: Ideas and Suggestions
- Topic: Tank Mk.2
- Replies: 3
- Views: 1713
Re: Tank Mk.2
Tank is so OP as it is... NOPE.
- Fri May 19, 2017 7:44 pm
- Forum: Ideas and Suggestions
- Topic: My Ideas for revamping user inventory/crafting
- Replies: 1
- Views: 608
Re: My Ideas for revamping user inventory/crafting
Ok. More things: - Maybe when you have the item it could just have no tint. To avoid too many colors. Another thing is on the bottom right of the item tile to have numbers like 12/22 where the first number states the number of items you have, and the second number reflects the total number of additi...
- Fri May 19, 2017 7:27 pm
- Forum: Ideas and Suggestions
- Topic: My Ideas for revamping user inventory/crafting
- Replies: 1
- Views: 608
My Ideas for revamping user inventory/crafting
Hi, Today's FFF has inspired me to add my 5 cents to the redesign process. I thought, hmm, how would I make it better.. Bear in mind this is just a thought and I want also your opinions. Essentially comes down to this: Merge crafting and Inventory. Pros: You can actually have twice the screen size s...
- Fri May 19, 2017 7:05 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 152303
Re: Friday Facts #191 - Gui improvements
OK Crazy Idea: WHAT IF we merged Inventory and Crafting Menu?? How this would work is you would access your inventory as a crafting menu, the items you have would be highlighted somehow (three levels: stuff you don't have and cannot craft, stuff you don't have but can craft, stuff you have). There w...
- Fri May 19, 2017 7:17 am
- Forum: Ideas and Suggestions
- Topic: ping limit/filter for servers
- Replies: 4
- Views: 2307
- Thu May 18, 2017 2:20 pm
- Forum: Releases
- Topic: Version 0.15.12
- Replies: 103
- Views: 52496
Re: Version 0.15.12
Grats
- Wed May 17, 2017 12:29 pm
- Forum: Ideas and Suggestions
- Topic: Being able to move map tags once placed
- Replies: 22
- Views: 7424
Being able to move map tags once placed
Simple suggestion.
Imagine that I place a tag in the wrong place but I do not want to delete it and place it again, or if someone did.
So I suggest that besides confirm/delete you get "move" which lets you drag it around. If you press once it stays and then you confirm.
CHeers,
Imagine that I place a tag in the wrong place but I do not want to delete it and place it again, or if someone did.
So I suggest that besides confirm/delete you get "move" which lets you drag it around. If you press once it stays and then you confirm.
CHeers,
- Wed May 17, 2017 11:44 am
- Forum: Ideas and Suggestions
- Topic: Web Based Server List
- Replies: 1
- Views: 618
Web Based Server List
Hi,
I thought it could be interesting to be able to see the server lists on a web interface without having to launch Factorio.
Maybe also allow a website to be added when creating a server and this would show up on the web interface for those who want more info on a server and so on.
CHeers,
I thought it could be interesting to be able to see the server lists on a web interface without having to launch Factorio.
Maybe also allow a website to be added when creating a server and this would show up on the web interface for those who want more info on a server and so on.
CHeers,
- Tue May 16, 2017 12:56 pm
- Forum: Releases
- Topic: Version 0.15.11
- Replies: 100
- Views: 52306
Re: Version 0.15.11
Great job guys
- Mon May 15, 2017 11:46 pm
- Forum: Ideas and Suggestions
- Topic: Being able to sit on Tree Stumps and chests and/or similar
- Replies: 3
- Views: 1678
Re: Being able to sit on Tree Stumps and chests and/or similar
someone mentioned being able to cook fish... ill add, in stone furnaces !mophydeen wrote:- Wouldn't it be nice to see a player eat a fish.
- ... reload.
- ... switch guns.
- Mon May 15, 2017 2:33 pm
- Forum: Ideas and Suggestions
- Topic: .15 - Glowsticks!
- Replies: 2
- Views: 1017
Re: .15 - Glowsticks!
So... A few additions to the idea. Requirements: - 5 Uranium Ore - 1 Plastic Bar - 1 Steel Plate A friend suggested that it does a bit of damage when you hold it. It could be 1hitpoint/second. It glows like uranium does, a little green light. And if I didn't say it yet, you place it in one of your w...
- Mon May 15, 2017 1:42 pm
- Forum: Multiplayer
- Topic: redlabel server (dedicated)
- Replies: 0
- Views: 689
redlabel server (dedicated)
Hey everyone, If you have been playing multiplayer lately you might have heard of redlabel "something something" server. The "something something" can be regular, dangerous, watery, railworldish... Fun vanilla maps with a twist. Also friendly. Our motto is: "Keep Calm And Sp...
- Mon May 15, 2017 1:33 pm
- Forum: Ideas and Suggestions
- Topic: Being able to sit on Tree Stumps and chests and/or similar
- Replies: 3
- Views: 1678
Being able to sit on Tree Stumps and chests and/or similar
Hi, I know Factorio is all about Automation and grand designs and such.. But for me it is the small details that matter the most. I made this little resting area today in my server: http://i.imgur.com/Y1RiUgm.png And i thought it would be neat if you could seat on tree stumps, chests or other simila...