Search found 122 matches

by Greybeard_LXI
Fri Dec 14, 2018 4:23 pm
Forum: Gameplay Help
Topic: These are what you need to know about skateboard before playing it
Replies: 2
Views: 1605

Re: can you get lazy bastard in peaceful?

Enabling biters through commands would disable achievements. I just started games in peaceful mode and one with enemy bases none. Both showed the achievement as available. So if you just want the achievement you can still do it, but if you want biters also you will need to restart. (Personally, I pr...
by Greybeard_LXI
Mon Dec 10, 2018 5:28 pm
Forum: General discussion
Topic: Choosing train and track sizes
Replies: 70
Views: 30449

Re: Choosing train and track sizes

1. Fuel train gets stuck behind other trains at the stop. So, cant have trains sitting at stops for long periods. I guess if you design it so your input stops or output stops are quick turn around, then it could work You could do a roboport at each stop as you mentioned, to reduce the need for belt...
by Greybeard_LXI
Fri Dec 07, 2018 9:02 pm
Forum: Gameplay Help
Topic: Lab Sophistry
Replies: 11
Views: 4201

Re: Lab Sophistry

What are you testing? How efficiently inserters load the labs? Research speed is (number of red science packs times research speed)/ number of labs. Assuming you do not run out of any science pack and you have not researched research speed. The number of each color science pack is the same for all r...
by Greybeard_LXI
Sun Dec 02, 2018 8:37 pm
Forum: Gameplay Help
Topic: Solar/Nuclear/Steam energy
Replies: 14
Views: 4166

Re: Solar/Nuclear/Steam energy

I would see it as a convenience thing. You do not have to count how many solar panels you just put down and then calculate how many accumulators you need to match. It also makes sure you have coverage into the electrical network.
by Greybeard_LXI
Sun Dec 02, 2018 8:28 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 514733

Re: Simple Questions and Short Answers

The blueprint window allows creating blue print books. You can store and use blueprints directly from the book.
by Greybeard_LXI
Sun Dec 02, 2018 8:26 pm
Forum: General discussion
Topic: Choosing train and track sizes
Replies: 70
Views: 30449

Re: Choosing train and track sizes

A couple of questions: first, how do you fuel your trains? I tried a dedicated sector for fueling, but so much wasted time with trains going for fuel when not really needed (no way to say repeat pick up green, drop off at red, until low on fuel), and the fuel sector became first a bottleneck and th...
by Greybeard_LXI
Sun Nov 25, 2018 4:57 pm
Forum: Show your Creations
Topic: Megabase in progress
Replies: 10
Views: 6746

Re: Megabase in progress

by Greybeard_LXI
Thu Nov 22, 2018 5:23 pm
Forum: Gameplay Help
Topic: [Modded][0.16.51] Accumulators not charging up
Replies: 1
Views: 1500

Re: [Modded][0.16.51] Accumulators not charging up

It sounds like you are using a mod. Please include the mod list so people that know about mods might be able to help. Pictures of your plant and a save file might also help.
by Greybeard_LXI
Sun Nov 18, 2018 10:46 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 514733

Re: Simple Questions and Short Answers

dangel441 wrote:
Sun Nov 18, 2018 9:58 pm
Please Can i ask if I buy the factorio through steam , Will I hlave full version when factorio releases? Thanks for answer.
Yes.
by Greybeard_LXI
Sat Nov 17, 2018 9:30 pm
Forum: Gameplay Help
Topic: What's wrong with my Oil/Chemicals setup
Replies: 30
Views: 7179

Re: What's wrong with my Oil/Chemicals setup

Do you have speed modules in the pump jacks? They will pump the oil faster with speed modules. I think this would be a minor improvement, but possibly worth doing. If the light and heavy oil have no place to go there will be no petroleum made. But I think you would also be filling up the crude oil t...
by Greybeard_LXI
Sat Nov 17, 2018 4:56 pm
Forum: Gameplay Help
Topic: No Biters, Less Research?
Replies: 7
Views: 3747

Re: No Biters, Less Research?

That just removes the biters but leaves the science requirements. To me, you should research rockets (which requires military) before you can launch a one. There are science mods that change research requirements, so you could write one to remove the stuff you do not want. There might even be one th...
by Greybeard_LXI
Tue Nov 13, 2018 4:57 pm
Forum: Gameplay Help
Topic: is there any way to save blueprint as file
Replies: 2
Views: 1957

Re: is there any way to save blueprint as file

The blueprint window selected from below the mini-map (or default B, at least in English games) has two parts where you can share blueprints. The right half is used to share blue prints between games on the same computer. The left half is for sharing blueprints in an online game. And your English is...
by Greybeard_LXI
Tue Nov 13, 2018 4:53 pm
Forum: Gameplay Help
Topic: how to update a blueprint?
Replies: 2
Views: 1384

Re: how to update a blueprint?

The easiest way I know is to create a new one and delete the old. Then add it to the book and replace the book in the shared blueprints.
by Greybeard_LXI
Mon Nov 12, 2018 5:39 pm
Forum: General discussion
Topic: feedback: train signals are hard
Replies: 30
Views: 12731

Re: feedback: train signals are hard

My 2 cents. Things in-game information doesn't teach about trains: 6. The color codes of segmenting rails with signals seem like they should mean something, but nothing anywhere tells you what it means when a segment is read, yellow, or cyan. If you are talking about the lines on the track when hol...
by Greybeard_LXI
Sun Nov 11, 2018 2:51 pm
Forum: Gameplay Help
Topic: problem with loading
Replies: 6
Views: 2280

Re: problem with loading

The above answers are good. Some things to also think about if your factory is still starved. -- Is the ore backed up on the belts? If so, maybe a faster inserter will reduce the back up. -- How many chests are you loading the train from? You can reduce belt backup with slow inserters by using up to...
by Greybeard_LXI
Sat Nov 10, 2018 3:36 pm
Forum: Gameplay Help
Topic: The Feasibility of Outpost Building Trains
Replies: 5
Views: 5297

Re: The Feasibility of Outpost Building Trains

Zavian has the easiest answer.

One way to tweak it a bit is to use one chest and an inserter with stack size 1 for stuff you do not need much of that have small stack sizes like train stations, roboports and chemical plants.
by Greybeard_LXI
Mon Nov 05, 2018 3:53 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 514733

Re: Simple Questions and Short Answers

Is it possible to flip a blueprint over vertical line, and if so, what's the key binding for this? Flipping a blueprint does not work. Think about advanced oil processing. The water is always on one side and the input oil is on the other. If you flip the blueprint you will have the water pipe conne...
by Greybeard_LXI
Mon Nov 05, 2018 3:07 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 5942

Re: Is it possible to make a factory without belts?

I think I misread the comment on using trains. I responded to one of the other people trying to help and not the OP. Pure trains with no belts would be a monster. I tried setting up a small train based red science production. It was ugly. One thing I learned is that you can only put two factories or...
by Greybeard_LXI
Sun Nov 04, 2018 11:19 pm
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 5942

Re: Is it possible to make a factory without belts?

I meant using trains only . No belts, no bots - just trains and wagons. Theoretically yes. You start by running around like a maniac feeding stone furnaces and taking the copper/iron to assemblers to make components you can take to more assemblers so you can (repeat as necessary) carry them to rese...
by Greybeard_LXI
Sat Nov 03, 2018 4:51 pm
Forum: General discussion
Topic: Choosing train and track sizes
Replies: 70
Views: 30449

Re: Choosing train and track sizes

@evopwr Xterminator did a series on sending supporters to space. The latest video shows one rocket every 10 seconds, so a decent sized base. One thing he did was take all iron from south east of his base and all copper from south west. So if he found a great copper patch in the south east he ignored...

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