Search found 118 matches
- Sat May 13, 2017 2:40 pm
- Forum: Duplicates
- Topic: [0.15.10] Menu access while connecting to server, crash
- Replies: 1
- Views: 786
[0.15.10] Menu access while connecting to server, crash
I am on a slow 1.5/0.25 megabit DSL Internet connection. CenturyLink in a rural area, so what do you expect. :roll: While attempting to connect to a multiplayer game, the estimated download time is 10 minutes, which is too long for me. I want to abort the download and instead start a new game. If I ...
- Fri May 12, 2017 9:44 pm
- Forum: Gameplay Help
- Topic: Lag reduction in multiplayer
- Replies: 7
- Views: 3743
Re: Lag reduction in multiplayer
It looks like I have a save from before the lag started getting ridiculous. Overview: http://i.imgur.com/SnA0CWr.png Zoom in on yellow box: http://i.imgur.com/pr4v7E2.png I had this bright idea of putting steam in the middle of the lake (yellow star), where the northern biters could not reach it due...
- Fri May 12, 2017 7:55 pm
- Forum: Multiplayer
- Topic: Is there a modpack manager for Factorio?
- Replies: 5
- Views: 2770
Is there a modpack manager for Factorio?
Ugh, I've dipped my toe into trying to join a modded server and I can already see this process sucks immensely. You have to manually add mods to the game via downloading either individual mods, or from a zipfile. Although you can have multiple versions of the same mod in the game directory, it only ...
- Tue May 09, 2017 7:45 pm
- Forum: Gameplay Help
- Topic: Lag reduction in multiplayer
- Replies: 7
- Views: 3743
Re: Lag reduction in multiplayer
Another mosh party further down the beach. I thought we would be safe from these on the other side of the lake but noooo, they lag us to death instead.
Killing off these packs helped solve the lag.
Killing off these packs helped solve the lag.
- Tue May 09, 2017 7:21 pm
- Forum: Gameplay Help
- Topic: Lag reduction in multiplayer
- Replies: 7
- Views: 3743
Re: Lag reduction in multiplayer
I think I found the problem. This pack of biters on the other side of the lake is so dense, they just stand there like zombies. Landfilled over to them, blasting them, and still they just stand there. Got some massive lag spikes sweeping these with flamethrower and turrets. http://i.imgur.com/5SAm3H...
- Tue May 09, 2017 5:39 pm
- Forum: Gameplay Help
- Topic: Lag reduction in multiplayer
- Replies: 7
- Views: 3743
Lag reduction in multiplayer
We have a large multiplayer map going, and a bunch of people are starting to find it too laggy as the map grows larger. F4 - Show active chunks: http://i.imgur.com/FmkeFL1.png Are there any steps we can take to reduce the lag so the game stays enjoyable for everyone? When we are done collecting reso...
- Sat Apr 29, 2017 10:56 am
- Forum: Duplicates
- Topic: Logistics requester/trash UI infinite loop
- Replies: 1
- Views: 783
Logistics requester/trash UI infinite loop
It's unclear to me if this is a bug or a suggestion. The way this works suggests to me that it is at least a UI design oversight and not something you want to be happening. If an item is in the logistics requester for a player, and then they decide to put that item in their logistics trash, it start...
- Sat Apr 29, 2017 8:20 am
- Forum: Pending
- Topic: [0.15.3] Weird GUI bug after repeated desync failures
- Replies: 1
- Views: 675
[0.15.3] Weird GUI bug after repeated desync failures
Desync! creating report, immediately desynced again, then server owner quit to restart. This extra GUI window appeared that won't go away. It appeared on the main menu, and continue to appear everywhere, even while connecting to the server after it restarted. I could not click on it at the main menu...
- Fri Apr 28, 2017 1:21 am
- Forum: Duplicates
- Topic: [0.15.3] Multiplayer browser fails, direct address works
- Replies: 4
- Views: 2556
[0.15.3] Multiplayer browser fails, direct address works
Start Factorio Multiplayer, Browse public games Click on "Arumba 0.15 marathon server" While it is selected, Ping says "Calculating .. .. .. .. .. .. can't reach" Wait a while, click Join Game. Immediately it says: - Sendto (0.0.0.0:34197) failed. (10049: The requested address is...
- Wed Apr 26, 2017 4:03 pm
- Forum: Outdated/Not implemented
- Topic: Either automatic error reporting, or don't waste our time
- Replies: 5
- Views: 1914
Re: Either automatic error reporting, or don't waste our time
No this does not make any sense. It should not fall on the player's shoulders to have to deal with crash handling. I can name any number of other programs that automate all this without needing anything to be done by the user. If you are serious that debug data should be FORCED onto everyone, then b...
- Wed Apr 26, 2017 7:26 am
- Forum: Outdated/Not implemented
- Topic: Either automatic error reporting, or don't waste our time
- Replies: 5
- Views: 1914
Either automatic error reporting, or don't waste our time
1. For players who are not going to report anything and just want to play the game .... it is a complete waste of everyone's time for a multiplayer server to pause and save a special large desync reporting file for that player... which they then will proceed to ignore and which they will not upload ...
- Tue Apr 25, 2017 9:11 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Desync loop downloading map over and over
- Replies: 5
- Views: 1462
[0.15.1] Desync loop downloading map over and over
Had a player join this multiplayer server, where it says desync over and over and over and over. Server was basically frozen for everyone because it keeps downloading the map for this single player repeatedly. Please add some sort of limit to server desync bug reporting so that it will not do this, ...
- Tue Apr 25, 2017 2:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Desync report
- Replies: 7
- Views: 2180
Re: [0.15.1] Desync report.. can't upload
Second report, same server, 339 meg. I won't be doing any more.
https://drive.google.com/file/d/0BzUBvQ ... sp=sharing
https://drive.google.com/file/d/0BzUBvQ ... sp=sharing
- Tue Apr 25, 2017 2:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Desync report
- Replies: 7
- Views: 2180
- Tue Apr 25, 2017 1:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Desync report
- Replies: 7
- Views: 2180
Re: [0.15.1] Desync report.. can't upload
If someone on staff can PM me with an SFTP server, username, and password I will upload it directly to you with FileZilla.
- Tue Apr 25, 2017 1:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Desync report
- Replies: 7
- Views: 2180
[0.15.1] Desync report
Playing the game normally with others, then suddenly this happens out of nowhere... Desync report.... 342 megabyte ZIP. Attach.......... yeaaaah forum didn't like that. 413 Request Entity Too Large Well how about the individual files? desynced-level.zip ....174 megabytes. Attach...... 413 Request En...
- Tue Apr 25, 2017 10:52 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Stopped train out of fuel crashes client
- Replies: 6
- Views: 3142
Re: [0.15.1] Stopped train out of fuel crashes client
Okay... we destroyed the train with a tank. Kaboom.
Problem solved, no crashes now.
Problem solved, no crashes now.
- Tue Apr 25, 2017 10:39 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Stopped train out of fuel crashes client
- Replies: 6
- Views: 3142
Re: [0.15.1] Stopped train out of fuel crashes client
How do I post the map for the developers to examine? It is a 35 megabyte save file.
- Tue Apr 25, 2017 10:32 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Stopped train out of fuel crashes client
- Replies: 6
- Views: 3142
[0.15.1] Stopped train out of fuel crashes client
So here we have a train out of fuel. If I click anywhere on the map near it, my game crashes. This train has caused several other people to crash out on this same server, also trying to put fuel in it, because it is blocking about 8 other trains. http://i.imgur.com/8bfkyDW.png Error log / factorio-c...
- Tue Apr 25, 2017 1:52 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] Sorting in Browse Games sorts wrong column
- Replies: 10
- Views: 4682
Re: [0.15.1] Multiplayer browser: column sorting
..... actually sorting by name appears to be sorting by number of players:
Top of list:
Bottom of list:
.... and inverting the name column to descending shows the servers with the most players at the top, rather than Z-A order...
Top of list:
Bottom of list:
.... and inverting the name column to descending shows the servers with the most players at the top, rather than Z-A order...