Search found 205 matches

by Termak
Fri Jul 20, 2018 12:14 pm
Forum: News
Topic: Friday Facts #252 - Sound design & Map editor
Replies: 93
Views: 44322

Re: Friday Facts #252 - Sound design & Map editor

Awesome, my eardrums still rumbling after arty shots. :mrgreen:
by Termak
Mon Jul 02, 2018 1:03 pm
Forum: Bob's mods
Topic: Missing Lithia Water
Replies: 4
Views: 2200

Re: Missing Lithia Water

When i played with rso and just bobs, sometimes lithia water was super hard to find, and sometimes it was just nextdoor, RNG at its best.
by Termak
Sat Jun 30, 2018 7:03 am
Forum: Bob's mods
Topic: Underground pipe description missing
Replies: 9
Views: 5140

Re: Underground pipe description missing

TBH it only showed how much a pipe can hold, not the throughput, ppl did test this a lot and i think the smaller pipe always won. Since all pipes are equal size, they can move about 1200 fluid/sec shorter distances even more with supershort ~5-6 squares, about 100 to 170sh length and dropping consta...
by Termak
Mon Jun 25, 2018 2:34 am
Forum: Angels Mods
Topic: How to start gardening.
Replies: 16
Views: 27385

Re: How to start gardening.

You can compost almost any biological item, wood, cellulose, any algae, any plant you farm etc. OK... But how, then? In what kind of building? I have no recipe for that, either in FNEI or in the vanilla interface (I tried What is it really used for as well, but in the end I preferred FNEI). If you ...
by Termak
Sun Jun 24, 2018 3:19 am
Forum: Angels Mods
Topic: How to start gardening.
Replies: 16
Views: 27385

Re: How to start gardening.

You can compost almost any biological item, wood, cellulose, any algae, any plant you farm etc. Personally i think that FNEI sucks, clunky ui and does not show everything, What is it really used for? is imo much better, you can see overview so much easier, following production chains is easy, ui is ...
by Termak
Fri Jun 22, 2018 6:32 pm
Forum: Angels Mods
Topic: Angel's collection - unfinished?
Replies: 2
Views: 2495

Re: Angel's collection - unfinished?

Angels currently is extension to Bobs, it generally works as standalone but its mostly meant to be played with Bobs.
by Termak
Fri Jun 15, 2018 2:45 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3787
Views: 1411346

Re: Development and Discussion

I've just started to work with Angels & Bobs mods, here are two things i've noticed: Under Startup settings > Mods > Angel's Industries I see two unknown keys: angels-enable-industries and angels-enable-tech without mouse-over description - what do they do? In the game in the crafting menu - i ...
by Termak
Wed Jun 13, 2018 8:07 am
Forum: Angels Mods
Topic: [0.16.x] Geode to anything ?
Replies: 4
Views: 4200

Re: [0.16.x] Geode to anything ?

It works but its superslow compared to actually mining.
by Termak
Sat Jun 09, 2018 9:39 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 123098

Re: Feedback

Basic belts are like 2-4 times cheaper + dont need tin, thats enough incentive at start , especially on marathon as the game is meant to be played :ugeek:
Theres many things which are easy and fast to research but not instantly usable in large quantities.
by Termak
Thu Jun 07, 2018 6:04 pm
Forum: Angels Mods
Topic: not funny
Replies: 5
Views: 2534

Re: not funny

Stop hoarding stuff and your problems will go away :D
by Termak
Sun Jun 03, 2018 9:38 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3888
Views: 1241579

Re: Bugs & FAQ

FNEI is bad in showing where you get stuff, you should have crushed stone -> mineral water recipe available, unless you play seablock then i cant help you. If i remember right its in water treatment tab. You might need petrochem or bioprocessing mods for the recipe, i play with all angels stuff so i...
by Termak
Fri May 25, 2018 12:33 am
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 331267

Re: [0.16.x] Bob's Mods: General Discussion

On another note, the only other thing that requires cobalt are miners. I say lets make cobalt a little more represented hey? Tier (3?) belts now require cobalt steel bearings with the right boblogistics settings. Also tier3 inserters, and together this means the pink logistics science pack also nee...
by Termak
Thu May 17, 2018 12:37 pm
Forum: Angels Mods
Topic: How to start gardening.
Replies: 16
Views: 27385

Re: How to start gardening.

I actually started new game just since Alien Biomes came out and managed to find already 5 temperate gardens, but the ground is prolly default green grass. Havent found other gardens yet, and i havent seen other vanilla biomes near me, though i havent been able to run far. How could i hack it to wo...
by Termak
Thu May 17, 2018 3:47 am
Forum: Angels Mods
Topic: How to start gardening.
Replies: 16
Views: 27385

Re: How to start gardening.

j3robins wrote:Does anyone have a list of what can be composted? The only thing I've figured out that works is raw wood.
Pretty much everything "bio" related, algae, wood, plants, seeds etc
by Termak
Mon May 14, 2018 9:03 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 123098

Re: Feedback

CMH wrote:Hmm... some internet info has to be updated then, cos it only shows bullet casings and shotgun shell casings the only things that require it.
Its just the ammo, nothing else, atleast from Bobs stuff.
by Termak
Wed May 09, 2018 8:53 am
Forum: Angels Mods
Topic: Angle's Industries Tutorial?
Replies: 4
Views: 2537

Re: Angle's Industries Tutorial?

Also be VERY careful if you "cruise" arund your base with the Crawler vehicle, it obliterates almost everything it touches :D
by Termak
Wed May 09, 2018 8:46 am
Forum: Angels Mods
Topic: big logistic chests lower tech than normal size chests?
Replies: 2
Views: 1159

Re: big logistic chests lower tech than normal size chests?

They are also larger 2*2 physically so they might be harder squeeze into tight spots.
by Termak
Sun May 06, 2018 11:01 am
Forum: Angels Mods
Topic: Angle's Industries Tutorial?
Replies: 4
Views: 2537

Re: Angle's Industries Tutorial?

They are superslow primitive bots which can carry full stacks of items afaik.
by Termak
Sat May 05, 2018 7:34 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3787
Views: 1411346

Re: Development and Discussion

Those metals are used mostly only as ingots while making different alloys so they dont need to have the actual recipes. I guess they are just remains from copypasting and futureproofing.
by Termak
Fri May 04, 2018 6:46 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3787
Views: 1411346

Re: Development and Discussion

Well same goes for the strand casting machines and most tier2 smelting recipes after the basic metals are all blue science so i guess its by design.

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