Also I'd like to say thanks for the amazingly fast reaction - not only confirmation but even a fix in less than 12 hours!
Looking forward to play 0.15.2
Great! Thank you!
Search found 24 matches
- Tue Apr 25, 2017 8:17 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
- Replies: 16
- Views: 6480
- Tue Apr 25, 2017 2:34 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
- Replies: 16
- Views: 6480
Re: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
These other two bug reports might be related or even the same:
viewtopic.php?f=7&t=44685
viewtopic.php?f=7&t=44753
viewtopic.php?f=7&t=44685
viewtopic.php?f=7&t=44753
- Tue Apr 25, 2017 2:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
- Replies: 16
- Views: 6480
Re: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
Additional information: I can provoke the crash (even from earlier autosaves) by removing a roboport and by this causing an update in the logistic network. The problem in the logistic network is apparently already present 4 minutes before this. Will give a slightly different log of course, see attac...
- Tue Apr 25, 2017 1:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [Posila] CTD without interaction (savegame reproducible)
- Replies: 16
- Views: 6480
[0.15.1] [Posila] CTD without interaction (savegame reproducible)
The attached savegame will crash the game after a few seconds regardless of any user interaction.
(reproduced crash > 5 times)
This is my first bug report here and I'm sorry if it is very short but I have no idea what further information could be helpful. System setup etc. is in the logfile.
(reproduced crash > 5 times)
This is my first bug report here and I'm sorry if it is very short but I have no idea what further information could be helpful. System setup etc. is in the logfile.