Search found 2598 matches

by FuryoftheStars
Fri Apr 12, 2024 12:28 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 152
Views: 20012

Re: Friday Facts #406 - Space Age Music

Also that is one big frikkin Asteroid. How are you supposed to defend against those, the ton of Gun Turrets was clearly not enough! Probably have to upgrade the damage output or more likely... artillery. Maybe artillery isn't unlocked on that save yet to blast that one to pieces before it enters th...
by FuryoftheStars
Thu Apr 11, 2024 1:17 pm
Forum: Technical Help
Topic: playing multiplayer on same account
Replies: 8
Views: 741

Re: playing multiplayer on same account

If you create a second steam account you can do a "family share" or something like that on steam. Aka he can use games from your steam account without buying them. But i am not sure if you can play both online with this tactics, but you can easily try for free. You can't through Steam: ht...
by FuryoftheStars
Thu Apr 11, 2024 12:26 am
Forum: Outdated/Not implemented
Topic: "Cannot play replay" version
Replies: 5
Views: 304

Re: "Cannot play replay" version

I don't know what's stored in the replay file, but yes understandable that code changes mean a broken replay. Afaik, the map exchange string, mods used, and player inputs. So a replay is nothing more than another, fully simulated game session using the same map & mods (if any), where the "...
by FuryoftheStars
Wed Apr 10, 2024 11:11 pm
Forum: Outdated/Not implemented
Topic: "Cannot play replay" version
Replies: 5
Views: 304

Re: "Cannot play replay" version

While I get and sympathize with the frustration, the only way for the game to "run as" another version is if it kept all of the data (game files) from that version to use (uses a lot of space). And just letting it run anyway, a single change, however minor, can very easily result in wildly...
by FuryoftheStars
Wed Apr 10, 2024 6:12 pm
Forum: Ideas and Suggestions
Topic: Do not pause game when looking at research in single player
Replies: 75
Views: 29628

Re: Do not pause game when looking at research in single player

aka13 wrote: ↑
Wed Apr 10, 2024 4:30 pm
Time for the yearly bump
Then I guess it's time for the yearly counter comment of being against this unless it's an option. I like and want the game to pause when I open the research window.
by FuryoftheStars
Tue Apr 09, 2024 12:42 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 17694

Re: Friday Facts #403 - Train stops 2.0

or is there a good way to solve that kind of problem? Seems you know production is slow, and in this case you only have the 2 trains, it'd probably be best to just set the limit static 1 vs circuit controlled. In this way, when train 1 fills up and leaves, train 2 (provided it's empty and ready) wi...
by FuryoftheStars
Sun Apr 07, 2024 11:23 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 17694

Re: Friday Facts #403 - Train stops 2.0

I have a stupid request: Can you add water reflections? For buildings on water and close to the water? Maybe with an option to disable them to reduce gpu/cpu strain. Now, as bridges will be added to the game, this picture looks so weird: https://cdn.factorio.com/assets/blog-sync/fff-403-manual-push...
by FuryoftheStars
Sun Apr 07, 2024 5:34 pm
Forum: Not a bug
Topic: Items and character not rotating on transport belts
Replies: 5
Views: 391

Re: Items and character not rotating on transport belts

Hiekie wrote: ↑
Sun Apr 07, 2024 2:12 pm
Maybe it's a feature request?
Ideas and Suggestions?
by FuryoftheStars
Sun Apr 07, 2024 5:36 am
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 138
Views: 15799

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

spent a fraction of the time on compared to the new stuff. I would hope, but there is little indication that they are. As Wube writes articles for every change they make. And since we are 32 FFF from the 1 year estimation of the release of the expansion https://factorio.com/blog/post/fff-373 and ve...
by FuryoftheStars
Sun Apr 07, 2024 12:33 am
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 138
Views: 15799

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

Maybe they are just showing 5% of the expansion content and leaving 95% of the content to be a surprise. Lets hope. Your perspective may be skewed, too. Many of the QoL improvements we've been shown they probably spent a fraction of the time on compared to the new stuff. And I'd wager, too, that of...
by FuryoftheStars
Sat Apr 06, 2024 3:21 pm
Forum: Not a bug
Topic: Items and character not rotating on transport belts
Replies: 5
Views: 391

Re: Items and character not rotating on transport belts

I posted it to this thread because it looks like that i can't post in subtopics, My idea was to post this in the section " not a bug" You can't post directly to the bug subsections... those are for devs and mods to move bug report threads to as a way of sorting and tagging the reports. Bu...
by FuryoftheStars
Sat Apr 06, 2024 3:17 pm
Forum: This Forum
Topic: IP based forum lag
Replies: 6
Views: 687

Re: IP based forum lag

I get occasional lag when accessing the site, too. PC & phone, firefox & chrome (respectively). It doesn't occur often, but when it does, it continues to occur for upwards of a half hour. On rarer occasions, it will be bad enough the site won't even load. I'll have to keep better track of wh...
by FuryoftheStars
Sat Apr 06, 2024 3:07 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 40757

Re: Friday Facts #387 - Swimming in lava

[Moderated by Koub : Follow up on an off topic post.]
Talking about the actual content announced in the FFF is OK, if things keep coming back to off topic fights between a handful of people, the thread will be locked.
by FuryoftheStars
Sat Apr 06, 2024 3:22 am
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 138
Views: 15799

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

Unpopular opinion. I hope that the DLC is not just 95% QOL changes. Like don't get me wrong there great to have more QOL and it to be a forethought in the DLC I was just hoping it would account for 5% of the DLC and 95% would be net new content. I could be wrong, but I'm fairly sure that most all o...
by FuryoftheStars
Fri Apr 05, 2024 10:07 pm
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 138
Views: 15799

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

melind wrote: ↑
Fri Apr 05, 2024 9:09 pm
Also, since we are talking about the map I've always wanted the the ability to search the map for a specific item and have it highlighted. For example search for radars and have them show up.
You mean like in FFF #400?
by FuryoftheStars
Fri Apr 05, 2024 5:04 am
Forum: Modding help
Topic: Edit an existing mod
Replies: 9
Views: 522

Re: Edit an existing mod

even if I unzip and zip that thing without any other changes than a single digit in a lua file, it does not appear in the list anymore. What editor do you use for editing the lua file? Lua files are plain ascii files, encoding utf-8. Don't let your editor write a BOM. Proper editors are for example...
by FuryoftheStars
Thu Apr 04, 2024 3:14 pm
Forum: Mod portal Discussion
Topic: Mod Portal Feature Request: show dependency graph
Replies: 8
Views: 1302

Re: Mod Portal Feature Request: show dependency graph

originally posted on the factorio discord, but crossposted since this forum post was pointed out to me: (picture previews available on discord) original links: - https://discord.com/channels/139677590393716737/306402592265732098/1174771121686597682 - https://discord.com/channels/139677590393716737/...
by FuryoftheStars
Tue Apr 02, 2024 7:34 pm
Forum: Balancing
Topic: Infinite Recycling Loop
Replies: 3
Views: 505

Re: Infinite Recycling Loop

I believe this thread is related: viewtopic.php?f=6&t=110181
by FuryoftheStars
Tue Apr 02, 2024 7:29 pm
Forum: Technical Help
Topic: New Gamer PC, poor factorio performance
Replies: 10
Views: 947

Re: New Gamer PC, poor factorio performance

robot256 wrote: ↑
Tue Apr 02, 2024 3:43 pm
quyxkh wrote: ↑
Tue Apr 02, 2024 5:30 pm
Note that this thread is over 5 months old. I don't know know why it was rez'd by datarza just to post that picture....

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