Search found 324 matches

by Stringweasel
Thu Nov 26, 2020 6:49 am
Forum: Resolved Problems and Bugs
Topic: [1.1.0] Modded Menu Simulations freezes game
Replies: 1
Views: 1678

[1.1.0] Modded Menu Simulations freezes game

Hello! Sometimes a modded menu simulation will freeze the game on startup. Typically the simulation will run for half a second and then freeze. This also freezes the entire game, and the main menu becomes unresponsive. I have to kill the process using Task Manager. I usually fix this by: Open the sa...
by Stringweasel
Wed Nov 25, 2020 11:24 am
Forum: Resolved Problems and Bugs
Topic: [posila] [1.1.0] Menu Simulation Mod not working when zipped
Replies: 3
Views: 3085

[posila] [1.1.0] Menu Simulation Mod not working when zipped

Hello! I wrote a mod that adds custom menu simulations, and it works (quite beautifully). But, when I zip the mod it stops working. It doesn't crash or anything. At the main menu I'm simply met with an error message that reads: File D:/Games/Factorio/Factori0_x64_1.1.1/Factorio_1.1.1/temp/currently-...
by Stringweasel
Tue Mar 26, 2019 5:41 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.20] Game crash when opening Blueprint library
Replies: 16
Views: 5273

Re: [0.17.20] Game crash when opening Blueprint library

This just happened to me as well in a purely vanilla game. It's seems that it is a known issue, but here is my save and dump anyway.

Also, I've been playing experimental for 5 years now, and this is the first time it crashed on me :D
by Stringweasel
Fri Mar 22, 2019 10:49 am
Forum: Resolved Problems and Bugs
Topic: [wheybags]Image codes's length not correctly considered for train station names
Replies: 13
Views: 9114

Re: [wheybags]Image codes's length not correctly considered for train station names

Ideally the intuitive behaviour would be for the limit to apply to the rendered characters (ie icons) rather than the source "script" since any alternative is going to allow either ridiculously long text only names or far shorter icon names, but the realist in me says the code is probably...

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