Search found 288 matches

by Trebor
Thu Sep 05, 2019 10:11 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

disentius wrote:
Thu Sep 05, 2019 4:35 pm
yep. Any uneven input or output screws it up.
Not with my balancer above, uneven input OR uneven output have stable ratios. It’s only uneven inputs AND outputs that the ratios are different.
by Trebor
Thu Sep 05, 2019 3:49 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

Turns out you are right. Ratios change when both inputs are starved and outputs are backed up. I think I know the reason. When inputs are starved empty spaces are are introduced if the balancer is throughput unlimited the empty spaces are passed to the outputs, this retains ratios by replacing an it...
by Trebor
Mon Sep 02, 2019 8:09 pm
Forum: Minor issues
Topic: [0.17.66] - Inserter preferring incorrect lane
Replies: 20
Views: 5468

Re: [0.17.66] - Inserter preferring incorrect lane

The Wiki states left from the Inserters perspective. The pic attempts to have its left the same as the inserter’s left. Never mind, read Wiki wrong/mis remembered.
by Trebor
Mon Sep 02, 2019 7:58 pm
Forum: Minor issues
Topic: [0.17.66] - Inserter preferring incorrect lane
Replies: 20
Views: 5468

Re: [0.17.66] - Inserter preferring incorrect lane

Bilka wrote:
Mon Sep 02, 2019 6:24 pm
... Inserters 7 and 8 have belts going towards them ...
Inserter 7’s belt is going north, inserter 8’s belt is going south how is that towards?

Also 3 & 5 have different items in the left lane.
by Trebor
Mon Sep 02, 2019 5:54 pm
Forum: Minor issues
Topic: [0.17.66] - Inserter preferring incorrect lane
Replies: 20
Views: 5468

Re: [0.17.66] - Inserter preferring incorrect lane

Screen Shot 2019-09-02 at 1.15.44 PM.png The following lists which lane the insert picks from listed from left to right. (Note the first term is what I think the inserter is using) : Outer /near/left lane Near lane Inner /right/far lane Near lane Left /inner/far lane Near /right/outer Left lane Rig...
by Trebor
Mon Sep 02, 2019 3:20 pm
Forum: Gameplay Help
Topic: don't understand how lane balancer work
Replies: 4
Views: 1463

Re: don't understand how lane balancer work

Serenity wrote:
Mon Sep 02, 2019 3:13 pm
It seems like you really want belt balancers. Not lane balancers
_Ax_ wrote:
Mon Sep 02, 2019 1:44 pm
... bus of 6 lanes ...
My bad, keyed on lanes ignored the 6. Yes you want (3?, 6?) belt balancers.
by Trebor
Mon Sep 02, 2019 3:12 pm
Forum: Gameplay Help
Topic: don't understand how lane balancer work
Replies: 4
Views: 1463

Re: don't understand how lane balancer work

The idea behind lane balancers is to keep both lanes on a belt balanced. Almost any lane balancer will do this. Sometimes you may want both lanes to have the same items on both lanes. Different balancers do better then others with this. And sometimes you want the belt upstream from the balancer to r...
by Trebor
Mon Sep 02, 2019 3:02 pm
Forum: Gameplay Help
Topic: Splitter not working properly
Replies: 89
Views: 125204

Re: Splitter not working properly

... now in 0.16 they send items randomly left and right and to not keep track of the type that just entered ... I don't know, these splitters are all behaving consistently though differently from each other. (This is 0.17 not 0.16 so this reply may not apply.) The output is a definite pattern, not ...
by Trebor
Mon Sep 02, 2019 1:30 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

I had to increase the length of the output lanes to check the ratios when input is starved but it looks like the ratios are the same in each lane. Note the output is always a repeating pattern of 4 copper, 4 iron, 2 coal, 2 blank (it's probably 6 blank but I can only see when several are consecutive...
by Trebor
Mon Sep 02, 2019 1:13 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

Here's my second attempt.
Screen Shot 2019-09-02 at 9.09.08 AM.png
Screen Shot 2019-09-02 at 9.09.08 AM.png (6.35 MiB) Viewed 5774 times
Note each belt has the same ratio of items just in different lanes. I've also tested this by blocking different output belts and it only glitches during the transition.
by Trebor
Mon Sep 02, 2019 8:27 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

Thank you both for clearing up the details :) I agree. There is no solution that i know of for even distribution in all cases possible for a 4-4 balancer. My first attempt is a spectacular failure as what's mixed in the first phase is separated in the second! Screen Shot 2019-09-02 at 4.20.08 AM.pn...
by Trebor
Fri Aug 30, 2019 5:16 pm
Forum: Outdated/Not implemented
Topic: read file
Replies: 29
Views: 7086

Re: read file

eradicator wrote:
Fri Aug 30, 2019 5:14 pm
Trebor wrote:
Fri Aug 30, 2019 4:02 pm
Ok, so you want to read an arbitrary file, follow these steps.
You can not open non-.lua files even if they are inside the mod directory.
Just be creative with the hard link name.
by Trebor
Fri Aug 30, 2019 4:02 pm
Forum: Outdated/Not implemented
Topic: read file
Replies: 29
Views: 7086

Re: read file

Ok, so you want to read an arbitrary file, follow these steps. Install the Linux or Mac version of Factorio. Create and install an unzipped mod, so directories are real directories. Create in your mod directory a hard link to the file you want to read. If Factorio follows soft links, create a soft l...
by Trebor
Thu Aug 29, 2019 2:43 pm
Forum: Gameplay Help
Topic: 3 Belt splitter
Replies: 17
Views: 4491

Re: 3 Belt splitter

mrvn wrote:
Thu Aug 29, 2019 10:14 am
Would be nice if faster labs would buffer 3 or 4 recipes worth of flasks.
It would be nice if the labs would not allow inserters to remove the flasks it was using.
by Trebor
Thu Aug 29, 2019 2:28 pm
Forum: Gameplay Help
Topic: Railway waiting area
Replies: 35
Views: 8592

Re: Railway waiting area

I like this idea because putting a little wiggle in the rails would mess with my OCD.
by Trebor
Wed Aug 28, 2019 8:32 pm
Forum: General discussion
Topic: City Blocks instead of Main Bus
Replies: 21
Views: 105624

Re: City Blocks instead of Main Bus

I’m trying a 4x9 chunk block with a 1 chunk border (so tiling @ 5x10) and ignoring all other constraints.
by Trebor
Mon Aug 26, 2019 11:16 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

Do you know what the implications of this are:
Screen Shot 2019-08-26 at 7.02.11 PM.png
Screen Shot 2019-08-26 at 7.02.11 PM.png (3.61 MiB) Viewed 5284 times
It means it's possible to have a standard 4 blue belt balancer that does this:
Screen Shot 2019-08-26 at 7.02.23 PM.png
Screen Shot 2019-08-26 at 7.02.23 PM.png (1.02 MiB) Viewed 5284 times

Factorio laughing at your math!

(Save include for your viewing pleasure.)
by Trebor
Mon Aug 26, 2019 3:50 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

There are also pics of using 4 pure blue belt balancers with input gaps to balance 3 belts that are not arguably better.
by Trebor
Mon Aug 26, 2019 3:42 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt math, using lower tier belts to effect.
Replies: 78
Views: 30974

Re: Belt math, using lower tier belts to effect.

mrvn wrote:
Mon Aug 26, 2019 3:14 pm
Trebor wrote:
Sat Aug 24, 2019 4:20 pm
3 belt balancer using 9 yellows:
Screen Shot 2019-08-24 at 11.37.11 AM.png
I think splitting a blue belt into a red and yellow belt and splitting the red again into 2 yellow only works if there are no gaps.
There is a pic with gaps earlier in the thread.
by Trebor
Mon Aug 26, 2019 12:59 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 113054

Re: Friday Facts #309 - Controversial opinions

+1 for the above post.

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