Search found 336 matches
- Wed May 31, 2017 10:54 pm
- Forum: Show your Creations
- Topic: 1 or 2-to-6 train loading balancer
- Replies: 13
- Views: 29102
Re: 1 or 2-to-6 train loading balancer
BLUEPRIIIIIIIIIIINTSSSS AAAH
- Wed May 31, 2017 8:26 pm
- Forum: Mods
- Topic: [MOD 0.13] SpaceBook - a multiplayer / PvP / RP manager
- Replies: 120
- Views: 60482
Re: [MOD 0.13] SpaceBook - a multiplayer / PvP / RP manager
There was a server crash because of your mod:
viewtopic.php?f=7&t=49008
viewtopic.php?f=7&t=49008
- Wed May 31, 2017 8:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.15.16] LOG_AND_ABORT on "Forces to delete is not empty."
- Replies: 7
- Views: 4607
[Oxyd] [0.15.16] LOG_AND_ABORT on "Forces to delete is not empty."
Hi there. We just witnessed a segfault of our server. It was because we created a force in Spacebook called "admin" and deleted it after we realized it is not necessary. Contrary to what the logfile says nobody was in this force when we deleted it. I declared this as a factorio bug instead...
- Wed May 31, 2017 6:42 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3873
- Views: 1237479
Re: Bugs & FAQ
I got
Whole angels mods dont work now.
EDIT: Work when having Bobs Electronics. Please add this to dependencies.
Code: Select all
Error in assignID, item with name 'basic-circuit-board' does not exist.
Source: ore-sorting-facility (recipe).
Mods to be disabled:
• angelsrefining
EDIT: Work when having Bobs Electronics. Please add this to dependencies.
- Wed May 31, 2017 5:41 pm
- Forum: Show your Creations
- Topic: 1 or 2-to-6 train loading balancer
- Replies: 13
- Views: 29102
Re: 1 or 2-to-6 train loading balancer
How does this work?Shokubai wrote:That's a decent layout. I've recently settled on a circuit based loading system. It's simple 1 belt in and the circuit balances the chests by average fill. It's clean and requires very little space.
http://imgur.com/wheyAuL
- Wed May 31, 2017 5:40 pm
- Forum: Energy Production
- Topic: Simple 4-reactor with simple control
- Replies: 8
- Views: 6255
Re: Simple 4-reactor with simple control
"Compensation pipes" of steam (as i called them) which i used are very useful and well tested anyway :). It should help to keep all tanks on similar state. What dou you mean? This: Instead of direct connection to the heat exchanger you let them input into a pipe? Can your system live off ...
- Wed May 31, 2017 5:36 pm
- Forum: Technical Help
- Topic: Connecting to a certain server crashes Internet!
- Replies: 6
- Views: 2290
Re: Connecting to a certain server crashes Internet!
I see, however my ISP does not provide this in the router settings. Could I use a program to get an equivalent log? You're right, I mistook the warnings for errors. It is Mbps, my connection has 100/25 down/upload. The amount of devices.. doesn't quite come close to it, I can count about 5-6 device...
- Wed May 31, 2017 2:47 pm
- Forum: Pending
- Topic: [0.15.16] Conveyor belt won't move some items
- Replies: 6
- Views: 2868
Re: [0.15.16] Conveyor belt won't move some items
They are lying on the floor for some reason. Did you destroy some belts there at some point?
- Wed May 31, 2017 2:44 pm
- Forum: Energy Production
- Topic: Simple 4-reactor with simple control
- Replies: 8
- Views: 6255
Re: Simple 4-reactor with simple control
Why did you surround the reactors with heatpipes? They are expensive. Also you wouldnt have to use long inserters.
Looks nice though.
Looks nice though.
- Wed May 31, 2017 2:39 pm
- Forum: Technical Help
- Topic: Performance increase tips [slow fps]
- Replies: 18
- Views: 18338
Re: Performance increase tips [slow fps]
Do you use only Bots? If not remove some belts and use bots instead.
- Wed May 31, 2017 2:33 pm
- Forum: Technical Help
- Topic: Laggy headless, why?
- Replies: 11
- Views: 4876
Re: Laggy headless, why?
Is the SSD connected right? Some Mainboard have SATA sockets that are connected to a different chipset. Like 2 sockets for SATA 6GB/s and 4 sockets for SATA 3GB/s. Also the word "debian" does not instill much trust in me of the capabilities of the OS to detect an SSD automatically and hand...
- Wed May 31, 2017 2:27 pm
- Forum: Technical Help
- Topic: Connecting to a certain server crashes Internet!
- Replies: 6
- Views: 2290
Re: Connecting to a certain server crashes Internet!
I have a Fritz Box it shows things like 11.05.17 04:12:22 IPv6 Internet connection established successfully. IP address: [deleted] 11.05.17 04:12:20 Internet connection established successfully. IP address:[deleted], DNS server: [deleted] and [deleted], gateway: [deleted] 11.05.17 04:12:16 Cable Int...
- Wed May 31, 2017 11:03 am
- Forum: Technical Help
- Topic: Connecting to a certain server crashes Internet!
- Replies: 6
- Views: 2290
Re: Connecting to a certain server crashes Internet!
What does the event log in your Router/Modem show?
- Wed May 31, 2017 10:52 am
- Forum: Duplicates
- Topic: [0.15.10] Low electricity on one chemical lab
- Replies: 7
- Views: 3957
Re: [0.15.10] Low electricity on one chemical lab
I can duplicate this bug. Interestingly it does not show when you use the cheat energy source that provides unlimited power from Crative Mode Mod, nor does it show using the Energy Interface. It also does not show when using Accumulators only - Even though the solar power plant I used that shows thi...
- Wed May 31, 2017 10:06 am
- Forum: General discussion
- Topic: 0.15 Reactor Ratio
- Replies: 128
- Views: 119278
Re: 0.15 Reactor Ratio
BTW is there a way ro make the screenshot command capture more than 10m around you?
- Tue May 30, 2017 11:21 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Destroyer bot array
- Replies: 2
- Views: 2969
Re: Destroyer bot array
I just made one. I like to use bots and produce everything except circuits on site while compress it as good as possible. As you see you only need to supply Iron, Copper, Steel, Green- and Red Circuits. In the picture I used Creative Mode Mod to supply it for testing. These buildings are not include...
- Tue May 30, 2017 8:49 pm
- Forum: Not a bug
- Topic: [A 0.15.16] Terrible Multiplayer FPS for no apparent reason?
- Replies: 20
- Views: 6446
Re: [A 0.15.16] Terrible Multiplayer FPS for no apparent reason?
That's working as expected. Your save file has so much going on that it's running almost at 100% of 60 UPS. In multiplayer the server ends up running faster than you can and your game falls behind. The game goes into catch-up mode to keep up with the server and drops FPS to do so resulting in 60 UP...
- Tue May 30, 2017 6:58 pm
- Forum: General discussion
- Topic: 0.15 Reactor Ratio
- Replies: 128
- Views: 119278
Re: 0.15 Reactor Ratio
You could place the build in a map where Creative Mode Mod is enabled. The mod has a energy void that makes your reactor produce 100% of what is possible.
very easy to see problem this way.
very easy to see problem this way.
- Tue May 30, 2017 6:56 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 513590
Re: Simple Questions and Short Answers
You could use bots for that. They filter inherently.
I just used only bots it for an mining outpost and have to say its way easier than belts.
I just used only bots it for an mining outpost and have to say its way easier than belts.
- Tue May 30, 2017 6:47 pm
- Forum: Pending
- Topic: [0.15.x] Factorio doesnt close correctly
- Replies: 15
- Views: 5317
Re: [0.15.x] Factorio doesnt close correctly
Ok, Took a while to get it to break. Didnt do anything special. Just start the game, load a save, quit and change mods - repeatedly. The dump is 376MB big, so... took a while to find a way to share it. Fortunately my upload speed is quite high. This is the only kind of dump I can make. There was no ...