Search found 81 matches
- Fri May 12, 2017 6:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [kovarex] Non-Conducting heat pipes after 60 tile
- Replies: 78
- Views: 40678
Re: [0.15.1] [kovarex] Non-Conducting heat pipes after 60 tile
A bad or unclear design or implementation isn't a bug. It's just working as designed, albeit not working in a way that the end user/player understands. Strictly speaking, if heatpipes are designed to work directionally, this wasn't a bug, but it does leave a lot of room for improvement in terms of ...
- Thu May 11, 2017 10:38 pm
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
As for catalysts: Aren't modules catalysts? Just add 40 module slots to the centrifuge, make the speed without modules 0 and have each module slot add 1/40 of the old speed. That does not sound too bad either, and it would allow to start right away, but should still be reaaaally slow with low amoun...
- Wed May 10, 2017 9:14 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Circular Kovarex Enrichment Setup
- Replies: 43
- Views: 112528
Re: Circular Kovarex Enrichment Setup
circuit-less_bot-less_Kova-Setup.jpg This is my previous setup, but also without logistics bots, you can supply a steady stream of U238 (top right), and receive all the excess U235 (lower right). The outputted U238 is placed on the outer line of the belt, and through the splitter-setup on the right...
- Wed May 10, 2017 5:59 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Circular Kovarex Enrichment Setup
- Replies: 43
- Views: 112528
Re: Circular Kovarex Enrichment Setup
Taipion's Enrichment Circle https://forums.factorio.com/download/file.php?id=23985 Featuring holds no more than the required minimum U235 holds just a little excess U238 stable, reliable no circuits And I was just about to post it here myself. :D Here is the String for it: 0eNq9WttyokAQ/Zd5hhRzRfMr...
- Wed May 10, 2017 5:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] [kovarex] Non-Conducting heat pipes after 60 tile
- Replies: 78
- Views: 40678
Re: [0.15.1] Non-Conducting heat pipes after 60 tile
This is currently how heat pipes work. The order you build the pipes will change how they behave. It's not really desired to work that way but it's not a bug. We may change it in the future. I'm sorry guys but this is most definitely a bug - in more ways than one. Something is absolutely broken wit...
- Tue May 09, 2017 12:41 pm
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
Oh no, no catalysts, please :| Kovarex process as it working now is very fun to automate. True, it is not looking like anything else in the game, but this is the point. It is boring to automate the same processes with different names. We have regular production cycles, we have liquid production cyc...
- Tue May 09, 2017 12:05 pm
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
Here you go: - holds no more than the required minimum U235 - holds just a little excess U238 - stable, reliable - no circuits [...] The filter inserters that are dedicated to take out the 3 U238 in one go are faster than the yellow inserter (set to stack size 1) which will always take out one and ...
- Tue May 09, 2017 11:52 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I was just curious to see it done without circuits while also not hold any more U235 than strictly necessary. Here you go: - holds no more than the required minimum U235 - holds just a little excess U238 - stable, reliable - no circuits new.png The filter inserters that are dedicated to take out th...
- Tue May 09, 2017 11:15 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I guess if it has to be a stingy, count perfect design then it's not possible to do it with at least some circuit network stuff. Only relying on belt/inserter priority alone oviously doesn't work for count perfect because of how the inserters will always fill up the buffer. I think it is doable, bu...
- Tue May 09, 2017 11:06 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
What you mean by "U235 perfect design"? Hold exactly 40 U235 per Kovarex enrichment process and dump the extra one out for immediate use. Basically exactly like yours (which is brilliant) but somehow (I don't know how) doing it without circuits. I was just curious to see how such a thing ...
- Tue May 09, 2017 10:33 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
There's absolutely no point in being stingy other than to satisfy your own inner demons, especially if you end up with 50k U-235 anyways. The demons are powerful and demand sacrifice. I've spent more time mucking around with my little train system than it takes a speedrunner to finish the entire ga...
- Tue May 09, 2017 10:05 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
If you want to be exact with that, take this setup . You can switch the requestor chests for some fancy belt setup if you want to, but it's super simple: The filter inserters are wired to all 3 stack inserters (actually, 1 wire would do here), and activated whenever they hold 1 or more good uranium,...
- Tue May 09, 2017 9:28 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I found a very attractive setup - only - I don't understand how it works. And to understand, its what is all about: https://youtu.be/UcWJH48ZpX0 Probably one of the masters will step in? That does not look all too good, and quite slow with re-filling. You can just take mine from my previous post, i...
- Tue May 09, 2017 8:58 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I really don't know why people are insisting on using combinators with the Kovarex Enrichment... it's totally do-able without using any combinators at all. The setup from the youtube video above wastes like 50% of the space just for the weird combinator setup. Here in this thread are a lot of setup...
- Tue May 09, 2017 8:34 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I found a very attractive setup - only - I don't understand how it works. And to understand, its what is all about: https://youtu.be/UcWJH48ZpX0 Probably one of the masters will step in? That does not look all too good, and quite slow with re-filling. You can just take mine from my previous post, i...
- Tue May 09, 2017 8:17 am
- Forum: Ideas and Suggestions
- Topic: [0.15] provider chest v2
- Replies: 7
- Views: 2717
Re: [0.15] provider chest v2
I too have encountered that problem in various ways. You want something to be stored in a specific place, specific chest, or area. But if you move it there by force (requestor chests), you cant make it available to the network again without creating loops. I noted if you have an array of many plain ...
- Tue May 09, 2017 8:05 am
- Forum: Ideas and Suggestions
- Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
- Replies: 47
- Views: 16820
Re: "Kovarex Enrichment" needs a rethink -- catalysts!
I haven't actually gotten a reactor up yet, so I'm not sure how long a fuel rod lasts. I don't know the total drain on ore over time. But it's quite clear that there is a net drain, that you'll eventually use up your uranium reserves. (Damn it, I just wrote up everything and then this stupid forum ...
- Fri May 05, 2017 5:20 pm
- Forum: Ideas and Suggestions
- Topic: A handful of thoughts
- Replies: 6
- Views: 2288
Re: A handful of thoughts
I'd expect a massive block on chains, like the fatboy from Supreme Commander (I am shocked I forgot what it was called in Total Annihilation ;-;), nothing short of a heavily armed, mobile factory with landing pads to land/carry your hovercrafts who can go above trees at comfortable speed. While thi...
- Thu May 04, 2017 10:23 pm
- Forum: Ideas and Suggestions
- Topic: A handful of thoughts
- Replies: 6
- Views: 2288
A handful of thoughts
Hello everyone! :-) First of all, I'd like to have the resists display back, right now the tank is just a blank box with HP on it, remember not only graphics provide detail, but also information? One VITAL information that I got this way when starting to play Factorio, was that walls have 100% fire ...
- Tue May 02, 2017 8:34 pm
- Forum: Not a bug
- Topic: [0.15.x] a few minor things
- Replies: 3
- Views: 1280
Re: [0.15.x] a few minor things
I am afraid this is not how bug reports work, check the How to report a bug section and make reports for issues that qualify. Furthermore, for something to be a bug it has to be obvious that the behaviour is not the behaviour that was intended by the developer, if you can not show that, then please...