Search found 126 matches
- Fri May 10, 2019 12:07 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 391
- Views: 271470
Re: [0.17+] Space Exploration WIP
I think that for the time being the WIP part and initial warning about sticking only to recommended mods might need bigger letters. And start up message should repeat that in same big letters. Especially if it finds a lot of other mods around :D or something like this: https://media.tenor.com/image...
- Thu May 09, 2019 1:50 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 391
- Views: 271470
Re: [0.17+] Space Exploration WIP
Again bug find in mods not worked ScienceCostTweakerM_0.17.9 This is already a known incompatibility. I think we have to wait for such compatibility patches, because I can imagine that his first goal is to eliminate the internal "bugs" and later investigate into the compatibility issues ....
- Wed May 08, 2019 4:22 pm
- Forum: Modding help
- Topic: [Done] Migration Question
- Replies: 2
- Views: 762
Re: Migration Question
Hi, I changed an item from "bi-charcoal" to "wood-charcoal". I created a migration file: "Bio_Industries_0.17.19.json" with: { "item": [ ["wood-charcoal", "bi-charcoal"] ] } I thought that this would prevent the items from being removed wh...
- Sat May 04, 2019 12:09 pm
- Forum: News
- Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
- Replies: 124
- Views: 56122
- Fri May 03, 2019 10:25 pm
- Forum: Modding help
- Topic: Help with this code
- Replies: 4
- Views: 1458
Re: Help with this code
Not only: a recipe can also look like: recipe.normal.ingredients=... or recipe.normal.ingredients=.. recipe.expensive.ingredients=.. and the ingredients can also specified as: ingredients = {{type="item", name="engine-unit", amount=1}} or a funny combination of both: ingredients ...
- Thu May 02, 2019 2:53 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3873
- Views: 1237482
Re: Bugs & FAQ
Hi Angel, I found a bug when placing a Algae Farm from a blueprint, but with fluid inputs switched around. https://i.imgur.com/s5kRzUa.jpg This is the simplest way I found to reproduce it. 1. Create a blueprint with the fluid inputs for the algae farm switched around. 2. Try to place the second alg...
- Wed May 01, 2019 10:49 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 391
- Views: 271470
- Wed May 01, 2019 7:04 pm
- Forum: Modding discussion
- Topic: Breaking mod API changes with version 0.17.35 (planned release on Thursday)
- Replies: 28
- Views: 10361
Re: Breaking mod API changes with version 0.17.35 (planned release on Thursday)
Okay, I'm a little confused, sorry that I need to ask :oops: : But before: script.on_event(defines.events.on_entity_died, function(event) Event_on_entity_died(event) end) function Event_on_entity_died(event) local entity = event.entity local cause = event.cause if cause then if cause.type == 'player...
- Wed May 01, 2019 12:11 am
- Forum: Mods
- Topic: [Mods for 0.18] Amator Phasma's Mods
- Replies: 64
- Views: 24243
Re: [Mods for 0.17] Amator Phasma's Mods
Because of a small bug I will not upload this version to the modportal, but I can give you a link to the file:
Coal&Steam Version 0.17.48
- Tue Apr 30, 2019 10:59 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298670
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
i dont know what your talking about. i most definitely and intentionally named it that and didn't forget to add it to the locale file. :D in other news small update on apm compatibilty study. ive played with the mods a little bit and have just started the research for steam power. ive already found...
- Tue Apr 30, 2019 10:43 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 391
- Views: 271470
Re: [0.17+] Space Exploration WIP
Oh this I have allready hit, and now I'm seeing this again...
There was something ...
https://github.com/mexmer/ScienceCostTweakerM/issues/30
He returns the ball to your domain.
- Tue Apr 30, 2019 10:39 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 391
- Views: 271470
Re: [0.17+] Space Exploration WIP
I think you forget the to set 'The Space Exploration Graphics ' in the dependencie for: https://mods.factorio.com/mod/space-exploration/downloads I was thinking, the zip is broken from 200 MB to under 200kb *or a new magic black-hole-quantum-compression* but then I saw you had the same idea: outsour...
- Tue Apr 30, 2019 1:40 pm
- Forum: Ideas and Requests For Mods
- Topic: The best ever tiny mod [request]
- Replies: 7
- Views: 3369
Re: The best ever tiny mod [request]
First: Making new prototypes, it must be new assembling machine, but with size of offshore pump, fixed recipe and burner as energy_source. Not tested, but it looks like: data.lua: -- entity -- local pump = data.raw["offshore-pump"]["offshore-pump"] local entity = table.deepcopy ...
- Tue Apr 30, 2019 11:57 am
- Forum: Modding help
- Topic: [Solved] How do I make a structure do something at regular intervals?
- Replies: 9
- Views: 2145
Re: How do I make a structure do something at regular intervals?
The best way is to find a vanilla entity that can be modified to do what you need. If that is not possible, you will have to write a script and run it in on_tick or on_nth_tick. In that case, make sure to keep what you are doing to a minimum. Calling find_entities_filtered on every tick will quickl...
- Mon Apr 29, 2019 11:07 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298670
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
look at the startup setting for bob ores if the bobmods-ores-infiniteore option is active.
- Sun Apr 28, 2019 10:54 pm
- Forum: Mods
- Topic: [Mods for 0.18] Amator Phasma's Mods
- Replies: 64
- Views: 24243
Re: [Mods for 0.17] Amator Phasma's Mods
Yep, too many mods add tiles my mod add only 1 new tile: 161.316 Script @__alien-biomes__/data-final-fixes.lua:252: More than 255 tiles are defined, the game will not load unless some are removed. but you have this message even without my mod in the log, only luck that its load, but you have missing...
- Sun Apr 28, 2019 9:52 pm
- Forum: Mods
- Topic: [Mods for 0.18] Amator Phasma's Mods
- Replies: 64
- Views: 24243
Re: [Mods for 0.17] Amator Phasma's Mods
Please post a save (with my mods deactivated) can be a empty save.. to pick this huge mod list by hand eats my Fingers :D :D And also the log with this error... I bet it has somthing todo with "youki" (I know he add tiles) or with "alien bioms" you run out of tile space, because ...
- Sun Apr 28, 2019 8:14 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298670
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Ah the science_pack_0
I will update my mod in few minutes and insert this to the labs!
And it seems like the string for this item is missing...
I will update my mod in few minutes and insert this to the labs!
And it seems like the string for this item is missing...
- Sun Apr 28, 2019 7:53 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298670
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
With the latest update (0.53) using full Py suite, Amators as well as AAI it is impossible to research anything as "The Strange Laboratory" from Amators only allows one research vial - that of Amator's early game science. Not sure what the best fix here is, seems like Amators offers a goo...
- Sat Apr 27, 2019 11:03 am
- Forum: Modding interface requests
- Topic: Allow inserters to take from burnt_result_inventory
- Replies: 2
- Views: 1115
Allow inserters to take from burnt_result_inventory
Hi, I hope this is the right place, because it is not an interface, its more an feature? I would like to ask if it would be possible to let the inserts remove items from the burnt_result_inventory? It would make life easier for my mod, or others that have a similar idea. On trains, cars, this works,...