Search found 86 matches
- Sat Nov 25, 2017 11:33 pm
- Forum: Modding interface requests
- Topic: Over Riding Game Commands
- Replies: 5
- Views: 1982
Re: Over Riding Game Commands
How is that different from the current implementation of on_console_command ? I did not notice that this event existed but it would still be helpful if we were able to replace/remove the default game commands to avoid unwanted conflicts with the base game, i.e. if you want to block a ban from happe...
- Sat Nov 25, 2017 10:40 pm
- Forum: Modding interface requests
- Topic: Over Riding Game Commands
- Replies: 5
- Views: 1982
Re: Over Riding Game Commands
And what do you suppose should happen if more than one mod tries to overwrite the same command? If diffrent mods over write the same command than the do commands could both run. The two mods would have no effect on each other or on how the other mod responds to the command. Thinking of this it woul...
- Sun Nov 19, 2017 6:34 pm
- Forum: Modding interface requests
- Topic: Over Riding Game Commands
- Replies: 5
- Views: 1982
Over Riding Game Commands
After reading about the kick ban and other methods being added for use by game scripts I started to see if I could over ride the game commands for ban and kick so I could add more to them (eg custom rank requirements or log to a different file**) but I found that I was unable to do so, please correc...
- Thu Oct 12, 2017 6:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Server log inconsistency
- Replies: 14
- Views: 4783
Re: Server log inconsistency
I help make the softmod for badgamernl's server. I have talked to him and found out exactly what he has being trying to say and this is what I have gotten from it I hope this clears up any errors he may have made or any comments that make it unclear about his true message of inconsistencies in the l...
- Sat Sep 16, 2017 10:11 pm
- Forum: Not a bug
- Topic: [15.34] print and tostring desync
- Replies: 3
- Views: 1191
Re: [15.34] print and tostring desync
Thank you for the fast reply, i just find it strange how i have not found this out yet but also that it is able to write to file with /c game.write_file('temp.log',tostring({})) and not cause a desync but does when printing. And for context i used a function to return a table as a string but some of...
- Sat Sep 16, 2017 9:43 pm
- Forum: Not a bug
- Topic: [15.34] print and tostring desync
- Replies: 3
- Views: 1191
[15.34] print and tostring desync
I was helping to make some server side scripts for explosive gaming when I encountered a lot of desyncs around the use of a certain custom command, this lead me to try and find the cause and after much testing I cam to it being the use of tostring and player.print or game.print To make sure that it ...