Search found 86 matches

by Cooldude2606
Sat Nov 25, 2017 11:33 pm
Forum: Modding interface requests
Topic: Over Riding Game Commands
Replies: 5
Views: 1982

Re: Over Riding Game Commands

How is that different from the current implementation of on_console_command ? I did not notice that this event existed but it would still be helpful if we were able to replace/remove the default game commands to avoid unwanted conflicts with the base game, i.e. if you want to block a ban from happe...
by Cooldude2606
Sat Nov 25, 2017 10:40 pm
Forum: Modding interface requests
Topic: Over Riding Game Commands
Replies: 5
Views: 1982

Re: Over Riding Game Commands

And what do you suppose should happen if more than one mod tries to overwrite the same command? If diffrent mods over write the same command than the do commands could both run. The two mods would have no effect on each other or on how the other mod responds to the command. Thinking of this it woul...
by Cooldude2606
Sun Nov 19, 2017 6:34 pm
Forum: Modding interface requests
Topic: Over Riding Game Commands
Replies: 5
Views: 1982

Over Riding Game Commands

After reading about the kick ban and other methods being added for use by game scripts I started to see if I could over ride the game commands for ban and kick so I could add more to them (eg custom rank requirements or log to a different file**) but I found that I was unable to do so, please correc...
by Cooldude2606
Thu Oct 12, 2017 6:13 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Server log inconsistency
Replies: 14
Views: 4783

Re: Server log inconsistency

I help make the softmod for badgamernl's server. I have talked to him and found out exactly what he has being trying to say and this is what I have gotten from it I hope this clears up any errors he may have made or any comments that make it unclear about his true message of inconsistencies in the l...
by Cooldude2606
Sat Sep 16, 2017 10:11 pm
Forum: Not a bug
Topic: [15.34] print and tostring desync
Replies: 3
Views: 1191

Re: [15.34] print and tostring desync

Thank you for the fast reply, i just find it strange how i have not found this out yet but also that it is able to write to file with /c game.write_file('temp.log',tostring({})) and not cause a desync but does when printing. And for context i used a function to return a table as a string but some of...
by Cooldude2606
Sat Sep 16, 2017 9:43 pm
Forum: Not a bug
Topic: [15.34] print and tostring desync
Replies: 3
Views: 1191

[15.34] print and tostring desync

I was helping to make some server side scripts for explosive gaming when I encountered a lot of desyncs around the use of a certain custom command, this lead me to try and find the cause and after much testing I cam to it being the use of tostring and player.print or game.print To make sure that it ...

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