Search found 31 matches
- Wed Apr 15, 2020 2:35 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1019595
Sea Block Pack 0.4.6 Error
deleted the 0.4.4 mods and upgraded to 0.4.6. Got this error 62.290 Error ModManager.cpp:1471: Error in assignID, technology with name 'advanced-research' does not exist. Source: sct-lab-alien (technology). 63.023 Crop bitmaps. 63.024 Parallel Sprite Loader initialized (threads: 0) 63.082 Initial at...
- Tue Apr 14, 2020 1:42 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1019595
Re: [0.18] Sea Block Pack 0.4.5
Upgraded my seablock save from 0.4.4 to 0.4.5 (and factorio to 0.18.18) can no longer craft 'iron-stick' wanted by most buildings. After way more screwing around than it should have taken I can confirm this was all my own fault... an outdated version of Angels Industries (0.3.1) was causing this :o...
- Sat Apr 04, 2020 5:43 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1019595
- Thu Mar 26, 2020 10:02 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1019595
- Thu Feb 27, 2020 8:24 pm
- Forum: Mods
- Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
- Replies: 741
- Views: 216587
Re: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Thanks! I searched the mod list, and could find no such bridge. If anyone knows one that would be great. Actually a Sea Block .18 bridge would be ideal. I looked at the API, to just hack it into angles smelting, but I worry about not having icons, and that effecting performance? Your API will automa...
- Thu Feb 27, 2020 4:59 pm
- Forum: Mods
- Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
- Replies: 741
- Views: 216587
Re: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Is there an Angel's Smelting bridge? https://mods.factorio.com/mod/angelssmelting angels-plate-nickel=Nickel Plate does not stack. If I wanted to hack things in, in this post https://forums.factorio.com/viewtopic.php?p=390302#p390302 it is shown how to add stacking. Is the code given valid? Where wo...
- Mon Jan 15, 2018 5:54 pm
- Forum: Mods
- Topic: [MOD 0.15.15+] FNEI Mod
- Replies: 129
- Views: 60385
Re: [MOD 0.15.15+] Factorio NEI 0.0.13
Another feature request: Add an option (probably enabled by default) to hide barrelling/unbarrelling recipes. Yes in game terms they create/use the appropriate fluid, but when you are looking for how to create this/what is this used for, they are mainly unnecessary clutter. seconded. And how about ...
- Tue Nov 14, 2017 4:12 pm
- Forum: Mods
- Topic: [MOD 1.1] Loader Redux
- Replies: 131
- Views: 79061
Re: [MOD 0.15] Loader Redux 1.1.2
would you consider adding a higher tier tech that adds more sorting boxes? perhaps an option to enable/disable? EDIT: Additional thought... Can you describer the behavior expected when multiple items are selected in the filter and the loader is connected to a chest? how many of a type will it do bef...
- Wed Nov 08, 2017 2:04 pm
- Forum: Mods
- Topic: [MOD 0.15.15+] FNEI Mod
- Replies: 129
- Views: 60385
Re: [MOD 0.15.15+] Factorio NEI 0.0.13
Another feature request: Add an option (probably enabled by default) to hide barrelling/unbarrelling recipes. Yes in game terms they create/use the appropriate fluid, but when you are looking for how to create this/what is this used for, they are mainly unnecessary clutter. seconded. And how about ...
- Mon Nov 06, 2017 8:49 pm
- Forum: Questions, reviews and ratings
- Topic: I do not understand this board...
- Replies: 0
- Views: 1178
I do not understand this board...
It seems there is a link to the mod portal at the top of the forum. Its description says for mods of version .13 and higher
Then further down there is another specific forum for mods that are 12+
what gives?
Then further down there is another specific forum for mods that are 12+
what gives?
- Sun Oct 22, 2017 4:09 pm
- Forum: Mods
- Topic: [MOD 0.15.15+] FNEI Mod
- Replies: 129
- Views: 60385
Re: [MOD 0.15.15+] Factorio NEI 0.0.11
dear _npo6ka_;
Is a reverse recipe lookup possible? It would be very handy for beginners trying many of the complex mods to find their way.
Is a reverse recipe lookup possible? It would be very handy for beginners trying many of the complex mods to find their way.