Not a Bug.
You need to research "steel processing"
Search found 2246 matches
- Sun Dec 17, 2017 7:50 pm
- Forum: Not a bug
- Topic: [0.16.4] 'Iron plate cannot be smelted', can't make steel
- Replies: 2
- Views: 1048
- Sun Dec 17, 2017 7:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.16.4] infinity-chest triggers drawing logistic coverage
- Replies: 1
- Views: 4878
[Rseding91] [0.16.4] infinity-chest triggers drawing logistic coverage
Place infinity-chest (obtained by "/c game.player.insert("infinity-chest")") within roboport logistic range. When hovering mouse over infinity-chest, roboport range shows up (orange area and green area) - same behavior as hovering above passive provider chest. I assume this is bu...
- Sun Dec 17, 2017 7:00 pm
- Forum: Duplicates
- Topic: [0.16.4] Programmable speaker's issue
- Replies: 6
- Views: 2404
Re: [0.16.4] Programmable speaker's issue
Same here, [0.16.4] Programmable Speaker connected to constant combinator. Changing sound group from "Alarms" to "Miscellaneus" (or between any other groups) is not forcing next selectbox to refresh its content. Closing and opening gui for programmable speaker however does refres...
- Thu Dec 14, 2017 9:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.16.2] Recipe stealing from other forces
- Replies: 1
- Views: 2182
[Rseding91] [0.16.2] Recipe stealing from other forces
You can steal recipe from other force buildings. Step 1) Execute command: /c game.create_force("team_a"); game.player.force = "team_a"; game.player.force.reset(); game.player.force.technologies["automation"].researched = true; game.player.force.technologies["electr...
- Thu Dec 14, 2017 8:07 pm
- Forum: Duplicates
- Topic: [0.16.2] Module request not removed after hand-inserting
- Replies: 3
- Views: 1048
Re: [0.16.2] Module request not removed after hand-inserting
Oh, right however now it is more annoying as you dont need to research robots to have building with "item-proxy-request" - placing assembler-2 on a template for assembler-2(with 2*speed-module-1) producing wooden chest makes new assembler copy settings from ghost building and instantly &qu...
- Thu Dec 14, 2017 7:08 pm
- Forum: Duplicates
- Topic: [0.16.2] Module request not removed after hand-inserting
- Replies: 3
- Views: 1048
[0.16.2] Module request not removed after hand-inserting
[0.16.2 (build 34253, win64, steam)] Steps to reproduce: (tested in sandbox) - place beacon - insert 2 speed-modules-1 - do blueprint of beacon - put beacon somewhere else from blueprint - place beacon where blueprint says - when beacon is placed, settings are copied, module request for construction...