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by boskid
Sun Dec 17, 2017 7:50 pm
Forum: Not a bug
Topic: [0.16.4] 'Iron plate cannot be smelted', can't make steel
Replies: 2
Views: 1048

Re: [0.16.4] 'Iron plate cannot be smelted', can't make steel

Not a Bug.

You need to research "steel processing"
by boskid
Sun Dec 17, 2017 7:22 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.4] infinity-chest triggers drawing logistic coverage
Replies: 1
Views: 4878

[Rseding91] [0.16.4] infinity-chest triggers drawing logistic coverage

Place infinity-chest (obtained by "/c game.player.insert("infinity-chest")") within roboport logistic range. When hovering mouse over infinity-chest, roboport range shows up (orange area and green area) - same behavior as hovering above passive provider chest. I assume this is bu...
by boskid
Sun Dec 17, 2017 7:00 pm
Forum: Duplicates
Topic: [0.16.4] Programmable speaker's issue
Replies: 6
Views: 2404

Re: [0.16.4] Programmable speaker's issue

Same here, [0.16.4] Programmable Speaker connected to constant combinator. Changing sound group from "Alarms" to "Miscellaneus" (or between any other groups) is not forcing next selectbox to refresh its content. Closing and opening gui for programmable speaker however does refres...
by boskid
Thu Dec 14, 2017 9:25 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.2] Recipe stealing from other forces
Replies: 1
Views: 2182

[Rseding91] [0.16.2] Recipe stealing from other forces

You can steal recipe from other force buildings. Step 1) Execute command: /c game.create_force("team_a"); game.player.force = "team_a"; game.player.force.reset(); game.player.force.technologies["automation"].researched = true; game.player.force.technologies["electr...
by boskid
Thu Dec 14, 2017 8:07 pm
Forum: Duplicates
Topic: [0.16.2] Module request not removed after hand-inserting
Replies: 3
Views: 1048

Re: [0.16.2] Module request not removed after hand-inserting

Oh, right however now it is more annoying as you dont need to research robots to have building with "item-proxy-request" - placing assembler-2 on a template for assembler-2(with 2*speed-module-1) producing wooden chest makes new assembler copy settings from ghost building and instantly &qu...
by boskid
Thu Dec 14, 2017 7:08 pm
Forum: Duplicates
Topic: [0.16.2] Module request not removed after hand-inserting
Replies: 3
Views: 1048

[0.16.2] Module request not removed after hand-inserting

[0.16.2 (build 34253, win64, steam)] Steps to reproduce: (tested in sandbox) - place beacon - insert 2 speed-modules-1 - do blueprint of beacon - put beacon somewhere else from blueprint - place beacon where blueprint says - when beacon is placed, settings are copied, module request for construction...

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