Search found 114 matches

by ZwerOxotnik
Sun Jan 27, 2019 6:24 pm
Forum: Mods
Topic: [MOD 0.16] Play and use any sound
Replies: 0
Views: 490

[MOD 0.16] Play and use any sound

https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Play any sound and use in event him and from chat. Compatible with the mod party stuff . Details Factorio-Version : 0.16 License : MIT Download : Mod portal Category : Utili...
by ZwerOxotnik
Sun Jan 27, 2019 6:04 pm
Forum: Mods
Topic: [MOD 0.16-1.0] Chat of extended interaction
Replies: 0
Views: 1105

[MOD 0.16-1.0] Chat of extended interaction

https://assets.gitlab-static.net/uploads/-/system/project/avatar/7822225/sc-icon.png https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Add...
by ZwerOxotnik
Sun Jan 27, 2019 5:21 pm
Forum: Mods
Topic: [MOD 0.15-0.18] Dirty talk
Replies: 0
Views: 748

[MOD 0.15-0.18] Dirty talk

https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Adds pollution from a player/talk. Very useful in PvP, because it is difficult to find e...
by ZwerOxotnik
Sun Jan 27, 2019 4:19 pm
Forum: Mods
Topic: [MOD 0.16-0.17] Pushing force
Replies: 0
Views: 407

[MOD 0.16-0.17] Pushing force

https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Adds pushing force at attacks. https://i.imgur.com/46A3Hix.gif Attention: not recommende...
by ZwerOxotnik
Sun Jan 27, 2019 3:37 pm
Forum: Mods
Topic: [MOD 0.16] Prohibited build from vehicle
Replies: 0
Views: 416

[MOD 0.16] Prohibited build from vehicle

https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Players are forbidden build from vehicle. Details Factorio-Version : 0.16 License : MIT ...
by ZwerOxotnik
Sun Jan 27, 2019 3:26 pm
Forum: Mods
Topic: [MOD 0.16-1.0] Event listener
Replies: 0
Views: 1147

[MOD 0.16-1.0] Event listener

https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description This mod combines of other scripts and adding new manipulation with events (such like ca...
by ZwerOxotnik
Sun Jan 27, 2019 3:22 pm
Forum: Mods
Topic: [MOD 0.14 - 0.17] Scanning rocket with radars
Replies: 5
Views: 1312

Re: [MOD 0.14 - 0.16] Scan rocket with radars

May be amount or radars makes scanning radius somehow? Amount = radius or with squares calculated. function(event) local rocket = event.rocket local force = rocket.force local count = rocket.get_item_count("radar") if count > 20 then local radius = settings.global["radius-scan-rocket...
by ZwerOxotnik
Sun Jan 27, 2019 3:08 pm
Forum: Mods
Topic: [MOD 0.16-1.0] Timesaver for crafting
Replies: 2
Views: 1748

[MOD 0.16-1.0] Timesaver for crafting

https://mods-data.factorio.com/assets/d89ee8fdc0235ff0b44b67946e62cbcfa77804ba.thumb.png https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://i.imgur.com/J1k7aGJ.png Description Lost crafting tim...
by ZwerOxotnik
Sun Jan 27, 2019 2:53 pm
Forum: Mods
Topic: [MOD 0.14 - 0.17] Scanning rocket with radars
Replies: 5
Views: 1312

Re: [MOD 0.14 - 0.16] Scan rocket with radars

darkfrei wrote: ↑
Sun Jan 27, 2019 2:44 pm
May be amount or radars makes scanning radius somehow? Amount = radius or with squares calculated.
Selecting a scan location after launch or before launch. (Most likely a separate mod)

But I can't do it fast.
by ZwerOxotnik
Sun Jan 27, 2019 2:45 pm
Forum: Mods
Topic: [MOD 0.16-1.0] Show health and shield
Replies: 0
Views: 963

[MOD 0.16-1.0] Show health and shield

https://mods-data.factorio.com/assets/d3161dadc9d7b50131b83cf79bebeaad41def50b.thumb.png https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description...
by ZwerOxotnik
Sun Jan 27, 2019 2:24 pm
Forum: Mods
Topic: [MOD 0.16.24+, 0.17] Adrenaline
Replies: 0
Views: 481

[MOD 0.16.24+, 0.17] Adrenaline

https://mods-data.factorio.com/assets/f7885d2dc7cfe752cd7a48612e8f0b81305aa1bd.thumb.png https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description...
by ZwerOxotnik
Sun Jan 27, 2019 1:08 pm
Forum: Mods
Topic: [MOD 0.14 - 0.17] Scanning rocket with radars
Replies: 5
Views: 1312

[MOD 0.14 - 0.17] Scanning rocket with radars

https://mods-data.factorio.com/assets/2a40565b1acc6dbc02055443e671b7a809a1a2ec.png https://img.shields.io/badge/%E2%81%A4-source-blue.svg?logo=gitlab&colorB=7289DA https://discordapp.com/api/guilds/480103519769067542/widget.png https://img.shields.io/badge/$-support-orange.svg Description Scans...
by ZwerOxotnik
Sat Aug 04, 2018 11:51 am
Forum: Implemented mod requests
Topic: list of mods on control.lua initialization
Replies: 0
Views: 681

list of mods on control.lua initialization

TL;DR I would like to use list of mods in control.lua initialization . Similar exists: game.active_mods , script.mod_name . WHY? Can help select the connection of files , events , etc., depending on the mods, before the occurrence of the same events . After knowing the version of the game, I can co...
by ZwerOxotnik
Fri Jan 26, 2018 7:30 pm
Forum: News
Topic: Friday Facts #227 - Rendering, Trees & Scenario talk
Replies: 116
Views: 47174

Re: Friday Facts #227 - Rendering, Trees & Scenario talk

β€’ Do you have any ideas for new scenarios, or improvements to the current ones?
improvements in scenario PvP: https://mods.factorio.com/mod/diplomacy

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