Search found 36 matches

by mikehendi
Sun Apr 19, 2020 8:42 pm
Forum: General discussion
Topic: Quarantaine Challenge! The Highest Output 7 tile high Nuclear Reactor design wins FAME, HONOR and $10!
Replies: 59
Views: 19496

Quarantaine Challenge! The Highest Output 7 tile high Nuclear Reactor design wins FAME, HONOR and $10!

The closing date has passed. In the end, 6 designs got submitted, all of which beat my 728MW... The winner of the challenge is...... <<< coppercoil >>> (check your pm) I will make a video featuring all of the designs and comparing them, it will take me probably a week or so, I will update the post w...
by mikehendi
Mon Feb 02, 2015 10:45 am
Forum: Technical Help
Topic: Help! Problem with the replay function
Replies: 2
Views: 3374

Re: Help! Problem with the replay function

Ah, thanks for pointing that out.

There's indeed no replay.dat in the save file.

So that concludes that...
by mikehendi
Sat Jan 31, 2015 12:57 pm
Forum: Technical Help
Topic: Help! Problem with the replay function
Replies: 2
Views: 3374

Help! Problem with the replay function

Allright, I'm having a problem. I wanted to film the replay of my latest speedrun (the 3.59.58 one), but I can't play it. I'm now in version 0.11.13, and I played on the map I created in version 0.11.8. Knowing that would cause trouble, I looked for a way to convert the map to 0.11.13 so I could pla...
by mikehendi
Sat Jan 31, 2015 12:49 pm
Forum: General discussion
Topic: Update a map
Replies: 4
Views: 5059

Re: Update a map - didn't work for me

Allright, I'm having a problem. I wanted to film the replay of my latest speedrun (under 4 hours :) ), but I can't play it.

-SNIP-

Moved my question to the technical help section:

https://forums.factorio.com/forum/vie ... 376#p66436
by mikehendi
Fri Jan 30, 2015 8:34 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in Less Then 4 Hours!

@Artman, this is probably it. With great efforts I might be able to shave off a couple of minutes, but I think I reached the limit of what is possible with my current strategy (Someone could come up with a different strategy that is faster still; This would be a good moment for DaveMcW to come in wi...
by mikehendi
Thu Jan 29, 2015 5:43 am
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in Less Then 4 Hours!

Just finished another run on the same map, same rules as last time (peaceful, rich ores, ingame timer so with reloads (reloaded more liberally this time). Breaking the 4-hour mark was really satisfying, this will really (really!) (really?) be my last run for a while. Maybe I'll try a live run and tr...
by mikehendi
Tue Jan 27, 2015 1:15 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 4:44 (EDIT: Video's are up!)

Thanks for the feedback :) Good point on using the heavy and light oil for power, I didn't think of that. Just hooking up a couple boilers and steam engines (does someone know how much fluid/s a boiler uses?) might save time, as I'd have to set up power anyway. It'd have to be a reliable constant so...
by mikehendi
Sat Jan 24, 2015 5:58 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 4:44 (EDIT: Video's are up!)

Hi guys,

I've just posted the video's on Youtube:

The run itself:
http://youtu.be/3BBr_xtI5do

Commentary video:
http://youtu.be/2fgTJskwDlM

Hopefully we can get a discussion going about further optimization!
by mikehendi
Thu Jan 22, 2015 7:27 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 4:44 (update from 5:23)

lpw wrote:I think when you upload record times like this, you should always include all your settings, especially peacefull and increased resources...
Good point, I've edited the opening post with a statement. Also, I'll talk about this somewhat more comprehensive in the upcoming video.
by mikehendi
Thu Jan 22, 2015 12:29 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 4:44 (update from 5:23)

Thanks, I'll do my best to get it up quickly! @kovarex/devs: I'm still on version 0.11.8 (hint:no blueprints were used ;) , I didn't update on purpose because that disables the replay ability (even though worms won't shoot you anymore in the newere versions :evil: ) Yesterday night I managed to play...
by mikehendi
Wed Jan 21, 2015 7:32 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 4:44 (update from 5:23)

I just finished a new (and for now my last) run in 4:44:42 About 2h in the run I knew this time would probably be quite an improvement, so I didn't bother trying to film-capture the old 5:23 run. Instead I'll make a video on this one, including all the numbers and strategies I figured out. It might ...
by mikehendi
Tue Jan 20, 2015 11:14 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Re: Factorio Speedrun in 5:23:43

Killing aliens was actually one of the weak parts of my game. I mistakenly set alien bases to small, which meant I had to spend 20 minutes laser-turreting small and far apart bases to collect the stuff (you only need ~380, 100 for the modules and 260 + losses for science). I don't know what the aver...
by mikehendi
Mon Jan 19, 2015 7:02 pm
Forum: General discussion
Topic: Factorio Speedrun in Less Then 4 Hours!
Replies: 28
Views: 25567

Factorio Speedrun in Less Then 4 Hours!

Hi guys, =============================================================== Update again: Broke the 4-hour mark! https://forums.factorio.com/forum/viewtopic.php?f=5&t=8137&start=20#p66038 =============================================================== UPDATE: I did a new run in 4:44:42 --> http...
by mikehendi
Wed Dec 31, 2014 5:43 pm
Forum: General discussion
Topic: Accumulator / Solar panel ratio
Replies: 168
Views: 606064

Re: Accumulator / Solar panel ratio

Without checking your math, the day/night cycle changed a bit in 0.11.8, so that's probably why you now get different results.

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