Search found 23 matches

by Dimava
Wed Feb 28, 2018 10:23 am
Forum: Mods
Topic: Mylon's Many Mods
Replies: 305
Views: 123881

Re: Mylon's Many Mods

Double insertion seems to be caused by Picker Extended, which also auto-inserts modules on manual grost reviving. Last (1.1.2) version of Dirt Path throws a error in on_nth_tick(108000) function cleanDirt() if not global.dirt then log("Dirt Path not initialized!") return end for k, v in pa...
by Dimava
Sat Feb 24, 2018 7:52 am
Forum: Mods
Topic: Mylon's Many Mods
Replies: 305
Views: 123881

Re: Mylon's Many Mods

A couple of changes for Bluebuild Still needs a bit of testing though --- \Bluebuild_1.1.9\control.lua +++ \Bluebuild_1.1.9\control.lua @@ -124,11 +124,11 @@ if builder.get_item_count(module) > 0 then local modStack = {name=module, count=math.min(builder.get_item_count(module), modulecount)} revive....
by Dimava
Mon Jan 15, 2018 11:36 am
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 158792

Re: [MOD 0.16] Miniloader

Error when trying to bluepring road (tiles without buildings)
Error while running event
miniloader::on_player_setup_blueprint (ID 68)
__miniloader__/lualib/blueprint.lua:104: bad
argument #1 to 'ipairs' (table expected, got nil)
Probably needs nil check

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