Search found 23 matches
- Wed Feb 28, 2018 10:23 am
- Forum: Mods
- Topic: Mylon's Many Mods
- Replies: 305
- Views: 123881
Re: Mylon's Many Mods
Double insertion seems to be caused by Picker Extended, which also auto-inserts modules on manual grost reviving. Last (1.1.2) version of Dirt Path throws a error in on_nth_tick(108000) function cleanDirt() if not global.dirt then log("Dirt Path not initialized!") return end for k, v in pa...
- Sat Feb 24, 2018 7:52 am
- Forum: Mods
- Topic: Mylon's Many Mods
- Replies: 305
- Views: 123881
Re: Mylon's Many Mods
A couple of changes for Bluebuild Still needs a bit of testing though --- \Bluebuild_1.1.9\control.lua +++ \Bluebuild_1.1.9\control.lua @@ -124,11 +124,11 @@ if builder.get_item_count(module) > 0 then local modStack = {name=module, count=math.min(builder.get_item_count(module), modulecount)} revive....
- Mon Jan 15, 2018 11:36 am
- Forum: Mods
- Topic: [MOD 0.16] Miniloader
- Replies: 395
- Views: 158792
Re: [MOD 0.16] Miniloader
Error when trying to bluepring road (tiles without buildings)
Probably needs nil checkError while running event
miniloader::on_player_setup_blueprint (ID 68)
__miniloader__/lualib/blueprint.lua:104: bad
argument #1 to 'ipairs' (table expected, got nil)