Thankspyanodon wrote:kinnom wrote:Mind if I borrow your flask item? I need a glass sink.
You can use it . Gimme some credit and feel free.
Search found 705 matches
- Thu Aug 24, 2017 8:01 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598185
Re: [MOD 0.15.x] pY Coal Processing
- Thu Aug 24, 2017 8:00 pm
- Forum: General discussion
- Topic: *Artificial Load* or something
- Replies: 5
- Views: 2237
- Thu Aug 24, 2017 7:19 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598185
Re: [MOD 0.15.x] pY Coal Processing
Mind if I borrow your flask item? I need a glass sink.
- Mon Aug 21, 2017 9:16 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
Hang on, the science packs are in glass bottles. That's where I can use the glass.
- Mon Aug 21, 2017 9:15 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
not really, if you compare it to the 20+20->20 for polyethyleneaklesey1 wrote:Its lookds like recipe - naphtha + vinil chloride is broken
Now - 5 naphtha + 30 vinil chloride
Must be - 50 naphtha + 30 vinil chloride
PCP modifying this recipe from petrochem
- Mon Aug 21, 2017 9:12 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
Stop stop - why u want to convert fertilizer to sodium sulfate? I would like that it was converted on the contrary I have told that we have a frank surplus of this resource, he a pro-table is killed at the exit and methyl methacrylate doesn't allow to be produced or similar situation with nitrous o...
- Mon Aug 21, 2017 8:43 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
Did you change plastic back to using the assembler for creating plastic bars? I updated the plastic recipes to be more like angel's, if that is what you asked about. Where to use big counts ammonium sulfate? May be we can use it fertilizer recipe? Perhaps. Though I could also make a recipe to conve...
- Mon Aug 21, 2017 6:33 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
I'm baaaaack!
Sorry about disappearing, life happened to me. Now back to PCP.
I've quickly updated the mod. Made it compatible again.
Tried to implement chemical warfare to make up for the delay. Got stuck on the code for the flamethrower turret. Sigh
Sorry about disappearing, life happened to me. Now back to PCP.
I've quickly updated the mod. Made it compatible again.
Tried to implement chemical warfare to make up for the delay. Got stuck on the code for the flamethrower turret. Sigh
- Thu Jun 01, 2017 4:46 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
will fix
- Wed May 17, 2017 5:20 am
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 159215
Re: Random Word Association Game
counting
- Mon May 15, 2017 4:15 pm
- Forum: Releases
- Topic: Version 0.15.10
- Replies: 90
- Views: 54176
Re: Version 0.15.10
321freddy wrote:Which is still less than in many other games.
Is Factorio other games? no
- Sun May 14, 2017 3:16 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 512807
Re: Simple Questions and Short Answers
the pump has to have a fluid connection on the other sideNemac wrote:I have trouble to load or unload a fluid tank / train.
Witch point of the waggon has to fit to the pump to force the animation an lock the pump?
thanks
- Sun May 14, 2017 2:27 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1404785
Re: Development and Discussion
Are we missing the barreling of smelting fluids? I thought it could be an upgrade bug so I created a new world and even there I cant barrel smelted fluids. Angel disabled it by default. The metallurgy liquids won't be able to be barreled by default just like steam. Panic attack!!! My huge factory!!...
- Sun May 14, 2017 1:00 pm
- Forum: Bob's mods
- Topic: [BUG report] Can't craft Circuits after Plastics Research
- Replies: 7
- Views: 2839
Re: [BUG report] Can't craft Circuits after Plastics Research
Not really. because synthetic wood is made with liquids, it's ignored when hand-craftingbobingabout wrote: If I have it so that you make normal wood synthetically... then you get the exact same issue where it won't automatically craft wood from logs, because it wants to make them from oil!
- Sat May 13, 2017 3:35 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1404785
Re: Development and Discussion
Pitchblende is the same as uranium ore. It wouldn't change a thingTomik wrote:..or you could add Pitchblende ore patches. Just my 2 cents.Arch666Angel wrote:First draft:
- Fri May 12, 2017 9:23 pm
- Forum: Mod portal Discussion
- Topic: Mod portal is down
- Replies: 3
- Views: 2218
Re: Mod portal is down
The mod portal has been overloaded since the release of 0.15
- Fri May 12, 2017 7:37 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59173
Re: [0.15.x] Petrochem Plus
Not yet.sbadkins4@yahoo.com wrote:Sir,
Just to ask. I know that mods like Angel's and Bob's automatically un-research altered techs, to make sure that new recipes / etc. are added if mod is updated / added during play. Does / will this mod have this feature?
Thank you for your time.
- Thu May 11, 2017 6:58 pm
- Forum: General discussion
- Topic: Blue print Mirroring
- Replies: 4
- Views: 1779
Re: Blue print Mirroring
And train stops and rail signalsDaid wrote:Because chemical plants and oil refineries.
- Thu May 11, 2017 5:10 pm
- Forum: General discussion
- Topic: uranium fuel value (math!)
- Replies: 10
- Views: 4669
Re: uranium fuel value (math!)
https://wiki.factorio.com/images/thumb/Uranium_ore.png/16px-Uranium_ore.png = .007 https://wiki.factorio.com/images/thumb/Uranium-235.png/16px-Uranium-235.png + .993 https://wiki.factorio.com/images/thumb/Uranium-238.png/16px-Uranium-238.png ∴ https://wiki.factorio.com/images/thumb/Uranium_ore.png/...
- Thu May 11, 2017 11:44 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1404785
Re: Development and Discussion
I have a weird problem and i just can't figure out why it is happening now. All the petrochem valves, except for the converted one, only have 2 directions, west and south, with one looking like it is sinking in the ground. I only tried bob+angel and have the same, though i am sure they had 4 direct...