Search found 119 matches

by XaLpHa89
Thu Aug 15, 2019 5:27 pm
Forum: Technical Help
Topic: This post can be deleted.
Replies: 3
Views: 793

This post can be deleted.

This post can be deleted.
by XaLpHa89
Thu Aug 15, 2019 4:57 pm
Forum: Technical Help
Topic: This post can be deleted.
Replies: 3
Views: 793

This post can be deleted.

This post can be deleted.
by XaLpHa89
Wed Aug 07, 2019 7:35 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.63] defender capsule force changed
Replies: 3
Views: 2083

Re: [0.17.63] defender capsule force changed

On the screenshot you can see a spot, this spot can be taken when entering. At 0, the force is hostile. From 1, the force of the objects changes from hostile to own. There are no mods used. It is simply a separate scenario. https://github.com/xxalfa/ComfyFactorio/blob/master/maps/tank_conquest/tank_...
by XaLpHa89
Wed Aug 07, 2019 7:18 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.63] defender capsule force changed
Replies: 3
Views: 2083

[posila] [0.17.63] defender capsule force changed

The defending capsule has not realized that turret's force has been changed to its own force.
.
20190807202151_1.jpg
20190807202151_1.jpg (655.62 KiB) Viewed 2083 times
by XaLpHa89
Tue Aug 06, 2019 9:14 pm
Forum: Modding help
Topic: [SOLVED][0.17] LuaPlayer.toolbelt_ghost_add
Replies: 1
Views: 614

[SOLVED][0.17] LuaPlayer.toolbelt_ghost_add

I'm looking for a feature that allows me to set up the tool belt for a new player. On my map loot boxes are distributed, you should see directly in the inventory, what you have.
20190806225133_1.jpg
20190806225133_1.jpg (26.32 KiB) Viewed 614 times
by XaLpHa89
Tue Aug 06, 2019 4:53 am
Forum: Modding help
Topic: [0.17] LuaEvents.on_player_changed_color
Replies: 0
Views: 486

[0.17] LuaEvents.on_player_changed_color

I'm looking for a feature "on_player_changed_color", but I can not find it. If a player changes his color, I would like to capture it.

https://lua-api.factorio.com/latest/eve ... nged_force
20190806065507_1.jpg
20190806065507_1.jpg (622.21 KiB) Viewed 484 times
by XaLpHa89
Tue Jul 30, 2019 10:58 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.59] Fog of war does not work
Replies: 4
Views: 2629

Re: [posila] [0.17.59] Fog of war does not work

I want to portray friend and foe somehow. For example Symbolized with a colored circle. Does anyone have an idea how else to do it?
by XaLpHa89
Tue Jul 30, 2019 9:54 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.59] Fog of war does not work
Replies: 4
Views: 2629

Re: [posila] [0.17.59] Fog of war does not work

I have the same problem with drawings. Or did I program it wrong? 20190730234550_1.jpg -- /silent-command circle_add( game.players[ 1 ] ) -- /silent-command circle_change( game.players[ 1 ] ) -- /silent-command circle_remove( game.players[ 1 ] ) function initialize_forces() game.create_force( 'force...
by XaLpHa89
Tue Jul 30, 2019 9:05 pm
Forum: Modding help
Topic: [SOLVED][0.17] When is the small-plane usable?
Replies: 4
Views: 1034

Re: [SOLVED][0.17] When is the small-plane usable?

Thank you for the feedback. I actually used the mods. But I think it's a pity that the plane is no longer usable. Like launching a rocket into space, an airplane should be part of the game. You could build resource bridges.
by XaLpHa89
Mon Jul 29, 2019 4:28 pm
Forum: Modding help
Topic: [SOLVED][0.17] When is the small-plane usable?
Replies: 4
Views: 1034

[SOLVED][0.17] When is the small-plane usable?

When is the small-plane usable?
20190729182152_1.jpg
20190729182152_1.jpg (618.75 KiB) Viewed 1034 times
by XaLpHa89
Sun Jul 28, 2019 7:10 pm
Forum: Not a bug
Topic: [0.17.59] Slowing capsules do not work
Replies: 6
Views: 1330

Re: [0.17.59] Slowing capsules do not work

I understand, only I still miss the blue fog. Is the parameter known with which I can change the effect on a tank?
by XaLpHa89
Sun Jul 28, 2019 6:46 pm
Forum: Not a bug
Topic: [0.17.59] Slowing capsules do not work
Replies: 6
Views: 1330

Re: [0.17.59] Slowing capsules do not work

And why can I throw them? It would be nice if I could make a tank slower.
by XaLpHa89
Sun Jul 28, 2019 6:43 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.59] Fog of war does not work
Replies: 4
Views: 2629

[posila] [0.17.59] Fog of war does not work

Only extracting raw materials from smelting furnaces of another force should be invisible.
20190728195841_1.jpg
20190728195841_1.jpg (547.24 KiB) Viewed 2629 times
by XaLpHa89
Sun Jul 28, 2019 6:38 pm
Forum: Not a bug
Topic: [0.17.59] Slowing capsules do not work
Replies: 6
Views: 1330

[0.17.59] Slowing capsules do not work

20190728195121_1.jpg
20190728195121_1.jpg (628.97 KiB) Viewed 1330 times
by XaLpHa89
Sat Jul 27, 2019 4:39 pm
Forum: Modding help
Topic: Bug found. This post can be deleted.
Replies: 3
Views: 758

Re: [0.17.59] engine.lua:290: <name> expected near 'end'

Bug found. This post can be deleted.
by XaLpHa89
Sat Jul 27, 2019 2:39 pm
Forum: Modding help
Topic: Bug found. This post can be deleted.
Replies: 3
Views: 758

Bug found. This post can be deleted.

Bug found. This post can be deleted.
by XaLpHa89
Thu Jul 25, 2019 4:13 pm
Forum: Modding help
Topic: [0.17] A real math.random is searched
Replies: 14
Views: 3450

Re: [0.17] A real math.random is searched

You can now see what I do with the many math.random.

https://github.com/M3wM3w/ComfyFactorio ... nquest.lua
by XaLpHa89
Wed Jul 24, 2019 12:16 pm
Forum: Modding help
Topic: [0.17] A real math.random is searched
Replies: 14
Views: 3450

Re: [0.17] A real math.random is searched

So it really does not work with the movements or the biter in the lobby. The first map creation always looks the same. When the server starts, I could warm up the first round. function initialize_surface() local map_gen_settings = {} map_gen_settings.seed = math.random( 1, 2097152 ) if game.surfaces...
by XaLpHa89
Sun Jul 21, 2019 5:36 pm
Forum: Duplicates
Topic: [SOLVED][0.17] Laser of death
Replies: 1
Views: 738

[SOLVED][0.17] Laser of death

I'm not sure, but from my point of view, the laser should eventually lose focus. This is a test in standard mode. Objects created with the editor.
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20190721192527_1.jpg
20190721192527_1.jpg (419.19 KiB) Viewed 738 times
by XaLpHa89
Fri Jul 19, 2019 1:57 pm
Forum: Modding help
Topic: [0.17] A real math.random is searched
Replies: 14
Views: 3450

Re: [0.17] A real math.random is searched

You're right. Let player move for 5 seconds and then create the map.

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