Search found 33 matches
- Fri Apr 06, 2018 8:08 pm
- Forum: News
- Topic: Friday Facts #237 - Rich & interactive text
- Replies: 72
- Views: 38516
Re: Friday Facts #237 - Rich & interactive text
another idea with text icons: instead of implementing commands for those items, i think that it would be more convenient to have a 'quick word' where each time you type this word, it would 'autocorrect' to a symbol chosen specifically for that word (which could be modified in the settings), to avoid...
- Thu Mar 22, 2018 11:37 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 306061
Re: You know you play Factorio too much when...
But then you realize you are a train so you load with locomotives and nuclear fuel, so the other train is dead not you
- Wed Mar 21, 2018 10:39 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 306061
Re: You know you play Factorio too much when...
you start seeing office hallways as rail networks
- Fri Mar 16, 2018 12:54 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 306061
Re: You know you play Factorio too much when...
So you then buy 4 more monitors and 4 more copies of the game along with 4 more keyboards to maximize productivity on a map with 4 characters.
- Thu Mar 15, 2018 1:56 pm
- Forum: Ideas and Suggestions
- Topic: Nukes are overpowered and they need to be nerfed in some way
- Replies: 23
- Views: 6652
Re: Nukes are overpowered and they need to be nerfed in some way
In conclusion your destroyers would be on the ground in a pile of rubble while you'll be shot to death. Funny that I come out victorious... except if I become greedy / cocky. Not necessarily, you could be inching your way through a base and all the while each destroyer would be picked off one by on...
- Thu Mar 15, 2018 1:42 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 306061
Re: You know you play Factorio too much when...
When your PC isn't going fast enough so you try to shove some peed modules in it's disc reader.
- Thu Mar 15, 2018 1:18 pm
- Forum: Ideas and Suggestions
- Topic: Nukes are overpowered and they need to be nerfed in some way
- Replies: 23
- Views: 6652
Re: Nukes are overpowered and they need to be nerfed in some way
Thank you for agreeing with me, and if you already proposed this topic than the developers have a higher chance of implementing this because more people would want it.nosports wrote:
I totally agree with this....
I had proposed this also recently as with an additional pollution layer .....
- Thu Mar 15, 2018 1:14 pm
- Forum: Ideas and Suggestions
- Topic: Nukes are overpowered and they need to be nerfed in some way
- Replies: 23
- Views: 6652
Re: Nukes are overpowered and they need to be nerfed in some way
Well if I go in with 100 Destroyer bots...one-hitting everything before it comes in range or can respawn That in itself costs a lot of research to get up there with the space science and all, even if you go to 60 robots (maximum followers before the infinite tech) there is a significant difference ...
- Thu Mar 15, 2018 1:51 am
- Forum: Ideas and Suggestions
- Topic: Nukes are overpowered and they need to be nerfed in some way
- Replies: 23
- Views: 6652
Re: Nukes are overpowered and they need to be nerfed in some way
Because destroyer capsules can be destroyed, not nukes
- Wed Mar 14, 2018 11:59 pm
- Forum: Ideas and Suggestions
- Topic: Nukes are overpowered and they need to be nerfed in some way
- Replies: 23
- Views: 6652
Nukes are overpowered and they need to be nerfed in some way
Personally, I think that nukes are a bit over powered and needs to be nerfed (with some sort of side effect or disadvantage), and in addition to that, I think that there should be changes to nukes in the way they are made. Changes that should be made to how work Nukes in general First off: the nuke'...
- Tue Mar 13, 2018 12:50 am
- Forum: Ideas and Suggestions
- Topic: Nuclear safe tanks
- Replies: 4
- Views: 2554
Nuclear safe tanks
A heavy duty tank that can withstand a nuclear blast in close proximity. I say that it would be really slow but have lots of mass, it would have a machine gun and a rocket launcher, specifically for nukes, along with stacks of inventory space, and slots for fuel. The tank's purpose would be to go ou...
- Tue Mar 13, 2018 12:39 am
- Forum: Duplicates
- Topic: graphical error with mods
- Replies: 2
- Views: 926
Re: graphical error with mods
Thank you for making me aware of the update (I sometimes get behind because I run the game for long)
The error happens with: 16.29 with mods but doesn't happen with base vanilla version
In 16.30 vanilla version, the graphics worked fine, and problem was fixed
My apologizes it was a problem on my end.
The error happens with: 16.29 with mods but doesn't happen with base vanilla version
In 16.30 vanilla version, the graphics worked fine, and problem was fixed
My apologizes it was a problem on my end.
- Tue Mar 13, 2018 12:10 am
- Forum: Duplicates
- Topic: graphical error with mods
- Replies: 2
- Views: 926
graphical error with mods
I'm not entirely sure what caused this graphical error but it effected the locomotives, cargo wagons, fluid wagons, tanks, cars, and radars (as far as I know). Admittedly I had some mods on: Auto Deconstruct, beautiful bridge railway, better bots technologies, big brother, bot servicing, computer co...