Search found 360 matches
- Thu Apr 26, 2018 11:08 pm
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 54376
Re: [MOD 0.16] Helicopters
This was suggested before, and I thought about it, but I'm not sure how it would work out in combination with the existing vehicle physics. Probably means creating a new movement system from scratch. And I imagine it would complicate simple tasks like coming to a halt a lot. Oh that "coming to...
- Thu Apr 26, 2018 11:01 pm
- Forum: Ideas and Suggestions
- Topic: Item on ground timeout?
- Replies: 5
- Views: 1244
Re: Item on ground timeout?
Alternatively, have big rocks no longer explode into items.
With alien artifacts gone, they're the only cause of this problem here.
With alien artifacts gone, they're the only cause of this problem here.
- Thu Apr 26, 2018 10:54 pm
- Forum: Implemented Suggestions
- Topic: indicator for mines that ran out of deposits
- Replies: 55
- Views: 28997
Re: Depleted mines: Status icon
You can assign an icon to alarms from speakers and even click it to jump to the source of the alarm.Aeternus wrote:Status icon would still be handy
As for "no more production" icons on single miners, bottleneck is your friend.
If you're arguing for bottleneck to be vanillafied, sure.
- Thu Apr 26, 2018 10:44 pm
- Forum: Ideas and Suggestions
- Topic: Train Logic, Everything Cargo Reader
- Replies: 2
- Views: 857
Re: Train Logic, Everything Cargo Reader
That's what the train full/empty conditions are for.
If you want more control, you can hook the trainstation up to a decider combinator which comes with an everything condition.
If you want more control, you can hook the trainstation up to a decider combinator which comes with an everything condition.
- Thu Apr 26, 2018 5:07 am
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 54376
Re: [MOD 0.16] Helicopters
Would it be possible to have an option without tank controls? Helicopters can fly sideways no problem. Also this thing should probably have more braking force because stopping with the same acceleration force as accelerating is another thing helicopters do since all motion comes from leaning the rot...
- Tue Apr 24, 2018 8:29 pm
- Forum: Ideas and Suggestions
- Topic: Construction bot pathing
- Replies: 14
- Views: 5005
Re: Construction bot pathing
The weird inconsistency is, what does the roboport "range" actually mean? In my mind, robots should never try to path outside of the roboport allowed area. That gives you the ability to actually affect how the network behaves. They are drones with the simple AI of always taking the shorte...
- Tue Apr 24, 2018 5:33 pm
- Forum: Show your Creations
- Topic: Simple module fabrication
- Replies: 10
- Views: 6055
Re: Simple module fabrication
You're welcome to try. Don't forget power poles.Aeternus wrote:If you're gonna do braiding, just braid the output part too, or sideload the T2 modules into the blue undergrounds since the bottom row of that belt isn't used. Eliminates one more row from the design height, along with 2 red inserters
- Tue Apr 24, 2018 5:25 pm
- Forum: General discussion
- Topic: Logistic Storage strategy
- Replies: 52
- Views: 18854
Re: Logistic Storage strategy
But that is just stupid waste and creates pollution for no reason. The simplest way is to just not upgrade some stone/steel furnaces to electrical furnaces and let them burn stuff. It's more work to update them than to repurpose them as incinerator. That ALSO creates pollution for no reason! :roll:...
- Mon Apr 23, 2018 9:19 pm
- Forum: Ideas and Suggestions
- Topic: Improvement to item placement on belts
- Replies: 12
- Views: 5068
Re: Improvement to item placement on belts
How does your example tile and get power?
How is it any better than just 4 miners, 2 undergrounds, 1 power pole?
How is it any better than just 4 miners, 2 undergrounds, 1 power pole?
- Mon Apr 23, 2018 6:55 pm
- Forum: Show your Creations
- Topic: Midgame blue chips
- Replies: 3
- Views: 6492
Re: Midgame blue chips
I made it 2 tiles fatter but now the pipe runs vertically, it only needs 1 input each and works with a whole bunch fewer undergroundies. blues.jpg 0eNqdmd1u4jAQhd/F14nk/wCvsqqqELzUUuJETrIqQrz7OqVAdxlgPFctpXweH885tsORbdvZDdGHiW2OzDd9GNnm15GNfh/qdvnbdBgc2zA/uY4VLNTd8qoeR9dtWx/2ZVc3Hz64UrFTwXzYuU+2Eafi...
- Mon Apr 23, 2018 6:10 pm
- Forum: Show your Creations
- Topic: Simple module fabrication
- Replies: 10
- Views: 6055
Re: Simple module fabrication
You can go even dirtier than that. braid.jpg 0eNqdW+1uqzoQfBd+B4m1sYG+ytXREUl8WnQTQECqU1V590sabhO1xJ2dX+lHMvvBzqy9dt6T7eEU+qFpp+TpPWl2XTsmT/+8J2Pz3NaHy9+mtz4kT0kzhWOySdr6ePmtHsdw3B6a9jk91ruXpg2pTc6bpGn34W/yJOdfmyS0UzM14Yr38cvb7/Z03IZhfkMcaZP03Th/uGsvHsyAqck2ydvldTYyhF3z4dPYh7BPj93+dAiz9W9WjNaKFIQVq7...
- Mon Apr 23, 2018 5:37 pm
- Forum: General discussion
- Topic: Help - Should I be using flamethrower?
- Replies: 33
- Views: 12714
Re: Help - Should I be using flamethrower?
Of course it isn’t “worth the effort”. But that is what makes it fun. ;). [...] If you are seriously doing that then you have a weird definition of fun. Might as well play the game with your hands tied to the back just for the sake of it. Way ahead of you. I've been typing this with my face all alo...
- Mon Apr 23, 2018 5:21 am
- Forum: Mods
- Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
- Replies: 741
- Views: 215625
Re: [MOD 0.16.x] Deadlock's Stacking Beltbox (& Compact Loaders)
Are you rotating the loaders to go out of the chests?
If you place a loader next to anything with an inventory, it will automatically rotate itself to go into it.
If you place a loader next to anything with an inventory, it will automatically rotate itself to go into it.
- Mon Apr 23, 2018 4:27 am
- Forum: Ideas and Suggestions
- Topic: We need alien tech back!
- Replies: 75
- Views: 17278
Re: Put the Alien Orbs back in the Game.
Hm...Rush wrote:Come on guys, cant we think of something better than dead biter babies as the ore. Im sure we could come up with something better for the devs.
Oh I know! Living alien babies.
That's better. Right?
- Sun Apr 22, 2018 6:47 pm
- Forum: Implemented Suggestions
- Topic: indicator for mines that ran out of deposits
- Replies: 55
- Views: 28997
Re: Depleted mines: Status icon
Good news, you can connect to the circuit network and it outputs the amount of resources left in the whole patch. So you can just wire that to a speaker and have and alert when the patch is depleted. One thing that can happen is that patches become 'disconnected' when being mined. Basically if, som...
- Sun Apr 22, 2018 6:39 pm
- Forum: Ideas and Suggestions
- Topic: Construction bot pathing
- Replies: 14
- Views: 5005
Re: Construction bot pathing
@dood: so you just build all that by using stuff from your inventory? I usually just drop the rails, power supply, and laser turrets and let the construction bots from the base build the rest, that way i can move ahead quicker and don't have to come back for supplies as often. I do ride around in p...
- Sun Apr 22, 2018 5:48 pm
- Forum: General discussion
- Topic: Help - Should I be using flamethrower?
- Replies: 33
- Views: 12714
Re: Help - Should I be using flamethrower?
Real men fuel their flame turrets with barrels on giant sushi belts as long as the eye can see.
- Sun Apr 22, 2018 5:44 pm
- Forum: Implemented Suggestions
- Topic: indicator for mines that ran out of deposits
- Replies: 55
- Views: 28997
Re: Depleted mines: Status icon
OhWizard Marcos wrote:Good news, you can connect to the circuit network and it outputs the amount of resources left in the whole patch. So you can just wire that to a speaker and have and alert when the patch is depleted.
my god.
- Sun Apr 22, 2018 5:38 pm
- Forum: Ideas and Suggestions
- Topic: Construction bot pathing
- Replies: 14
- Views: 5005
Re: Construction bot pathing
That's why you keep your logistics networks rectangular and as small as needed.
2 bots and 100 repair packs is all that wall needs for maintenance.
2 bots and 100 repair packs is all that wall needs for maintenance.
- Sun Apr 22, 2018 5:30 pm
- Forum: Ideas and Suggestions
- Topic: We need alien tech back!
- Replies: 75
- Views: 17278
Re: Put the Alien Orbs back in the Game.
I understand where you are coming from Jap, and we could have to mine crap off the ground, but id rather a material that isnt feccies. On another note, the one guy that said the thing about war crimes got shut down so hard, im still on the floor laughing. You're right, automated mass genocide/war c...