Search found 8294 matches

by Loewchen
Wed Feb 14, 2024 6:14 pm
Forum: General discussion
Topic: Factorio price in Poland
Replies: 22
Views: 1854

Re: Factorio price in Poland

This is default steam regional pricing, all games using it have the same order when converted back.
by Loewchen
Wed Feb 14, 2024 10:59 am
Forum: Fixed for 2.0
Topic: [1.1.101] Crash in map generation, ID.cpp check fails
Replies: 8
Views: 486

Re: [1.1.101] Crash in map generation, ID.cpp check fails

You should be able to just load any small old save and re save it with the breaking mod load out.
by Loewchen
Wed Feb 14, 2024 10:35 am
Forum: Fixed for 2.0
Topic: [1.1.101] Crash in map generation, ID.cpp check fails
Replies: 8
Views: 486

Re: [1.1.101] Crash in map generation, ID.cpp check fails

Post a small save to sync mods please.
by Loewchen
Mon Feb 12, 2024 9:31 pm
Forum: Technical Help
Topic: [1.1.101]"Could not establish connection" Error UDP 10051
Replies: 2
Views: 200

Re: [1.1.101]"Could not establish connection" Error UDP 10051

Post a log of an actual session with the issue.
by Loewchen
Sun Feb 11, 2024 12:42 pm
Forum: Technical Help
Topic: [1.1.104] Strange paving behavior
Replies: 3
Views: 297

Re: [1.1.104] Strange paving behavior

Do you have any input devices other than mouse and keyboard plugged in?
by Loewchen
Sat Feb 10, 2024 5:49 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 17296

Re: Friday Facts #397 - Factoriopedia

BrainlessTeddy wrote:
Sat Feb 10, 2024 4:42 pm
That looks really great. Tho if I may, I'd suggest a name change to Factoripedia. Just easier on the tongue.
I'd go with one of these:
  • Encyclopedia Factoria
  • Encyclotoria
  • Encyclotorio
by Loewchen
Wed Feb 07, 2024 1:33 pm
Forum: Not a bug
Topic: [1.1.101] Map editor right-click entity deconstruction doesn't trigger events
Replies: 7
Views: 466

Re: [1.1.101] Map editor right-click entity deconstruction doesn't trigger events

If you want to discuss this further, open a modding help topic or make an API request.
by Loewchen
Wed Feb 07, 2024 1:30 pm
Forum: Technical Help
Topic: Computer freezes when playing Factorio
Replies: 24
Views: 1280

Re: Computer freezes when playing Factorio

The OS freezing means something went wrong in the kernel layer which means it's either an OS, Driver or Hardware issue, factorio could not cause that if it wanted to.
by Loewchen
Wed Feb 07, 2024 12:40 pm
Forum: Technical Help
Topic: Computer freezes when playing Factorio
Replies: 24
Views: 1280

Re: Computer freezes when playing Factorio

Respect that the forum language is English only.
by Loewchen
Wed Feb 07, 2024 10:07 am
Forum: Technical Help
Topic: Computer freezes when playing Factorio
Replies: 24
Views: 1280

Re: Computer freezes when playing Factorio

If the PC freezes and not just factorio, then something is wrong with the PC itself.
by Loewchen
Mon Feb 05, 2024 7:31 pm
Forum: Gameplay Help
Topic: how do I set the traffic lights so that this train passes?
Replies: 4
Views: 529

Re: how do I set the traffic lights so that this train passes?

The way you did it on the horizontal track already, the entrance gets the chain signal, the exit the regular one.
by Loewchen
Sat Feb 03, 2024 7:15 pm
Forum: Pending
Topic: [1.1.101] Crash "Error TransportLine.cpp:866: this->distanceToFirst >= 0 was not true"
Replies: 3
Views: 337

Re: [1.1.101] Crash "Error TransportLine.cpp:866: this->distanceToFirst >= 0 was not true"

Yes, the .zip file in the saves folder corresponding to the crash. Upload it to Googledrive or Dropbox and post a public link.
by Loewchen
Fri Feb 02, 2024 12:01 am
Forum: Technical Help
Topic: [1.1.101] Unknown crash reason
Replies: 2
Views: 194

Re: [1.1.101] Unknown crash reason

See 108367
by Loewchen
Thu Feb 01, 2024 4:16 pm
Forum: Gameplay Help
Topic: Is there a way to stop trains from choosing new stations mid-journey?
Replies: 12
Views: 745

Re: Is there a way to stop trains from choosing new stations mid-journey?

If a loading station has a full train load or more it's limit should be 1, otherwise 0. If an unloading station can take a full train load or more it's limit should be 1 otherwise 0. If the the loading stations run full and unloading empty you need more trains, if both run low you need more resource...
by Loewchen
Wed Jan 31, 2024 1:54 pm
Forum: Technical Help
Topic: [1.1.104] Cannot Star the game on linux
Replies: 4
Views: 514

Re: [1.1.104] Cannot Star the game on linux

HornetSV wrote:
Wed Jan 31, 2024 1:27 pm
Already tried, not luck, at all
Post a log of that session.
by Loewchen
Mon Jan 29, 2024 2:38 pm
Forum: Resolved Problems and Bugs
Topic: chart_all ignores unvisited surfaces
Replies: 3
Views: 836

Re: [1.1.101] chart_all ignores unvisited surfaces

No chunks have been generated so no chunks will be charted.
by Loewchen
Wed Jan 24, 2024 4:17 pm
Forum: Technical Help
Topic: Server of MacOS version
Replies: 1
Views: 248

Re: Server of MacOS version

You should be able to run the arm install in headless mode just like any other install with --start-server, see https://wiki.factorio.com/Multiplayer, you will need to change the directories though.

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