Search found 25 matches

by cyfrov
Sun Jul 15, 2018 2:58 am
Forum: Resolved Problems and Bugs
Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
Replies: 25
Views: 12233

Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)

response of human eyes is on the order of ~10ms Response time is different from perception time. This is basically the 24/27/30/60/75/120/144 fps debate - 10ms is 100 fps, and people have refresh rates significantly higher than that. You are absolutely right, the perception time is even slower, it ...
by cyfrov
Sat Jul 14, 2018 9:43 pm
Forum: Implemented mod requests
Topic: [Doc] JSON version of lua-api documentation
Replies: 12
Views: 4287

[Doc] JSON version of lua-api documentation

Any chance that the devs can provide JSON structured variants of the lua API doc? i.e. the current api documentation is at: https://lua-api.factorio.com/${VERSION}/${OBJECT}.html let's have a machine friendly version at: https://lua-api.factorio.com/${VERSION}/${OBJECT}.json Main advantage is that i...
by cyfrov
Fri Jul 06, 2018 9:37 pm
Forum: Ideas and Suggestions
Topic: Custom constant value output for combinators
Replies: 9
Views: 3501

Custom constant value output for combinators

TL;DR Slight tweak to combinators to allow for much more compact and concise circuit represenetation and improve game performance. What ? The arithmetic combinator should be able to take the "EACH" input as either operand to the function, i.e. (A) - (Each) The decider combinator should ha...
by cyfrov
Sun May 06, 2018 7:56 pm
Forum: Resolved Problems and Bugs
Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
Replies: 25
Views: 12233

Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)

same problem, even when the game is paused and minimized (or on another virtual desktop in Win10) Does it really need the spin locks? Can't you guys just throw in a sleep(10ms) call in the main loop when the game is paused and out of focus? No, it updates at 60 FPS in the main menu and while paused...
by cyfrov
Thu May 03, 2018 7:17 pm
Forum: Resolved Problems and Bugs
Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
Replies: 25
Views: 12233

Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)

same problem, even when the game is paused and minimized (or on another virtual desktop in Win10)

Does it really need the spin locks?
Can't you guys just throw in a sleep(10ms) call in the main loop when the game is paused and out of focus?

Go to advanced search