Search found 25 matches
- Sun Jul 15, 2018 2:58 am
- Forum: Resolved Problems and Bugs
- Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
- Replies: 25
- Views: 12233
Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)
response of human eyes is on the order of ~10ms Response time is different from perception time. This is basically the 24/27/30/60/75/120/144 fps debate - 10ms is 100 fps, and people have refresh rates significantly higher than that. You are absolutely right, the perception time is even slower, it ...
- Sat Jul 14, 2018 9:43 pm
- Forum: Implemented mod requests
- Topic: [Doc] JSON version of lua-api documentation
- Replies: 12
- Views: 4287
[Doc] JSON version of lua-api documentation
Any chance that the devs can provide JSON structured variants of the lua API doc? i.e. the current api documentation is at: https://lua-api.factorio.com/${VERSION}/${OBJECT}.html let's have a machine friendly version at: https://lua-api.factorio.com/${VERSION}/${OBJECT}.json Main advantage is that i...
- Fri Jul 06, 2018 9:37 pm
- Forum: Ideas and Suggestions
- Topic: Custom constant value output for combinators
- Replies: 9
- Views: 3501
Custom constant value output for combinators
TL;DR Slight tweak to combinators to allow for much more compact and concise circuit represenetation and improve game performance. What ? The arithmetic combinator should be able to take the "EACH" input as either operand to the function, i.e. (A) - (Each) The decider combinator should ha...
- Sun May 06, 2018 7:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
- Replies: 25
- Views: 12233
Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)
same problem, even when the game is paused and minimized (or on another virtual desktop in Win10) Does it really need the spin locks? Can't you guys just throw in a sleep(10ms) call in the main loop when the game is paused and out of focus? No, it updates at 60 FPS in the main menu and while paused...
- Thu May 03, 2018 7:17 pm
- Forum: Resolved Problems and Bugs
- Topic: [Posila] [0.16.41] Melting CPU while in Mainmenu (constant 55%)
- Replies: 25
- Views: 12233
Re: [0.16.41] Melting CPU while in Mainmenu (constant 55%)
same problem, even when the game is paused and minimized (or on another virtual desktop in Win10)
Does it really need the spin locks?
Can't you guys just throw in a sleep(10ms) call in the main loop when the game is paused and out of focus?
Does it really need the spin locks?
Can't you guys just throw in a sleep(10ms) call in the main loop when the game is paused and out of focus?