Search found 56 matches

by enchant
Fri Apr 12, 2019 1:07 am
Forum: Mods
Topic: [MOD 0.16] Bulk Rail Loaders
Replies: 264
Views: 105222

Re: [MOD 0.16] Bulk Rail Loaders

I had NOT changed the mod setting to "any". It was ore only. Sadly, that didn't fix the problem. However, I tried pumping iron ore into the loader and that did load into the cargo wagon. This kinda makes no sense to me, as I don't think I've ever used them to transport ore. I've transporte...
by enchant
Thu Apr 11, 2019 8:19 pm
Forum: Mods
Topic: [MOD 0.16] Bulk Rail Loaders
Replies: 264
Views: 105222

Re: [MOD 0.16] Bulk Rail Loaders

I've been using the rail loaders for over a year without any problems. I just started a new game (no changes since my last game), and for some reason, the loaders aren't working. I'm manufacturing gears and they're filling the loaders, but when a train stops in the station, nothing gets loaded into ...
by enchant
Thu Apr 11, 2019 3:44 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

After looking at your mod myself instead of simply trusting that you are using a completely vanilla pipe to ground, I found line 17 in boblogistics_0.17.6\prototypes\entityprototypes\entities\pipes.lua : "data.raw["pipe-to-ground"]["pipe-to-ground"].fast_replaceable_group =...
by enchant
Thu Apr 11, 2019 10:21 am
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

At least people know about the issue then. Thanks!
by enchant
Wed Apr 10, 2019 10:19 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

I don't know if this is a bug with Bob's mods, but if I disable them, I can't reproduce it. When I use the upgrade planner, I can't upgrade non-iron pipe-to-ground to iron pipe-to-ground. I've tried replacing the pipes with various other types - stone, plastic, steel, etc., but it never gives me the...
by enchant
Mon Apr 01, 2019 5:45 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

I think that somehow, all of the "overhaul" options got switched on, making everything look wrong. Thanks for the help.
by enchant
Mon Apr 01, 2019 4:18 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

bobingabout wrote: ↑
Mon Apr 01, 2019 4:12 pm
I'm not sure what's with the duplicated category buttons though.
That might have something to do with the Whistlestop factories mod.
by enchant
Mon Apr 01, 2019 3:57 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

Fixed. Alert reader Kutsuu Mugen over on the Steam community forum suggested that I might have "Inserter overhaul" enabled. I did, and when I disabled it, all of the inserters were now under the right tab and together on the same row. He said that when he checked it, he didn't see the inse...
by enchant
Mon Apr 01, 2019 12:17 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

Since I don't see anyone else reporting my problems, I have to assume they're specific to me. I just don't know if it's something that I can fix, or if I need to do a complete game reinstall. Several things are going wrong for me, but I can see something that starts with a new game. I tried disablin...
by enchant
Sun Mar 31, 2019 12:59 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

Maybe, you changed the mod settings or deleted the mod-settings.dat? There are settings, which let you configure the length of undergrounds etc. No, I didn't do that. Once I saw the problem, I did go in, searched around a bit to see if there was something I could tweak, but didn't change anything. ...
by enchant
Sun Mar 31, 2019 11:04 am
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 137421

Re: [0.17] Please post bugs and balance issues here.

Since the 0.17.23 update and subsequent Bob's update, I find that all of my plastic pipes that I laid down are suddenly one sector short. It appears that when I laid them down a few days ago, they were able to span 21 sectors, but now, only 20. Is this something I can fix without having to tear up a...
by enchant
Sun Mar 31, 2019 10:55 am
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 159250

Re: [MOD 0.16] Miniloader

That worked. I'm totally shocked! Not that it worked, but that I did the edit correctly.

Thanks!
by enchant
Sat Mar 30, 2019 7:29 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 159250

Re: [MOD 0.16] Miniloader

Sadly, 0.17.23 (and the latest Bob's updates) breaks the turbo/ultimate miniloaders.

https://steamcommunity.com/sharedfiles/ ... 1698744818
by enchant
Mon Sep 10, 2018 7:54 pm
Forum: Bob's mods
Topic: Overdrive engine?
Replies: 5
Views: 3037

Re: Overdrive engine?

xfir01 wrote:Might look into electric trains: https://mods.factorio.com/mod/ElectricTrain
Oh my! I'll definitely have to look into that. Thanks.
by enchant
Mon Sep 10, 2018 7:32 pm
Forum: Bob's mods
Topic: Overdrive engine?
Replies: 5
Views: 3037

Re: Overdrive engine?

Ah, ok. That's too bad. Getting sick of fuel that runs out in remote locations. Was hoping for a sustaining method. Thanks for the info!
by enchant
Mon Sep 10, 2018 6:44 pm
Forum: Bob's mods
Topic: Overdrive engine?
Replies: 5
Views: 3037

Overdrive engine?

I can build overdrive engines but have no idea what they're for or how to use them. I'm able to put them into a train engine's equipment grid. Yay. I've tried various combinations of having it with solar panels, fusion reactors, etc. I'd like to believe that the purpose is to make the train go. Am I...

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