+1 would have been my next bug report
Search found 115 matches
- Wed Mar 06, 2019 5:04 am
- Forum: Not a bug
- Topic: [0.17.5] Tech progress loss on version update
- Replies: 8
- Views: 2554
- Tue Mar 05, 2019 8:45 am
- Forum: Ideas and Suggestions
- Topic: [0.17] Make Pipette also copy recipe
- Replies: 42
- Views: 8201
[0.17] Make Pipette also copy recipe
Pipette should copy current recipe as well
It would be super nice if pipette'ing assembling machines would actually maintain the recipe as well, like a blueprint does - especially in Ghost Mode.
It would be super nice if pipette'ing assembling machines would actually maintain the recipe as well, like a blueprint does - especially in Ghost Mode.
- Fri Feb 15, 2019 6:04 pm
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 85440
Re: Friday Facts #282 - 0.17 in sight
Islands Oo Ships?
Nice work team!
Nice work team!
- Fri Nov 30, 2018 4:30 am
- Forum: Ideas and Suggestions
- Topic: Suggestion about a water pump.
- Replies: 173
- Views: 40079
Re: Poll: Offshore Pump Should Need Energy
I would prefer 2 working modes for the offshore pump. 1) no electricity. 120 units of water per second. Just enough to jumpstart early power. 2) electricity. standard 1200 units of water per second. Power consumption 900 kW. or 1) no electricity. 100 units of water per second. Just enough to jumpsta...
- Fri Nov 30, 2018 2:44 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 320366
Re: [MOD 0.13.17+] Rampant - 0.16.34
Crashing Factorio! Download save files here: https://1drv.ms/f/s!AkTNbE8Yl30ZgT9jV4d9JvfphEH8 Factorio crashed the first time while autosaving. Loading this autosave - autosave3 - crashes the game instantly. Older autosave - autosave 2 - loads fine. Abused water fill to make invincible wall, loads o...
- Fri Nov 30, 2018 2:36 am
- Forum: Pending
- Topic: Crash when loading Autosave
- Replies: 2
- Views: 1274
Crash when loading Autosave
My game crashed while building a radar in the exact moment autosave hit. This is the first crash I ever encountered in Factorio. Until now, Factorio itself was rock stable, but there is a little problem with steam I'm running into when computer runs for days. Sometimes, when trying to open factorio ...
- Sat Oct 20, 2018 4:11 pm
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 33488
Re: New Achievement Ideas
I get your point. I want it to be challenging, but I do not like afk'ing for hours to get the achievement done. So what about 10 Rockets in 10 Minutes? Still trivial if you stock items first, but it is an achievement, not a Reddit challenge with requirement no buffer at all (even at belts). The real...
- Wed Oct 17, 2018 5:22 pm
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 33488
Re: New Achievements
- 1 Rocket per minute (fires if another rocket get launched within 60seconds) Everyone can do 60 rockets per second if they just stock enough components before launching... Keep it simple. While you could make it 60 rockets in 1 hour or 180 rockets in 3, my approach is much more clear for the playe...
- Mon Oct 15, 2018 7:32 pm
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 33488
New Achievements
Please add additional Achievements for
- Expensive Mode (new tier of every vanilla achievement)
- 1 Rocket per minute (fires if another rocket get launched within 60seconds)
- Expensive Mode (new tier of every vanilla achievement)
- 1 Rocket per minute (fires if another rocket get launched within 60seconds)
- Thu Oct 11, 2018 10:40 pm
- Forum: News
- Topic: Friday Facts #263 - Trains in blueprints
- Replies: 99
- Views: 39492
Re: Friday Facts #263 - Trains in blueprints
Update Planner - what about this case:
- Sun Sep 16, 2018 6:38 pm
- Forum: Gameplay Help
- Topic: Stuck with a circuit Network, please help
- Replies: 12
- Views: 3459
Re: Stuck with a circuit Network, please help
I've blueprinted it and bots did it for me in my current game. Did not even try to build this without bots
But maybe the original build made a mistake? Please take a look, maybe you find the mistake.
But maybe the original build made a mistake? Please take a look, maybe you find the mistake.
- Sun Sep 16, 2018 4:45 am
- Forum: Gameplay Help
- Topic: Stuck with a circuit Network, please help
- Replies: 12
- Views: 3459
Re: Stuck with a circuit Network, please help
Well, there are 17k solar and 15k accumulators in my network. I tried to cut off 11k solar panels and 9.3k accumulators, just to make sure there's not enough energy without the nuclear power plant running. Did'nt help. With inserting a fuel cell in the other 3 reactors once, they start to recognize ...
- Sat Sep 15, 2018 11:27 am
- Forum: Gameplay Help
- Topic: Stuck with a circuit Network, please help
- Replies: 12
- Views: 3459
Re: Stuck with a circuit Network, please help
Try manually inserting a single fuel cell in each reactor that isn't working. I'm not familiar with that particular design, but one way of controlling reactors is to trigger the fuel cell inserters when unloading used fuel cells. It works after manually inserting once. I still don't get why 3/6 sta...
- Fri Sep 14, 2018 5:05 am
- Forum: Gameplay Help
- Topic: Stuck with a circuit Network, please help
- Replies: 12
- Views: 3459
Re: Stuck with a circuit Network, please help
It's not my own work, as stated above. Was running for quite some time, and 10+ uranium fuel cells in each requester chest. Only 3 reactors get loaded. 3 are working fine, beautiful light show, goes on when low electricity and off when not needed anymore. But inserters for other 3 reactors stay deac...
- Fri Sep 14, 2018 2:28 am
- Forum: Gameplay Help
- Topic: Stuck with a circuit Network, please help
- Replies: 12
- Views: 3459
Stuck with a circuit Network, please help
So, I got this 6-reactor-blueprint from a multiplayer game. No idea who's the original builder. It uses advanced circuitry for controlling the reactors and lights. Somehow, it's broken, and only 3/6 reactors are running. I'm trying to wrap my head around these things, but it's not my world. Please t...