So I am driving around in my tank with my little spider escort team, and the spider actually collides with the tank. Trapping me.
I don't know if you can see it in the pic but if I drive I crash and my robots jump out to fix stuff.
Search found 261 matches
- Tue Dec 08, 2020 6:35 pm
- Forum: Gameplay Help
- Topic: Feature? Spidertron traps tank
- Replies: 0
- Views: 703
- Sun Dec 06, 2020 11:35 pm
- Forum: Gameplay Help
- Topic: Power Generation doesn't work while off screen
- Replies: 2
- Views: 887
Re: Power Generation doesn't work while off screen
Check to make sure all your power poles are connected to the same network
- Sun Dec 06, 2020 4:17 pm
- Forum: Ideas and Requests For Mods
- Topic: Autopilot walking
- Replies: 1
- Views: 1080
Re: Autopilot walking
Spidertron waypoints
- Wed Dec 02, 2020 9:23 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Copper cable production without beacon
- Replies: 3
- Views: 2649
Re: Copper cable production
Agreed.
- Wed Dec 02, 2020 8:56 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Copper cable production without beacon
- Replies: 3
- Views: 2649
Re: Copper cable production
So maybe the translation missed something, but in English you first said āhere is something nobody does because itās a bad ideaā then followed with āso here is a blueprint of how to do the thing that no-one should ever doā.
But I am sure it sounds better in French.
But I am sure it sounds better in French.
- Wed Dec 02, 2020 5:47 pm
- Forum: Gameplay Help
- Topic: Multiple Fluid Train Load
- Replies: 8
- Views: 2171
Re: Multiple Fluid Train Load
Honestly it looks to me like you could fit the tank loading method just above the tanks. You only need a 2wide x 6tall tile area at each wagon.
- Wed Dec 02, 2020 5:30 pm
- Forum: General discussion
- Topic: Chain signals are overused
- Replies: 23
- Views: 8446
Re: Chain signals are overused
So I think the real issue is that multiplayer servers are full of people who use blueprints indiscriminately (I call them blueprint droppers). They just copy and paste other peopleās designs without any knowledge of how they work. Not necessarily that chain signals are overused by players that know ...
- Wed Dec 02, 2020 5:19 pm
- Forum: Gameplay Help
- Topic: Multiple Fluid Train Load
- Replies: 8
- Views: 2171
Re: Multiple Fluid Train Load
Also for faster loading/unloading use a tank to pump to wagon configuration. Three pumps from a pipe is much slower than one pump from a tank.
- Thu Nov 26, 2020 3:41 pm
- Forum: General discussion
- Topic: Never mind
- Replies: 2
- Views: 944
Never mind
I'm sorry if I missed it somewhere, but two things I've noticed that seem to have changed in 1.1.0. 1. I can't reserve a slot in my personal inventory. I usually like to keep radars and conbots, etc. in the bottom corner of my inventory, but that doesn't seem to be working anymore. 2. Spidertron wil...
- Wed Nov 25, 2020 2:05 pm
- Forum: Releases
- Topic: Version 1.1.1
- Replies: 74
- Views: 49559
Re: Version 1.1.1
Thank you for fixing the automatic updater. I had trouble yesterday and couldnāt get the update working, but this morning it automatically updated and is working perfectly. Of course. Thanks.
- Tue Nov 24, 2020 4:03 pm
- Forum: Won't fix.
- Topic: [1.1.0] Update does not appear to be available
- Replies: 7
- Views: 2648
Re: [1.1.0] Update does not appear to be available
Thanks everyone, I think I will wait for either the stable release or for auto update to work again.
- Mon Nov 23, 2020 11:50 pm
- Forum: Won't fix.
- Topic: [1.1.0] Update does not appear to be available
- Replies: 7
- Views: 2648
Re: [1.1.0] Update does not appear to be available
Ok, so I downloaded the 1.1.0 release and my game will not start in the new release. I deleted my 0.17 folder and moved the 1.1.0 into the roaming folder. Then I read that someone had to move theirs into the C: Factorio foler so I did that too.
I canāt seem to get the 1.1.0 version to open.
I canāt seem to get the 1.1.0 version to open.
- Mon Nov 23, 2020 11:13 pm
- Forum: Won't fix.
- Topic: [1.1.0] Update does not appear to be available
- Replies: 7
- Views: 2648
Re: [1.1.0] Update does not appear to be available
Ah, ok, I guess I missed that one. Thanks.
- Mon Nov 23, 2020 11:05 pm
- Forum: Won't fix.
- Topic: [1.1.0] Update does not appear to be available
- Replies: 7
- Views: 2648
[1.1.0] Update does not appear to be available
So I was playing earlier today and unaware that 1.1 had been released. So I jumped back on as soon as I could to try out the new stuff, but when I loaded up the game, it did not update. Then when I checked for updates manually, it still did not appear. So now I am on the website downloading the game...
- Mon Nov 23, 2020 12:07 am
- Forum: Gameplay Help
- Topic: Done broke my train..
- Replies: 6
- Views: 1901
Re: Done broke my train..
Also, you only need connect one tank to one pump to one fluid wagon. Using pipes will slow down the filling process. Multiple pumps are unnecessary as one pump will fill a tanker in 2 seconds.
- Sun Nov 22, 2020 2:09 pm
- Forum: Gameplay Help
- Topic: dragon's teeth no longer working
- Replies: 21
- Views: 6171
Re: dragon's teeth no longer working
Wait, is that what youāre calling dragons teeth? That looks more like a toothless dragon. Iāve never seen that work.
Dragon teeth are set up like this
xoxoxoxoxox
oxoxoxoxoxo
xoxoxoxoxox
So the biters actually have to path around the walls. These type of dragon teeth actually work.
Dragon teeth are set up like this
xoxoxoxoxox
oxoxoxoxoxo
xoxoxoxoxox
So the biters actually have to path around the walls. These type of dragon teeth actually work.
- Sun Nov 22, 2020 12:43 am
- Forum: General discussion
- Topic: Interesting puzzle:
- Replies: 16
- Views: 6298
Re: Interesting puzzle:
āI am not a smart manā
- Forrest Gump
- me
- Forrest Gump
- me
- Sat Nov 21, 2020 11:09 pm
- Forum: Gameplay Help
- Topic: dragon's teeth no longer working
- Replies: 21
- Views: 6171
Re: dragon's teeth no longer working
Flamethrowers render the AI as goo.
- Sat Nov 21, 2020 4:50 pm
- Forum: Gameplay Help
- Topic: dragon's teeth no longer working
- Replies: 21
- Views: 6171
Re: dragon's teeth no longer working
Flamethrowers
- Fri Nov 20, 2020 12:56 am
- Forum: Multiplayer
- Topic: Player Interaction and Communication
- Replies: 10
- Views: 13693
Re: Player Interaction and Communication
Just checking. You know about map ping, right?
Alt right click on the map.
Alt right click on the map.