Search found 187 matches

by Ohz
Sat Apr 15, 2017 10:14 am
Forum: News
Topic: Friday Facts #186 - Marathon testing
Replies: 112
Views: 55867

Re: Friday Facts #186 - Marathon testing

I am sad and sometimes disgusted to read such things from the community, so angry people. This is a gigantic pressure you put into the devs guys. More you expect, more you might be desapointed. Their is nothing else than hate on this path. And that's how you destroy the sanity of a dozen of people w...
by Ohz
Fri Apr 14, 2017 12:33 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1004401

Re: Factorio Roadmap for 0.15 + 0.16

xng wrote:I have a feeling 0.15 will have the longest changelog in computer game history.
And I am pretty sure 0.14 doesn't cover everything... Can I find the full changelog (not about bugs) somewhere?
by Ohz
Fri Apr 07, 2017 6:02 pm
Forum: News
Topic: Friday Facts #185 - Progress report
Replies: 93
Views: 49071

Re: Friday Facts #185 - Progress report

Thank you for your hard work, devs
by Ohz
Fri Mar 24, 2017 8:53 pm
Forum: News
Topic: Friday Facts #183 - Aiming for the release date
Replies: 145
Views: 69917

Re: Friday Facts #183 - Aiming for the release date

https://us1.factorio.com/assets/img/blog/fff-183-map-gen-presets.png This is exactly what was missing in Factorio. Anything else is adding more content, vanilla+ or make your life easier. But this gameplay mode/settings choice was definitely the last bit missing . To me your game is now complete , ...
by Ohz
Sat Mar 18, 2017 9:55 pm
Forum: General discussion
Topic: Best method for buying Factorio?
Replies: 6
Views: 2870

Re: Best method for buying Factorio?

Factorio.com is the best spot to be sure of your deal. In a previous news, devs said there were quite some fake website and stolen money. Deal directly with them, on their website. Steam is very good as well of course.
by Ohz
Sat Mar 18, 2017 2:19 pm
Forum: News
Topic: Friday Facts #182 - Optimizations, always more optimizations
Replies: 94
Views: 42751

Re: Friday Facts #182 - Optimizations, always more optimizations

I am very impressed how seriously and deeply you take this game. It's not a bunch of collision boxes, destroying and rebuilding everything at each game tick. This is a gigantic big algorythm, smooth calculation, and elegant coding. You are true pro: don't hide the bugs, overwrited by a code patch, b...
by Ohz
Sat Mar 11, 2017 1:01 am
Forum: News
Topic: Friday Facts #181 - Calm before the storm
Replies: 77
Views: 38560

Re: Friday Facts #181 - Calm before the storm

Everyone should pay the game. It's equality. I am piano tuner, and I never tune a piano for free. I practice years without being paid, I bought tools, and I had to work for another job while getting just decent. Devs too, everyone does. I paid the product his full price, and don't care about discoun...
by Ohz
Fri Feb 10, 2017 7:51 pm
Forum: News
Topic: Friday Facts #177 - Difficulty settings
Replies: 120
Views: 52472

Re: Friday Facts #177 - Difficulty settings

A gigantic THANK YOU to bring into vanilla some part of Marathon and RSO inspirations !
by Ohz
Sat Jan 14, 2017 7:02 pm
Forum: News
Topic: Friday Facts #173 - Nuclear stuff is almost done
Replies: 192
Views: 80430

Re: Friday Facts #173 - Nuclear stuff is almost done

Some parts of the planned stuff like cooling towers and closed water cycle were dropped. I'm kinda disappointed to see the closed water loop being dropped, was very much looking forward to using that with the old boiler/steam engine setup. Those I still find a pain in the ass to setup since the wat...
by Ohz
Sat Jan 14, 2017 6:45 pm
Forum: News
Topic: Friday Facts #173 - Nuclear stuff is almost done
Replies: 192
Views: 80430

Re: Friday Facts #173 - Nuclear stuff is almost done

MaexxDesign wrote:And what's that yellow science ?
FFF 159
by Ohz
Fri Dec 30, 2016 10:11 pm
Forum: News
Topic: Friday Facts #171 - So long 2016
Replies: 37
Views: 22101

Re: Friday Facts #171 - So long 2016

Happy new year to all the team ! Can't wait for 0.15, thanks anyway to bring Factorio up to 0.14 (I mean the whole multiplayer could be just stay at a dream project seriously). It is an amazing game since years and get better and better <3

:)
by Ohz
Sun Dec 11, 2016 12:18 am
Forum: General discussion
Topic: Discussion about expensive infrastructure
Replies: 6
Views: 3329

Re: Discussion about expensive infrastructure

I only play in Marathon, and the burning age already is few hours of gameplay before you reach a decent electric mining and little green circuit production. It is incredibly time consuming and slow, and you will make green circuits factory bigger than your classic factory. This is 135 hours of gamep...
by Ohz
Sat Dec 10, 2016 11:59 pm
Forum: General discussion
Topic: The cooling tower design
Replies: 10
Views: 6490

Re: The cooling tower design

sorry where are the pictures from A1 to B9?
by Ohz
Sat Dec 10, 2016 1:34 am
Forum: News
Topic: Friday Facts #168 - Nightvision Nightmare
Replies: 188
Views: 74951

Re: Friday Facts #168 - Nightvision Nightmare

Here's another test example. I reduced the greyscale to %80, and made the biters stand out a bit more: Normal Vision_2.png Night Vision_2.png It works really well with some of the other mechanics, like rail signal color, fire, headlights, and so on. Not all the images I edited turned out very good ...
by Ohz
Thu Dec 08, 2016 9:53 pm
Forum: Mods
Topic: [MOD 0.12.x] Manufacturing Units
Replies: 22
Views: 36403

Re: [MOD 0.12.x] Manufacturing Units

Please update !!
by Ohz
Sat Dec 03, 2016 11:54 pm
Forum: News
Topic: Friday Facts #167 - Reactors Operational
Replies: 120
Views: 57714

Re: Friday Facts #167 - Reactors Operational

Wait. A nuclear reactor can connect to only 6 boilers? Ok maybe heat pipes around and then more boilers... Is it REALLY more efficient than 10k of solar panel that cost no GPU ? Nuclear power is for GIGANTIC factory, and should worth a tons of solar panel. It should be ridiculously small, stupidly e...
by Ohz
Fri Nov 18, 2016 8:38 pm
Forum: News
Topic: Friday Facts #165 - Death by a thousand cuts
Replies: 101
Views: 45629

Re: Friday Facts #165 - Death by a thousand cuts

It is just crazy to imagine with those amazing 3D HD models you could with a 3D engine make a totally new game
by Ohz
Fri Oct 14, 2016 5:59 pm
Forum: News
Topic: Friday Facts #160 - Playtesting
Replies: 270
Views: 116689

Re: Friday Facts #160 - Playtesting

If I may, I would like to repost my opinion on something quite important to me, and would allow tons of replayability in vanilla ! TL;DR: adding more settings right at the starting menu. I am playing Factorio since 2 years always with Marathon, and sometimes RSO mods. Those make the game very intere...
by Ohz
Fri Aug 26, 2016 10:23 pm
Forum: News
Topic: Friday facts #153 - 0.13 Stable, 0.14 Experimental
Replies: 98
Views: 45243

Re: Friday facts #153 - 0.13 Stable, 0.14 Experimental

I am playing Factorio since 2 years always with Marathon, and sometimes RSO mods. Those make the game very interesting, factory gigantics, well thought rail network essential, the coal/stone age more important and gun turrets impossible to be skipped. Each tier of the game you created, programmed, b...

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