Search found 96 matches
- Sun Apr 28, 2019 2:49 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 440725
Re: pY Raw Ores Discussion
Map icons problem was resolved! Chunks have to be revisited to be redrawn.
- Sun Apr 28, 2019 11:11 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
One of the last updates added science pack 0 to all techs for me. This is definitely not right, as I even have AAI industries disabled.
Also "belt" from pyPH is not craftable, this is a game stopper.
Also "belt" from pyPH is not craftable, this is a game stopper.
- Wed Apr 24, 2019 1:03 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 440725
Re: pY Raw Ores Discussion
Hey guys, On the very front page of this thread is a change log which used to be updated religiously every time an update went in. Not asking for retroactive documentation, but can you guys start updating it again? There are changelogs. https://github.com/pyanodon/pyrawores/blob/master/changelog.tx...
- Wed Apr 17, 2019 1:48 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Sent save in a PM. One more issue to add is that express inserters require circuit 2 in the first place. As for the rarity of rare earth, I think this isn't really something that you need to fix? After some thinking, I came to a conclusion that my main problem with it is the SpaceX & Expanded Ro...
- Wed Apr 17, 2019 1:24 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
So I've run into a bit of a muddy situation. I can't seem to make the Rare Earth Extractor, as it requires a express inserter. And that's locked behind chemical science. Which needs circuit 2, which needs diodes, which needs rare earth oxides... I'm currently playing AngelBobs, AAI Industry, Madclo...
- Mon Apr 15, 2019 5:26 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I noticed there are two recipes for Circuit 3 (processing units), opened via advanced electronics and advanced electronics 2, which are exactly the same but one of them additionally has gold plate and solder. I guess the simpler one is a bug then.
- Mon Apr 08, 2019 10:45 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I've tried MadClown's processing and got an idea that it actually removes the complexity instead of adding to it (or instead of adding just to the variety, like Yuoki does), with recipes like all ores from sand straight from the start. Did I understand it right?
- Wed Mar 27, 2019 3:41 pm
- Forum: PyMods
- Topic: Why is pY tuned for such slowness?
- Replies: 26
- Views: 9148
Re: Why is pY tuned for such slowness?
https://mods.factorio.com/mods/kingarthur/PyCoalTBaA - this has a customizable multiplier for Py machines outputs.
- Mon Mar 25, 2019 11:04 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 440725
Re: pY Raw Ores Discussion
Seems that I wasn't entirely accurate. Rather, they sometimes do show up, and sometimes don't, doesn't matter if in old or new chunks. This looks to me similar to how vanilla resource patches are sometimes sharply cut on the chunk borders @ minimap (not sure when this happens, but this does happen a...
- Mon Mar 25, 2019 3:37 pm
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 54588
Re: [MOD 0.16] Helicopters
Kumpu promised to update the mod in the near future, asking for a git pull request, while there's one already at https://github.com/kumpuu/factorio-helicopters/pulls which just has to be approved as I understand...? There's a seemingly working zipped version at https://mods.factorio.com/mod/Helicopt...
- Mon Mar 25, 2019 3:25 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 440725
Re: pY Raw Ores Discussion
Map icons for newly discovered Py Ores started to be missing for me about a week ago. Icons of previously discovered ores are shown ok; when I hover around over empty areas on the map, I can occasionally stumble upon those new patches, they are highlighted properly then, and I then tag them not to l...
- Sun Mar 24, 2019 12:12 pm
- Forum: Minor issues
- Topic: Fps and sometimes UPS issues when playing 0.16 (outdated in 0.17)
- Replies: 38
- Views: 19127
Re: Fps and sometimes UPS issues when playing
This topic is the top result for all searches related to fps/ups troubleshooting. What helped for me to get rid of stuttering, strangely enough was enabling texture compression (high, v0.17.17). I have Xeon W-2125, 64Gb ECC RAM, RTX 2080Ti 11Gb, SSD. Resource monitor showed only about 8 Gb of Vram u...
- Sat Mar 16, 2019 4:27 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
kingarthur, How do I make coke? It is required for automation science packs (red flasks), but FNEI shows the only recipe that is not locked with any technology is using destructive distillation column. Which I cannot craft because it requires copper pipes, which are locked behind fluid handling. The...
- Sat Mar 16, 2019 2:21 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Thanks, people, for your advises. I'm going to start playing my 300+ hours ABPy + AAI + Yuoki + misc map now. Funny how this mod takes so much longer to load any any other ones. I've got these 4 "unknown keys" in the menu. Is this normal? What do the last two of them (checked on the screen...
- Wed Mar 13, 2019 11:43 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Thanks. But by addons, I meant that would adding stuff like https://mods.factorio.com/mod/extendedangels , AAI & Yuoki break the game (in any senses)? Yuoki is said to be compatible with Angels, but is not listed as supported by you. Would also they be rather recommended to have, or not, in opin...
- Tue Mar 12, 2019 9:50 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 298448
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Hi, I'm new. I'd like to ask, with the current state of affairs, is it possible to finish an ABPy game with this mod? It is not clear from the initial description. After 1.5 years of development, having two dot-zeroes in the version number, seems rather self-bashing. If finishing is possible, I feel...