Search found 309 matches

by fishycat
Fri Feb 03, 2023 1:18 pm
Forum: Questions, reviews and ratings
Topic: More visible range indicator
Replies: 4
Views: 1074

Re: More visible range indicator

Found this one
Custom Turret Radius Color
, but only for turrets as it looks like.
by fishycat
Tue Dec 06, 2022 4:34 pm
Forum: Not a bug
Topic: [1.1.74] Translation still does not work with Fallback groups
Replies: 2
Views: 750

Re: [1.1.74] Translation still does not work with Fallback groups

My bad then, sorry for the alarm.

Will wait patiently then, and thanks for letting me know.
by fishycat
Tue Dec 06, 2022 4:16 pm
Forum: Not a bug
Topic: [1.1.74] Translation still does not work with Fallback groups
Replies: 2
Views: 750

[1.1.74] Translation still does not work with Fallback groups

This viewtopic.php?f=11&t=104297 seems to stll be there in 1.1.74.

I loaded the save from .73 and it stops for me at 29% displaying Factory Planner mod. Also happens on new game with .74.
by fishycat
Fri Sep 23, 2022 12:25 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27210

Re: Friday Facts #370 - The journey to Nintendo Switch

Interesting read as always! Thanks for the unexpected FFF. Now that we roughly know when to expect the expansion I can start some laid back combinations of mods i always wanted to play, without the "preasure" of an expansion around the corner. :D
by fishycat
Fri Sep 16, 2022 10:01 am
Forum: General discussion
Topic: Factorio confessions
Replies: 34
Views: 10505

Re: Factorio confessions

I can see ghosts.
by fishycat
Mon Aug 22, 2022 9:41 am
Forum: General discussion
Topic: I want to play factorio but I lack a goal
Replies: 40
Views: 14586

Re: I want to play factorio but I lack a goal

should be sticky in gameplay help. I quite often read this, where people seem to be lost at some point.
by fishycat
Mon Oct 11, 2021 12:41 pm
Forum: Releases
Topic: Version 1.1.42
Replies: 6
Views: 12031

Re: Version 1.1.42

Is this unlimited now, or the number increased? We didn't increase any internal limits but the update check request could become too long for our cloud provider (at 400-500mods). This update removes this limitation. (By moving the modlist from the URL into the BODY of the HTTP request) Nice one! Th...
by fishycat
Mon Oct 11, 2021 12:15 pm
Forum: Releases
Topic: Version 1.1.42
Replies: 6
Views: 12031

Re: Version 1.1.42

FactorioBot wrote:
Mon Oct 11, 2021 11:41 am

[*]Fixed an API error when checking for updates for a large number of mods. (99801)
Is this unlimited now, or the number increased?

And I thought my mod number (~320) is high... :D
by fishycat
Tue Mar 02, 2021 12:19 pm
Forum: Translations
Topic: german misspelled word
Replies: 5
Views: 3240

Re: german misspelled word

:D Dang, I read it at least ten times. Of course OP is right and I go get some coffee.
by fishycat
Tue Mar 02, 2021 11:54 am
Forum: Translations
Topic: german misspelled word
Replies: 5
Views: 3240

Re: german misspelled word

Not an error. In this case "konstante" is an adverb. Es liefert konstant (beständig) Signale.

Should't it rather say, liefert konstant Signale?
by fishycat
Tue Feb 16, 2021 10:26 am
Forum: Won't fix.
Topic: [1.1.22]Freeze then crash during update from 1.1.22 to .23 and .24
Replies: 2
Views: 1459

[1.1.22]Freeze then crash during update from 1.1.22 to .23 and .24

logs attached

edit: using the zip version.
by fishycat
Fri Jan 29, 2021 1:06 pm
Forum: News
Topic: Friday Facts #364 - 1.1 stable
Replies: 57
Views: 36202

Re: Friday Facts #364 - 1.1 stable

Grats to all the team for another great achievement! I really would like to know what article that was. I mean, from what it sounds like, the reporter must have done a poor job. My guess, he tuned in last year, that was a little wonky and based of that he wrote an article. More about that next week!...
by fishycat
Wed Jan 27, 2021 5:38 pm
Forum: Modding help
Topic: Help me understand why my recipe names are wrong.
Replies: 7
Views: 1911

Re: Help me understand why my recipe names are wrong.

Looks like you missed [recipe-name] for it in the locales.
by fishycat
Sun Jan 03, 2021 12:24 pm
Forum: Ideas and Suggestions
Topic: Use SHIFT + X and SHIFT+ Y for flipping blueprints
Replies: 4
Views: 2328

Re: Use SHIFT + X and SHIFT+ Y for flipping blueprints

ssilk wrote:
Sun Jan 03, 2021 2:19 am
So Shift-X flips vertically and Shift-y horizontally?!

8-)
Almost...


I guess it makes more sense with german keyboard layout with x and y next to each other.
by fishycat
Sat Jan 02, 2021 2:18 pm
Forum: Ideas and Suggestions
Topic: Use SHIFT + X and SHIFT+ Y for flipping blueprints
Replies: 4
Views: 2328

Re: Use SHIFT + X and SHIFT+ Y for flipping blueprints

Sure, but IMHO makes just sense with x and y as default.
by fishycat
Sat Jan 02, 2021 11:50 am
Forum: Ideas and Suggestions
Topic: Use SHIFT + X and SHIFT+ Y for flipping blueprints
Replies: 4
Views: 2328

Use SHIFT + X and SHIFT+ Y for flipping blueprints

TL;DR
Use SHIFT + X and SHIFT+ Y for flipping blueprints
What ?
My suggestion is to use SHIFT + X and SHIFT+ Y for flipping blueprints.
Why ?
It is easier to remember which axis is which. Hmm, was G vertical flip or horizontal?
With the new system you always know which axis you flip.
by fishycat
Thu Dec 17, 2020 1:12 am
Forum: Ideas and Suggestions
Topic: Would it be possible to make it harder to take off armor?
Replies: 24
Views: 5777

Re: Would it be possible to make it harder to take off armor?

The problem could be solved, when the state of the more inventory slots would be saved on first time putting on the armor. That way it wouldn't matter how one clicks on the armor.
by fishycat
Thu Dec 17, 2020 12:48 am
Forum: Ideas and Suggestions
Topic: Would it be possible to make it harder to take off armor?
Replies: 24
Views: 5777

Re: Would it be possible to make it harder to take off armor?

At least the items don't spill onto belts any more. That just happened in my recent playthrough. Me next to belts, wrong click on armor, when I already saw all the items happily travelling through my factory. But no, they snake nicely around the belts - best change ever! Ah, and this madness actual...

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